This looks amazing. Endorsed. But in one brazier embers are not placed right. Im installing in the middle of playthrough. I installed all necessary patches for LOSII and Embers XD. Screenshot below.
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@update I found more of these misplaced embers. Can anyone confirm its ok on new game/fresh save with patch for Embers XD and LOSII?
So, I installed JK's mods and this mod again but wasnt able to reproduce the problem :) It all worked this time as it should. Not sure what happened earlier with those flying embers. I even started new game then and still the problem was present.
But for maximum consistency and immersion my proposition is to also replace those 4 at the entrance to Windhelm (braziers at the docks to the right are replaced).
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And if you are not using JK's Skyrim there are also some braziers (one I think normal size, and some smaller) not replaced - Candlehearth Hall balcony.
Yeah this makes a lot of sense I guess these were missed? Might be a bit before I can do it though since my Skyrim is in a bit of a messy state rn... I am hoping to reset up my Skyrim some time late next week after my midterms/coursework, and then do all the braziers that need and any floating embers. Sorry I haven't updated in a while it does not take long at all to do this once you are set up. (although I do think it might be easy to set up a BOS version if there isn't one on the nexus already)
When using the FOMOD, not all options seem to install the meshes. For instance, if I select Dawn of Skyrim with LOS II & Embers XD, it gives me the .esp patch but no meshes. Installing it totally vanilla gave me the meshes.
The green brazier annoyed me. Thanks for a great mod! I added the image. If you can't get it to work, be careful with the FOMOD selection and load order.
All of the default Windhelm braziers should be replaced. Can you post a screenshot of where the issue is? and what mods you have affecting that area? (form ID's of the offending braziers could work as well)
Thank you for your reply! I found two braziers that had not been replaced, the blacksmith area and brunwulf's house. I didn't install any mods that changed the city like jk. Only used SEMBER XD ,ELFX,skyrim 2020 parallax ,and put replace at the bottom.
Should we use both patches if using the latest version of LOS 2 ? ( los2 patch AND TML cities patch) ? It got confusing with the merging of TML into LOS2 ...
Hi there! So the patches for LOS2 have been updated for merge version since Wiz did and thats the only one you need selected. The TML option is only for the standard version he has on a separate mod page. Hope that helps clear things up.
It does, ty :) by the way, would you happen to know if there's any way of making LOS2 free of TML cities version ? it's not great for compatibility :( I can't be the only one missing the TML no cities version. You think I could edit out some stuff in xedit or that would require more ?
Hmmm It would be quite the mess to try and sort out that. Personally wish Wiz didnt do this merge as well as having options is great and being forced to use the full version is not. To separate the two again would be quite a mess. Guess you might be able to do this by comparing the non city version of TML with the now merged version of LOS2. Would be alot of work but I guess can work.
OR do what Ive done and switch to GGUint's lantern mod where he also patched options for loads of mods with integration for his other lighting mods as well.
I see, I don't know if I have the will and time to do this, on top of probably messing things up :o I was wrapping up my LO with the full ELFX-WizkidRim lighting setup but you may have changed my mind lol. I love LOS 2 but there's no patch for the Capital Expansion mods, and I'm looking forward to try those. I thought I could live with the flickering in the beginning... Well thanks for the useful informations, and for your mods, cheers!
Hi, when installing the JK's - TML - Embers XD patch, the braziers appear blue/ purple, as if they use a wrong or missing texture. I did not encounter this issue with the JK's - Embers XD patch. Can you give me any suggestion how to fix?
Hey there so you may or may not have solved this already but what you encountered was a texture thats missing. That option you listed in the fomod does not actually install these as they are already there in the TML mod (both the city and none city version). So this is why, somehow you were missing the textures installed from Tamriel Master Lights.
Hey man. So i ran in an issue today. I'm using the Nolvus guide and while Grass Cache generation the game ctd's at right at Windhelm. I know that Grass Cache gen is supposed to crash but after 4 hours i looked inside the crash logs and it i got 4 possible plugins causing this. After trail and error each mod, i came to your Brazier Replacer. After disabling it, it's working again so far.
I really don't know what could cause this problem and if it's even caused by your mod but i still wanted to comment.
101 comments
@update
I found more of these misplaced embers. Can anyone confirm its ok on new game/fresh save with patch for Embers XD and LOSII?
But for maximum consistency and immersion my proposition is to also replace those 4 at the entrance to Windhelm (braziers at the docks to the right are replaced).
And if you are not using JK's Skyrim there are also some braziers (one I think normal size, and some smaller) not replaced - Candlehearth Hall balcony.
With JK's Skyrim same situation
Might be a bit before I can do it though since my Skyrim is in a bit of a messy state rn...
I am hoping to reset up my Skyrim some time late next week after my midterms/coursework, and then do all the braziers that need and any floating embers.
Sorry I haven't updated in a while it does not take long at all to do this once you are set up. (although I do think it might be easy to set up a BOS version if there isn't one on the nexus already)
If you can't get it to work, be careful with the FOMOD selection and load order.
Can you post a screenshot of where the issue is? and what mods you have affecting that area? (form ID's of the offending braziers could work as well)
by the way, would you happen to know if there's any way of making LOS2 free of TML cities version ? it's not great for compatibility :( I can't be the only one missing the TML no cities version. You think I could edit out some stuff in xedit or that would require more ?
OR do what Ive done and switch to GGUint's lantern mod where he also patched options for loads of mods with integration for his other lighting mods as well.
I was wrapping up my LO with the full ELFX-WizkidRim lighting setup but you may have changed my mind lol. I love LOS 2 but there's no patch for the Capital Expansion mods, and I'm looking forward to try those. I thought I could live with the flickering in the beginning...
Well thanks for the useful informations, and for your mods, cheers!
So i ran in an issue today. I'm using the Nolvus guide and while Grass Cache generation the game ctd's at right at Windhelm. I know that Grass Cache gen is supposed to crash but after 4 hours i looked inside the crash logs and it i got 4 possible plugins causing this.
After trail and error each mod, i came to your Brazier Replacer. After disabling it, it's working again so far.
I really don't know what could cause this problem and if it's even caused by your mod but i still wanted to comment.