Skyrim Special Edition
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Cebi

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Cebix

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Fixed the Silverhand faction Melee NPCS not having the UFA armors. But also gives them a chance to have Mantle of the Silverhand from Immersive Armors.
Also fixes Jaree-Ra not having the Blackblood Marauder armor.

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Finally fixed!
Fixed the Silverhand faction Melee NPCS not having the UFA armors. But also gives them a chance to have Mantle of the Silverhand from
Immersive Armors. The issue is that IA has it's own level list injection, so the solution was to change what its level list was referencing by overwriding the silverhand levels and outfits provided by IAs records themselves. A normal bashpatch wont do this, so I had to haha, at most a bashpatch would have tried to apply DIS_Armor_Fractions as the default armor, but IAs distribution would default it in-game to its own list item list, even if you turn off distribution. (I think what happens with that is it simply removes its own new item for them but applies the same bandit item list itself.
So yeah basically the tldr I just made it so that bandit item list IA made for SIlverhand instead populates with UFA stuff.


Also fixes Jaree-Ra not having the Blackblood Marauder armor. USSEP faction issues confused Immersive Armor distribution. So I made sure he is now properly a part of the faction as USSEP intended.

This patch should fix the issues between IA and UFA. It is ESPFE and should be loaded after every other patch that changes Silverhand and Jaree-Ra. (otherwise Outfit records will be overwritten)

BASHED PATCH USERS: Jaree-Ra might have issues with Bashed Patches, but it's nothing you cannot fix easily... First make sure my ESP is the last esp that edits Jaree-Ra, sort Load Order accordingly then open Wryebash
Before you build your patch in wrye patch, simply find my ESP and add a bash tag for Factions. With that it should ignore Jaree-Ras faction and keep it the SolitudeRedwaveFaction and hence his armor should be applied correctly.

If there are any other issues with armor distribution not applying correctly, let me know!



Also totally off topic but:

Fun fact: OBIS SE - Immersive Weapons Patch messes with Silverhand archers, best way to fix this is simply to move the immersive weapons patch before DIS_ARMOR_FRACTIONS.esp. Ignore loot always putting it after, it's wrong.
So like everything in modding, make sure your load order is correct. I am mentioning this Immersive Weapons issue because most download both IA and IW, my mod works fine, just reorganize your LO.