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- Destroy the Thieves Guild - Special Edition
Destroy the Thieves Guild - Special Edition
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Version3.22
- Download:
- Manual
File information
Last updated
Original upload
Created by
Commander ShrekardUploaded by
CommanderShrekardVirus scan
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Activity logs
This page was last updated on 02 February 2023, 3:12AM
- Changelogs
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Version 3.22
- Fixed an issue where some NPCs would have a double
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Version 3.21
- Removed the Unofficial Patch and Creation Club content as masters
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Version 3.2
- Recompiled all scripts in newest Creation Kit update
- Maul is now replaced by a "fake" version like some of the other NPCs
- Deloth will now find all Unusual Gems for a sum of 10,000 gold for players who don't want to run to point A and B and C and...for hours
- Fixed various minor bugs
- Tweaked dialogue
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Version 3.1
- Deloth now properly paths to Riftweald manor after telling him the guild was destroyed.
- Chillrend no longer respawns
- Guards no longer talk about the Thieves Guild forever. They now only say it again after several hours like vanilla dialogue
- Changed ownership of Riftweald manor after destroying the guild
- Edited some minor dialogue
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Version 3.0
- Deloth is a much more major player in the Guild's destruction, both giving and turning in the quest
- Brynjolf, Dirge, Tonilla, Vex and Sapphire are replaced with "fake" versions of themselves upon starting Destroy the Thieves Guild. Karliah is as well in The Key to Success. These fakes copy base data from the originals, so any appearance mods or edits to inventory should be compatible.
- Deloth relocates to a custom version of Riftweald manor after the Guild is destroyed
- The Amulet of Articulation is no longer found on Mercer, but given as a reward after one of Deloth's quests
- Deloth sells different items, including guild armor for collection purposes
- Allowed Deloth to take Arondil's journal to complete Vekel's quest
- The Amulet of Articulation is no longer found on Mercer, instead it is a reward given at one point by Deloth.
- Removed Mjoll's Quest
- Removed the body cleanup quest in favor of cleaning up bodies at the end of Destroy the Thieves Guild
- Added the quest Upsetting the Balance
- Mercer's Plans and the Skeleton Key are no longer found in Mercer's house. The items and relevant quests are now started after helping Deloth enough
- Changed temper recipes so they do not depend on doing a certain quest
- Allowed Deloth to take Arondil's journal to complete Vekel's quest
- Changed the courier stage of Bad Business by relocating them and making it simpler to find them
- Change the last stage of Bad Business to clearing the skeevers out of Honningbrew
- A new owner is added to Honningbrew on the conclusion of Bad Business while Sabjorn and Mallus are removed from the game
- Changed portions of The Key to Success
- Karliah now holds the Nightingale Gear
- Nightingale gear was changed from leveled versions to the maxed version. Quest was scaled in difficulty to compensate. Returning the key is harder, keeping it is still slightly unfair
- Deloth will now buy the Larceny items
- Method of obtaining some Larceny items was changed
- Changed various dialogue, including adding NPC reactions to the guild being destroyed. Not all mentions of the guild are replaced to keep vanilla untouched
- Overhauled scripting methods
- Misc tweaks that I forgot to list here
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Version 2.35
- Added a quest marker to Deloth's runner in Markarth for players stuck on finding him. Only appears when you have all the info from everyone
- Tweaked some dialogue
- Recompacted FormIDs
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Version 2.34
- Thieves Guild members are no longer omniscient and attack the player after they accept to kill them from Bersi
- Players may now tell off guild members at any point before formally joining to engage in the destruction of the guild
- Players may attack guild members to set the relevant stage, but ONLY after talking with Bersi
- Gulum Ei now has the Goldenglow Deed on his person
- Attacking Gulum Ei will set the correct stage in the quest
- Attacking Karliah will set the correct stage in the quest
- Players no longer need to speak to Nocturnal, and are instead sent away after her speech
- Becoming a Nightingale is more implicit
- Tweaked various dialogue
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Version 2.33
- Added quest markers to the Key and Eyes quests
- Added a greeting to Karliah after accepting to return the Key
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Version 2.32
- Fixed a gamebreaking bug that rendered the quest impossible to start if the player had started Taking Care of Business and then enabled the mod. Should fix the issue happening due to other causes as well.
- Removed a script in favor of a default one.
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Version 2.31
- Edited how the quest is started to try and and resolve issue some players have getting quest to start.
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Version 2.30
- Allow players to speak with Brynjolf in the market and aggro him in the initial exchange to start the quest
- Edited some of Deloth's existing dialogue and added new flavor dialogue
- Edited dialogue related to destroying the guild
- Tweaked some conditions and scripts to be more efficient
- Raised priority of some quests
- Fixed an issue that caused Delvin to speak silently when purchasing Sanctuary upgrades.
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Version 2.20
- The Flagon and Cistern are converted to player owned cells when the guild is destroyed, allowing the player to use it as a basic home/base. All containers except barrels are safe storage.
- Instead of being done by new quests, the quests for Barenziah's crown, and the Dark Brotherhood quests that involved Delvin are now edited directly
- Changed some of Deloth's dialogue related to above change.
- Hopefully optimized BSA and reduced chance of weird script bugs.
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Version 2.12
- Edited Vex's Alias in the TGCrown quest to be optional. If you had issues with that before, it should be fine now.
- Edited some journal entries in TGCrown to be more vague on who you are doing the quest for.
- Edited Deloth's dialogue concerning Barenziah's Crown.
- The Spider Control Rod and Dwemer Puzzle Cube are now droppable after completing all of Deloth's tasks.
- Sabjorn's dialogue for selling the Honningbrew Decanter now disappears after purchase.
