In the works as of 9/21: The wigs in the Dint set, as you may know, are marked as light amor and I plan to revise them to be cloth. I will publish these changes as soon as they are complete.DONE
Issues: There will be some, without a doubt. Even the small fixes I did, took hours upon hours (given I am not good at it). Please share what you find here, they won't get fixed otherwise. I will do my best to resolve them.
Known issue that I likely can't resolve. Sometimes upon armor change, wig collisions will stop, requiring a requip of the wig. Some of these wigs will greatly impact your FPS due to the number of bones used to increase realism. They may also make Racemenu crash if you cycle through too fast. If you can find the same hair in KSHairdosSMP, I highly recommend using that version instead. Examples: Anchor hair in this mod 49 bones, in KSHairdosSMP 4 bones. Steammist hair (a calf length hair) in this mod 123 bones, in KSHairdosSMP 38 bones.
Nice, works .. however i feel its kinda lazy description. Normally the mods have like quick showcase what the mod offers, pictures of hair styles etc. Not here. And for some reason the wigs are all only one color, kinda mostly grey with a bit of brown. Color doesnt change even with the support mod.
To use actually use this i had to download item menu to add and see. Not hard, just bit time consuming.
What's the difference between this mod and Xingda666 one? They seem to be nearly identical in what hair they cover and very close in last updated date.
for those who are looking for the wigs and either can't get what you need from the bannered mare then you should fdeffinatly get the mod called "QUI" it works in a similar way to the additem menu. but it atleast works in every version of special edition and anneversary edition.
problem with the wigs. even with one in my inventory i just can't equip them. the equip sound is made but nothing else happens no arrow to indicate them as equipped and no hair changes regardless of what the current hairstyle is.
423 comments
: The wigs in the Dint set, as you may know, are marked as light amor and I plan to revise them to be cloth. I will publish these changes as soon as they are complete.DONEIn the works as of 10/21: Male compatibilityDONE https://www.nexusmods.com/skyrimspecialedition/mods/56583Issues: There will be some, without a doubt. Even the small fixes I did, took hours upon hours (given I am not good at it). Please share what you find here, they won't get fixed otherwise. I will do my best to resolve them.
Known issue that I likely can't resolve. Sometimes upon armor change, wig collisions will stop, requiring a requip of the wig. Some of these wigs will greatly impact your FPS due to the number of bones used to increase realism. They may also make Racemenu crash if you cycle through too fast. If you can find the same hair in KSHairdosSMP, I highly recommend using that version instead. Examples: Anchor hair in this mod 49 bones, in KSHairdosSMP 4 bones. Steammist hair (a calf length hair) in this mod 123 bones, in KSHairdosSMP 38 bones.
Normally the mods have like quick showcase what the mod offers, pictures of hair styles etc.
Not here. And for some reason the wigs are all only one color, kinda mostly grey with a bit of brown. Color doesnt change even with the support mod.
To use actually use this i had to download item menu to add and see. Not hard, just bit time consuming.
Also, so even though the hairs/wigs have physics, it doesn't require a physics mod like FSMP for the physics to work?
updated date.
problem with the wigs. even with one in my inventory i just can't equip them. the equip sound is made but nothing else happens no arrow to indicate them as equipped and no hair changes regardless of what the current hairstyle is.