Skyrim Special Edition
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Edg3k

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ArngrimEinherjar

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25 comments

  1. Citachi0
    Citachi0
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    • 8 kudos
    Hello,how can I add some extra vanilla idle animations to these three so randomization can be better?
    I simply copied one folder 541,renamed it  as 542,and changed the hkx file to another mt_idle.hkx which is from mods/6719,found it useless.
    What is wrong with my operation?How can I fix this by myself ?Or please provide a version with 3 modized animations and 1+ vanillaized animation(s)?
    I would appreciate it if u can help me,sorry for so many words.
    1. Citachi0
      Citachi0
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      Seems like everything differs with random(CHANCE) setting.I tried twice with different CHANCEs' combinations,receiving either only mod animation or vanilla animation,no mixed.So if I want true randomization, how to edit each CHANCE's value?
  2. bumrocksmusic
    bumrocksmusic
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    Hello there, do I just drag n drop this to install in DAR mod folder?
    1. ArngrimEinherjar
      ArngrimEinherjar
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      Just drag the meshes folder into your data folder and boom.
    2. ArngrimEinherjar
      ArngrimEinherjar
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      Just drag the meshes folder into your data folder and boom.
  3. thecarry2001
    thecarry2001
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    • 3 kudos
    is there a way to only use the crossed arm one?
    1. ArngrimEinherjar
      ArngrimEinherjar
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      Yup, delete folders 540 and 541. Optionally (100% time usage) open the config file of the remaining folder and change the chance to 1.
    2. thecarry2001
      thecarry2001
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      wow, thank you for the fast reply
  4. SweetBabyjesus22
    SweetBabyjesus22
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    Yes i agree!! Please put a 10 to 15 second delay on the idle Its just more immersive! In my opinion you should only idle when you've bee standing for awhile. its just not very realistic to cross your arms just as soon as i stop walking maybe after ive listen to the yarel yammer on about stuff for a moment the id ross my arms to show im ready to go please
    1. Donselino
      Donselino
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      • 3 kudos
      could be solved by editing the animations, you could add 15 second of vanilla "animation" to the start of all the animations to get the result you want.
  5. Raos044
    Raos044
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    Any way to make it so the idle animation isn't triggered the moment i stop moving?
    1. ArngrimEinherjar
      ArngrimEinherjar
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      Not really. I mean, that's when idle animations trigger for the player. I'm kinda confused as to why people are asking this, lol.
    2. NotteLadro
      NotteLadro
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      I do like the added idle animations, works great with Alternate Conversation Camera, but I think the reason that people keep asking is because when the player character ceases moving, there is no chance that they won't play one of the idle animations here, which eventually leads to a similar issue that you have without the mod: the character always stands in the exact same way.

      So basically, now the character always has their arms crossed/looks like they're thinking, instead of sometimes standing around normally. It just becomes a bit odd when you see it every single time, but is fixed by just having the other idle animations play in addition to the three you've presented here. I'll be looking at it later today to see if I can remedy that myself, but I thought I'd just give reason to why people ask.
    3. mjfe96
      mjfe96
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      because there are others like Leviathan animations that work on a %chance to happen while being "in idle".
      But damn these are very good, for not saying one of the only two idle mods for males in the Nexus
    4. Rayden
      Rayden
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      you just have to edit the Random() conditon. Set it as high or low as you want. Or add in other idles to create more variety. 
  6. cheemers
    cheemers
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    • 1 kudos
    Hello. If you add the following to each of your _conditions.txt files:

    NOT IsEquippedLeftHasKeyword("Skyrim.esm" | 0x0965b2) AND
    NOT IsEquippedLeft("Skyrim.esm" | 0x01d4ec) AND

    It will stop the idle animations from playing if you or an NPC has a shield or torch currently equipped. Save you some singed eyebrows and concussions :)
  7. QinXShaun
    QinXShaun
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    BRUH your Character Looks Like RAGNAR LOTHBROK FROM VIKINGS OP DONE
  8. ryanfosho
    ryanfosho
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    I've been using these a few days and I l do like them. Is there a way to stop people from crossing their arms if they have a shield equipped? All my guards have shields clipping into their body 1/3rd of the time.
    1. ArngrimEinherjar
      ArngrimEinherjar
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      Oh, actually yes, if you're using version B (it requires a function of DAR).

      I'll add it to my list. Christmas times have been busy :p
  9. MrsTaewa
    MrsTaewa
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    Hello, yes would you please separate the animations? I would love to have the just crossing his arms for my Dovahkin :)
    1. bayareacichlids
      bayareacichlids
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      just manually download it and delete the ones you dont want. or use fnis/nemesis PCEA mod and drag the one you like into the animation folder you plan to use. 
    2. ArngrimEinherjar
      ArngrimEinherjar
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      Some people just dump the mods on their mod manager and aren't used to tinkering with the files, even if it's an easy task. Maybe tomorrow I'll upload them by separate.
    3. MrsTaewa
      MrsTaewa
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      Thank you ArngrimEinherjar :) ...Yes, I'm not very good at tinkering, though I would love to learn, but for now I would really appreciate it if you would please :)
  10. Senturos
    Senturos
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    2 things that made me turn the mod off. triggers as soon as i stop moving. and when ever my guy crosses his arms he arches over looking down