(Non obligatoire) Mod d'origine, allez Endorser son mod si vous aimez celui-ci
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Dialogue sur la compatibilite des races SSE MRISSI Des ennuis a la queue leu leu
Changelogs
Version 1.1
Found a few mod lines I missed, mostly lines for khajiit PC's and a couple for vampires, which did a hard check on vanilla vampire races. So now your custom race vampire will be properly recognized as a vampire.
Also fixed a few very minor grammar issues.
Added vendoritemfood to the food items added by the mod so needs mods like iNeed can properly recognize it as food. A bit outside of the scope, but I figured it wouldn't hurt.
Version 1.0
Initial release, should cover every line related to player race
M'rissi has quite a few lines about your character's race as well as some combat taunts that would not normally fire if you were playing as a custom race or she was fighting one. This fixes that by updating the conditions to check for custom race keywords. As long as your custom race has the "Actorproxy(race)" keyword, M'rissi will treat your character as a member of that race.
Example: If the race has "Actorproxykhajiit" she will treat your character as a khajiit. Which she fittingly as a ton of fun and cute lines for.
Install: Just download with your preferred mod manager and enable the esp. Or download it manually and drop the esp in Skyrim SE's data folder. The esp is flagged as esl so it won't take up a slot in your load order.
Requirements: Just the Race Compatibility mod since it uses the keywords from that mod and every custom race mod requires it.
Please let me know if I missed a line or a line is not firing for the correct race.
Credits: KreaQ for M'rissi's Tails of Trouble TMPhoenix for Race Compatibility Aelarr for Race Compatibility Dialogue for the base game and so so many mods and inspiring me to cover more mods