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Azurite Weathers and Seasons
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Version3.34
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File information
Last updated
Original upload
Created by
JonnyWang aka MegaloblastUploaded by
DrJacopoVirus scan
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Activity logs
This page was last updated on 28 March 2025, 10:10PM
- Changelogs
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Version v1.1-AWII
- Made the darker nights patch darker and the brighter nights patch brighter. They are also both more saturated.
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Version 3.34
- Restored vanilla moon colors
- Desaturated the darker nights power
- Overhauled volumetric lighting for rain and rain storms
- Smaller rain particles
- Significantly increased rain density
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Version 3.25
- corrected typo in esp name that I failed to correct in 3.24
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Version 3.24
- fixed typo in esp name so that the ini and filmic tone map can load
- adjusted effect lighting to reduce brightness of volumetric fogs
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Version 3.23
- Completely overhalls the atmospherics for clear and cloudy weathers; fog, sky, clouds.
- Improves aurora lighting for green and red auroras
- Adds the "color to grey scale" flag for the volumetric mist overwrite files to remove abnormal hue shifts that occur in the VR version
- Changed weather frequencies, making certain areas which were perpetually gloomy a bit more varied with pleasant weathers.
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Version 3.3
- Clear and Cloudy Weathers: darker horizon, darker far fog, and brighter ambient so now grass looks good even without ENB/CS.
- Sneaking will be much harder during the day.
- Wind speed increased for pleasant weathers
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Version 2.57
- Fixed erroneous thunder settings for fog weathers
- Includes upscaled vanilla cloud textures
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Version 2.56
- Darkened fog at night for rainy nights so that it matches the sky perfectly
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Version 2.55
- Removed some repetitive thunder audio
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Version 2.53
- Fix for the black mountain fog.
- Fix for the storm lighting weather- Removed storm lightning aurora.
- Changed weather probabilities for Falkreath.
- Fixed interior rain / thunder audio not playing for Falkreath
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Version 2.52
- Small fix to the scripts.
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Version 2.51
- Added seasonal weather variety, off by default
- Added customization power
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Version 2.48
- Now compatible with Mists of Tamriel but AWII must overwrite. Do not use the AW 1.87 patch. Please enable any of the volumetric mist options via the MCM. I recommend disabling the distant animated fogs and leaving morning fogs enabled.
- Desaturated smoke and water effects for all clear and cloudy weathers during the day
- Changed the hue of DALC for sunset/sunrise for clear weathers
- Restored the mountain fogs to the skyrimclear 081a weather
- Removed clouds from skyrimclear 81a weather
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Version 2.46
- removed the mountain fogs from the skyrim clear weather (81a - pine forests). there are still mountain fogs in the second version of this weather though it will occur rarely
- removed many of the clouds from the skyrim clear weather (81a)
- Changed some of the sunsets and sunrises for cloudy weathers
- Major change to DALC for cloudy Fall Forest weathers and the cloudyFF_A weather is completely redone
- added some directional color to the DALC at sunset/sunrise so that objects facing the sunset will appear slightly brighter and warmer than behind
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Version 2.40
- Hot fix. This is the esp that was supposed to be in v2.39. I accidentally had reuploaded the esp from v2.35. Sorry about that! See the changelog from v2.39.
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Version 2.39
- edited the DALC to enhance 3D-ness of objects and normals for clear and cloudy days. The indirect lighting remains strongly desaturated. Light straight down from the sky is slightly blue, horizontal light is a bit darker and has a hint of green, and light that bounces off the ground and illuminates the undersides of objects is dark grey.
- fixed overly bright moons during stormy weathers at night. I left a hint of moon behind the foggy skies to explain the directional moonlight
- fixed water being overly bright at night for some weathers. I also desaturated all water multiplayers completely so that their colors will be truer to the environmental lighting and more predictable for a given water mod
- fixed the horizon seam for all weathers. Also disabled cloud layer 28 for all weathers. This should allow the horizon seam fix to be preserved for modern ENBs as long as they don't change the fog.
- elevated the sky dome to start at the same level as the vanilla sky dome. This helps improve the horizon seam blending so that it looks good even when you're standing at sea level
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Version 2.35
- Simplified to only 4 imagespaces for mainland weathers: Day, Dim, Bleak, and Night
- Removed all tint from imagespaces
- Desaturated DALC (indirect lighting ie shadows) 50-75% across all weathers with exception of the snow storm. As a result, sunlight will appear warmer, and shadows more neutral than before
- Made the sun and sunglare more yellow for clear weathers
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Version 2.29
- Decreased lightning frequency for the overcast rain weathers
- Standardized the storm audio for the rainy weathers. Before the the overcast rain weathers had only distant thunder sounds which was a decision inspired by true storms. It was weird to see flashes but only get the distant sounds.
