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Aelthwyn

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Aelthwyn

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Somewhere for Ralof, Hadvar, and/or the Plkayer to sleep without commandeering Gerdur's or Alvor's bed. Faendal and Sven have also been given double beds so you can spend the night at your follower's home if you wish.

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This is not so much a player home as an alternative to a starter home, but I wasn't quite sure what other category to put it in.

It always bothered me that Ralof and Hadvar have nowhere to sleep while they rest up with their relatives, unless they kick one of those relatives out of their bed.  And although it's nice they allow the player, as a family friend, to use their bed, it can get kiiiinda awkward with four of you in there vying for a chance to lie down.  Of course there is the Inn, and I know it doesn't make a lot of sense for families low on space and money to have guest accommodations, but I've made this little fix for the bed shortage as 'vanilla' as possible. 

-  A double bed has been added under the stairs in Alvor's house where there used to be a pile of wood (there's already a second pile down there so no real loss).  You can enter the bed from either side, but can't walk under the stairs to get to the other side, you'll have to go around.  I added a wall candle and light on that side of the room so it looks more cozy.  I also replaced the barrel at the bottom of the stairs with a non-respawning one so you should be able to store some things there safely at the beginning of the game without resorting to a whole player home in Riverwood mod (many of them are lovely to be sure, but can sometimes feel like overkill).  In my testing Hadvar never seemed to go downstairs and instead Sigrid came down and slept there.  Oh well. 

- A single bed has been added next to Frodnar's bed in Gerdur's house and the bar area is slightly shifted to make room for it.  I also swapped a barrel by the corner across from the fireplace for a non-respawning barrel.  I couldn't find a good place for a double bed without a lot of re-arranging so you and Ralof can't both sleep at the same time, but at least he did use it in my testing.

-  Faendal's single bed has been swapped out for a double bed so if you ever want to sleep over at his place, you can.  I only had to move a troll skull into the corner to make it fit nicely.  I added a non-respawning barrel to the corner by the bed behind several baskets.  

- Sven's single bed has been swapped for a double bed just in case you want to crash at his place.  The barrel to the right of the door as you come in is the non-respawning variety.

I did not set a faction ownership on the added beds because I figure if you're not friends with them they'll be asking you to leave if you try and
spend the night in their house anyway.  I did make sure the navmesh was fixed to accommodate the new obstructions.  I think the barrels should be 'steal from' if you're not friends with the family, but safe to put expensive items into and take back out from if you are their friend.  (I tested it with a valuable worth 800 or so and they didn't complain). 


I did a second version which also includes edits to The Riverwood Trader.  Since Camilla can be married I gave her a double bed (which is owned by her).  I moved the chest at the end of her bed to the other side of the room where there had been a square table with nothing on it and no chair. I moved her little table with clutter and replaced the standing light with a wall bracket candle in order to make room to access the new bed from both sides.  I also added a bedroll behind the barrels under the stairs and the one barrel back in the corner should not respawn - just in case you want to spend the night with your friends after your harrowing adventures in Bleakfalls to retrieve their claw, but don't plan on snuggling up with the eligible maiden of Riverwood.

And I added a third version, by request, that only adds a non-respawning barrel and single hay and fur pelt bed on the floor to Alvor's and Gerdur's homes,  in the same places as in the other versions.   

To install just drop the esp in your data folder or use a mod manager, it should be packed correctly. 

This mod will probably conflict with anything editing the interiors of Alvor, Gerdur, Faendal, and Sven's houses, and optionally also Riverwood Trader.  I may look into creating patches for lighting mods, but am not experienced at patching things.