- Edited how Gulum-Ei's death is calculated in Deloth's task to counteract weird interactions involving resurrections.
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Version 2.11
- The Skeleton Key is now actually removed from the player's inventory when returning it.
- Quest markers for The Eyes of Beauty quest have been fixed. Now the marker points you to the entrance door and disappears upon entering, only to reappear when you enter the Eye room.
- Irkngthand is now added to your map when picking up Mercer's Plans.
- Nystrom's Journal in Twilight Sepulcher is now available from his corpse during The Key to Success.
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Version 2.1
- Changed the "cutoff" for the quest. Now players can delay the destruction of the guild until right before the debt quest if they please. Check the description for more detail.
- Bersi now gives the player an Exquisite Sapphire for selling or collection, as well as some backstory on why he has one.
- Added a partial fix for the vanilla bug of Shadr sitting at the bench for eternity. If players trigger his and Sapphire's conversation and they destroy the guild, he will now actually walk. There exist specific circumstances where this bug can still occur though.
- Removed some dialogue related to the player joining the Guild, since I edited how my quest is "failed"
- Added dialogue to Riften guards if players try to report the destruction of the guild to them.
- Edited Vex's alias in a sidequest in Winterhold so she can be dead.
- Implemented hopefully better coding methods and cleaned up some code
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Version 2.01
- Implemented new method to transport NPCs to package location.
- Twilight Sepulcher now added to the map when reading Karliah's letter
- Removed unnecessary edits to a quest
- Removed some behind the scenes bloat
- Cleaned up scripts
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Version 2.0
- Massive update. Added new minor quests to allow the player to obtain loot they normally miss out on
- Removed the option to purchase all quest exclusive items from the fence
- Players can clean up bodies by talking to the Fence (cleans surface and Ratway bodies. Be sure to loot the bodies first)
- Allowed the player a way to join the Nightingales, allowing them to access the 3 "Agent" abilities and make use of the Nightingale Hall
- Through a choice, the player is able to keep the Skeleton Key AND get the Nightingale equipment
- Access to areas such as Irkngthand and Goldenglow Estate was implemented
- Bersi now only rewards 2000 gold for destroying the Guild. Reasoning is that the player now does not need as much money to purchase the loot, as they no longer can
- Compacted Form IDs
- Named the fence
- Added a failsafe trigger to hopefully fix the issue of Dirge, Maul, and Sapphire being essential
- General fixes/improvements
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Version 1.07
- Unofficial Skyrim Special Edition Patch is now required
- Fixes some bugs/errors related to dialogue that is originally fixed in the Unofficial Patch
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Version 1.06
- Minor script update. Players now receive the Bee in a Jar from the item bundle
- Source scripts now included in BSA. Simply extract if you want to edit those
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Version 1.05
- Edited existing dialogue to not show up if the player destroyed the Thieves Guild
- Added new dialogue in certain circumstances to reflect the destruction of the Thieves Guild
- Players can now taunt Maven saying they have destroy the Thieves Guild and/or the Dark Brotherhood
- The fence NPC now has proper face gen
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Version 1.04
- Fixed an issue preventing Main Quest "A Cornered Rat" from starting if Brynjolf was dead.
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Version 1.03
- Fixed an error where 45 gold was taken instead of the listed 45,000.
- Added code that sets Sapphire and Dirge to be nonessential just in case.
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Version 1.01
- Fixed a consistency check related to dialogue appearing when it shouldn't
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Version 1.0
- Initial upload
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- Author's activity
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February 2023
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02 Feb 2023, 3:12AM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.22'
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02 Feb 2023, 3:12AM | Action by: CommanderShrekard
File added
'Destroy the Thieves Guild SE [version 3.22]'
January 2023
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29 Jan 2023, 7:15PM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.21'
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29 Jan 2023, 7:14PM | Action by: CommanderShrekard
File added
'Destroy the Thieves Guild SE [version 3.21]'
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29 Jan 2023, 6:09PM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.2'
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29 Jan 2023, 6:04PM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.2'
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29 Jan 2023, 6:02PM | Action by: CommanderShrekard
File added
'Destroy the Thieves Guild SE [version 3.2]'
October 2022
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18 Oct 2022, 1:48AM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.1'
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18 Oct 2022, 1:42AM | Action by: CommanderShrekard
File added
'Destroy the Thieves Guild SE [version 3.1]'
September 2022
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04 Sep 2022, 12:05AM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.0'
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03 Sep 2022, 9:57PM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.0'
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03 Sep 2022, 9:56PM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.0'
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03 Sep 2022, 9:55PM | Action by: CommanderShrekard
Attribute change
'Description changed.'
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03 Sep 2022, 9:51PM | Action by: CommanderShrekard
Attribute change
'Description changed.'
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03 Sep 2022, 9:37PM | Action by: CommanderShrekard
Changelog added
'Change log added for version 3.0'
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03 Sep 2022, 9:27PM | Action by: CommanderShrekard
File added
'Destroy the Thieves Guild SE [version 3.0]'
June 2022
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06 Jun 2022, 3:18AM | Action by: CommanderShrekard
Attribute change
'Description changed.'
October 2021
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30 Oct 2021, 1:38AM | Action by: CommanderShrekard
Attribute change
'Description changed.'
September 2021
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19 Sep 2021, 4:35PM | Action by: CommanderShrekard
Attribute change
'File \'Destroy the Thieves Guild - SE\' category changed to Old versions.'
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19 Sep 2021, 4:35PM | Action by: CommanderShrekard
Attribute change
'File \'Destroy the Thieves Guild SE\' category changed to Old versions.'
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April 2024
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14 Apr 2024, 9:50AM | Action by: omrc66
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