Skyrim Special Edition
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muenmatti

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Mezon33

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58 comments

  1. Phoenixyboy
    Phoenixyboy
    • member
    • 1 kudos
    Can you please make something that fix the problem of me don't having iniciative after I parry? I can't riposte. It's not reliable how it is now. Sometimes I have iniciative, sometimes I don't. It depends if the enemy is too agressive or not. You know, make something that is equivalent to a riposte, If you don't know how to make it or don't want because it's too much work, make something with the effects equivalent to a riposte. For example, you could add a cooldown to enemies attack up to the necessary amount of time I need to attack immediately after I parry and hit the enemy and not be hit by him. Two handed maces would need a bigger cooldown to enemies attack after parry. Or you could, to not be clunky, If you think I may end up being clunky, is make a mixture of add a certain amount of cooldown to enemies attack and increase the attack speed of the player's next attack by a certain ammount. Of course, would be better to make a proper riposte exactly like in MORDHAU, with the animations and iniciative that Is passed to me when I perform a riposte. But it's up to you to choose what to do. Also, would be interesting to add "flinch" to the game. With that and "riposte", the game would have more clear turns.
  2. RakketyTamFR
    RakketyTamFR
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    • 0 kudos
    Can I use this mod with the Wildcat mod?
    1. thesoldierwolfy
      thesoldierwolfy
      • supporter
      • 0 kudos
      Have you tested it yet?
  3. lantana1156
    lantana1156
    • member
    • 0 kudos
    What else can I say? This is simply amazing. With precision mods, I can even play chivalry  medieval warfare on skyrim lol
  4. gonzalolanza
    gonzalolanza
    • member
    • 0 kudos
    Looks great
    Can you do the 240 system of directional attacks?
    That's what makes mordhau special to me
    1. Mezon33
      Mezon33
      • member
      • 22 kudos
      Thank you.
      That's the feature I want.
      But it's difficult to implement with my abilities.
      I'm sorry.
    2. inzonegamer
      inzonegamer
      • supporter
      • 0 kudos
      use: Chivalry Of Tamriel (C.O.T)

      Changes First person melee animation depending upon position of enemy character respect to player character.

      https://www.nexusmods.com/skyrimspecialedition/mods/50455
  5. Kaydens12345
    Kaydens12345
    • member
    • 0 kudos
    Work with precision?
  6. Phoenixyboy
    Phoenixyboy
    • member
    • 1 kudos
    I don't know how to install speed and reach fixes to use with MORDHAU. Anyone know?
  7. Phoenixyboy
    Phoenixyboy
    • member
    • 1 kudos
    Hi. I don't have any money on paypal right now. Do you accept donations with some steam items? This mod works with ae edition? I want to say thank you for this mod. I love MORDHAU so much. I'm anxious just by seeing your mod. I'm going to download it right now.
  8. Dawnwithrosyfingers
    Dawnwithrosyfingers
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    • 0 kudos
    Could you make a version where if you have a shield equipped with weapon drawn you are always in block mode? This would get around the issue of having to do a strange process to get a shield to block and get the ai blocking seems like a more natural weapon stance. I imagine the block would be lifted automatically when attacking. I suppose one would want to add the run whilst blocking perks to all characters so they can manouvre too. Would such a system be possible? Cheers!
  9. stackofbeef
    stackofbeef
    • supporter
    • 7 kudos
    I have honestly never really tested this mod until now and the fact you manage to bring this system into skyrim proves just how great of a modder you are.

    Now, i'm just trying to see what combat combo mod i can do mix with this since it seems like this gem has ruined my current set-up. I got lots of testing to do.

    I never tried mordhau, i'm thinking about buying, but i got used to this parry system with Chivalry and Fallout 4 (melee). I always wanted falout 4's parry system to be implemented into skyrim. That's the closest thing we have except that our movement gets interrupted, but ho well...
  10. BooGhostie
    BooGhostie
    • member
    • 0 kudos
    Does this mod conflict with SkySA and other combat overhauls?