- Replaced the volcanic tundra rain with the storm from the whiterun tundra. It just looked and felt better
- Minor polish here and there on other weathers
- Fixed a horizon seam at night for SkyrimClearFF
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Version 2.26
- All Solstheim weathers are new and based off of volcanic hellscapes
- Sunglare is more yellow
- Moon glow incorporated
- A more transparent version of the "Volumetric Mists - VR Dense" model included and requires the original mod
- Volumetric lighting less blue
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Version 2.18
- Improved storm audio (assets recorded by Mike Koenig)
- Overhauled rain and snow storms
- Improved sky mesh (JawZ Smooth Sky Mesh by --JawZ--)
- Darkened distant fog for many weathers, especially at night
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Version 2.08
- Many weathers have been completely overhauled, especially cloudy, foggy, and rainy weathers
- New rain and thunder audio inspired by true storms
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Version 2.04
- Nights are darker all around. Improved aurora lighting. Moon glare edited to match moonlight color. Enhanced Volumetric Lighting and Shadows (EVLaS) Recommended
- Sunlight is stronger
- Reproduced the snow storm from Obsidian with some improvements
- Some of the foggy weathers have been darkened as they were too bright
- Added a new vanilla weather to cover the Boethiah Deadric shrine area
- Vivid fogs has been removed because some people reported fps loss with this mod and that's the only possible part of this mod that could result in fps loss
- Removed the river rapids retexture which may have caused abnormal darkening of the rapids when viewed from some angles as reported in the bugs section
- shadows are darker at sunrise/sunset
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Version 1.87
- New star texture with black background so that the shadowed part of the moon matches in darkness with the rest of the sky
- AO ini tweak has been nullified
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Version 1.86
- Added solar lens flare
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Version 1.85
- Fixed many cloudy weathers which did not have their nights darkened as intended with the last update
- Includes updated sky and galaxy textures
- Saturation boost across the board. Night brightness decreased. Night contrast increased. Credits to Cangar for the edits
- Updated DLC weathers for consistency
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Version 1.81
- darkened nights
- new galaxy and star textures
- Changed fglobalbrightnessboost from -0.2 to -0.1 and adjusted imagespaces accordingly. With current settings, the scene will have the same mean brightness as with vanilla reinhard tone map, tested and confirmed by histogram.
- Made the upper sky slightly more blue for clear weathers
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Version 1.77
- brighter sunlight for clear and cloudy weathers
- shadows were significantly desaturated
- decreased brightness of Effect lighting so that volumetric mists would be less bright
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Version 1.74
- Polished grass lighting for all weathers, which mostly involved desaturating the shadow lighting (Ambient).
- Made the SkyrimFog weather extremely foggy per popular request
- Decreased the brightness of RiftenOvercastFog sky as it was a bit overexposed
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Version 1.72
- Restores vanilla wind audio in the DLC02 ashland weathers. Removes incorrect ambient sounds from SkyrimFogRE.
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- Author's activity
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March 2025
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28 Mar 2025, 10:10PM | Action by: DrJacopo
Attribute change
'Description changed.'
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21 Mar 2025, 2:50AM | Action by: DrJacopo
Changelog added
'Change log added for version 3.34'
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21 Mar 2025, 2:48AM | Action by: DrJacopo
File added
'Azurite Weathers III [version 3.34]'
February 2025
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14 Feb 2025, 9:15PM | Action by: misskayla1da
Endorsed
'Azurite Weathers and Seasons'
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06 Feb 2025, 8:57AM | Action by: DrJacopo
Changelog added
'Change log added for version 3.3'
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06 Feb 2025, 4:49AM | Action by: DrJacopo
Attribute change
'File \'Azurite Weathers II\' category changed to Old versions.'
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06 Feb 2025, 4:46AM | Action by: DrJacopo
Attribute change
'File \'Azurite Weathers II\' description changed.
File \'Azurite Weathers II\' category changed to Main Files.'
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06 Feb 2025, 4:17AM | Action by: DrJacopo
Attribute change
'File \'Azurite Weathers III\' description changed.'
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06 Feb 2025, 4:17AM | Action by: DrJacopo
Attribute change
'File \'Azurite Weathers II\' description changed.'
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06 Feb 2025, 4:15AM | Action by: DrJacopo
Attribute change
'File \'Azurite Weathers III\' description changed.'
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06 Feb 2025, 4:13AM | Action by: DrJacopo
Attribute change
'File \'Azurite Weathers II\' description changed.
File \'Azurite Weathers II\' category changed to Main Files.'
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06 Feb 2025, 1:50AM | Action by: DrJacopo
Attribute change
'Description changed.'
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06 Feb 2025, 1:46AM | Action by: DrJacopo
Changelog added
'Change log added for version 3.3'
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06 Feb 2025, 1:45AM | Action by: DrJacopo
Attribute change
'File \'Azurite Weathers\' category changed to Old versions.'
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06 Feb 2025, 1:45AM | Action by: DrJacopo
Attribute change
'File \'Azurite Weathers II\' category changed to Old versions.'
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06 Feb 2025, 1:45AM | Action by: DrJacopo
File added
'Azurite Weathers III [version 3.3]'
January 2025
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05 Jan 2025, 5:03PM | Action by: YucciGG
Attribute change
'File \'Azurite Weather III - Darker Nights\' changed to \'Azurite Weathers III - Darker Nights\'.'
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05 Jan 2025, 5:02PM | Action by: YucciGG
File added
'Azurite Weather III - Darker Nights [version 3.x]'
November 2024
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13 Nov 2024, 2:19AM | Action by: DrJacopo
File added
'Azurite Weathers III [version 3.25]'
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13 Nov 2024, 2:19AM | Action by: DrJacopo
Changelog added
'Change log added for version 3.24'
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