Are you able to update this to also include the mod's name in the spell name? I would like that so I know which mod's spells I frequently use. If the names get too long, maybe make it an optional thing?
FINALLY. You have no idea how much I hate making patches for all the magic mods on the nexus. My hands thank you. Is there something like this script thingy for this module for large load orders? It's something that you load in xEdit which scans your load order and creates a plugin which selects all the plugins that zEdit would patch.
Thanks for bringing the Loader Generator to my attention, Makes my life a whole lot easier. It was very easy reuse one of that pages scripts to catch books :)
That issue is gone now. Thanks. But the script isn't selecting most of my magic mods, like Arcanum or Apocalypse. These are the masters it chooses. However when I load a specific set of plugins in zEdit with your module, it patches those mods fine.
must be on your end. There is literally no reason for the script not to function if all prequisites are properly installed, so check those. I use this with my load order and it adds all my magic mods just fine, including arcanum and apocalpse
It's all good. I have no idea why it isn't working, since my other zEdit patches work just fine, but I figured out a counter by just using 'help "spell tome" 4' in the console, then manually adding the plugins for the tomes that are shown in my game for the patcher to fix and that works just fine. Thanks for all your hard work.
13 comments
i have many spell mods installed and seeing from which mod the spell is would be very useful
Like spell name novice novice instead of spell name novice !
Did anyone have this issue before? i don't know what caused the duplication!
EDIT: okay if anyone has this issue simply delete "Display Spell Tome Level - Magic Mod Add-ons" mod.
and re run your patcher.
It was very easy reuse one of that pages scripts to catch books :)