If you add this mod with Capital Windhelm Expansion (CWE), Embers XD and Lux Orbis, then there are two fires in the air, without something below in front of the Candlehearth Hall. One of the fires got added by the CWE patch of this mod (should not be) and the other one is caused by a slight conflict within Lux Orbis - Capital Windhelm Expansion patch. It seems that Lux Orbis has missed an adaption from the CWE mod itself. Thus, it has an "invalid" modification.
If anyones having issue getting the fire to appear in every braziers, or having duplicated fire with LOS 2 or ember XD. Just get the LOS 2 patch instead of both LOS 2 and ember XD. Worked for me.
This looks amazing. Endorsed. But in one brazier embers are not placed right. Im installing in the middle of playthrough. I installed all necessary patches for LOSII and Embers XD. Screenshot below.
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@update I found more of these misplaced embers. Can anyone confirm its ok on new game/fresh save with patch for Embers XD and LOSII?
So, I installed JK's mods and this mod again but wasnt able to reproduce the problem :) It all worked this time as it should. Not sure what happened earlier with those flying embers. I even started new game then and still the problem was present.
But for maximum consistency and immersion my proposition is to also replace those 4 at the entrance to Windhelm (braziers at the docks to the right are replaced).
Spoiler:
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And if you are not using JK's Skyrim there are also some braziers (one I think normal size, and some smaller) not replaced - Candlehearth Hall balcony.
Yeah this makes a lot of sense I guess these were missed? Might be a bit before I can do it though since my Skyrim is in a bit of a messy state rn... I am hoping to reset up my Skyrim some time late next week after my midterms/coursework, and then do all the braziers that need and any floating embers. Sorry I haven't updated in a while it does not take long at all to do this once you are set up. (although I do think it might be easy to set up a BOS version if there isn't one on the nexus already)
When using the FOMOD, not all options seem to install the meshes. For instance, if I select Dawn of Skyrim with LOS II & Embers XD, it gives me the .esp patch but no meshes. Installing it totally vanilla gave me the meshes.
The green brazier annoyed me. Thanks for a great mod! I added the image. If you can't get it to work, be careful with the FOMOD selection and load order.
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Had to patch it around...
@update
I found more of these misplaced embers. Can anyone confirm its ok on new game/fresh save with patch for Embers XD and LOSII?
But for maximum consistency and immersion my proposition is to also replace those 4 at the entrance to Windhelm (braziers at the docks to the right are replaced).
And if you are not using JK's Skyrim there are also some braziers (one I think normal size, and some smaller) not replaced - Candlehearth Hall balcony.
With JK's Skyrim same situation
Might be a bit before I can do it though since my Skyrim is in a bit of a messy state rn...
I am hoping to reset up my Skyrim some time late next week after my midterms/coursework, and then do all the braziers that need and any floating embers.
Sorry I haven't updated in a while it does not take long at all to do this once you are set up. (although I do think it might be easy to set up a BOS version if there isn't one on the nexus already)
If you can't get it to work, be careful with the FOMOD selection and load order.