Skyrim Special Edition

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Arduunos

Uploaded by

nojyr

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About this mod

Special Edition port of "Simple Forsworn" by Arduunos. After the quest "No One Escapes Cidhna Mine", if you side with Madanach, you will actually "join" the Forsworn faction. All Forsworn and Hagravens in the game will befriend the player. ESL-flagged.

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Personally I've always sympathised with the Reachmen and wanted to help them struggle for freedom from oppression under Nord rule and self-determination. Of course, I have mixed feelings about the Forsworn as a militant political faction — their tactics are a bit beyond the pale — but I don't want to actively fight them, seeing as they're the only faction of Reachmen actually taking the fight to the Jarl of Markarth and the Silver-Blood family. I always side with Madanach during the quest "No One Escapes Cidhna Mine" and always wished that, after that quest, the Forsworn would be neutral towards me. I mean, I'm best pals with their leader and literal KING now?? Stop fighting me!!

Well, this mod from the Skyrim Legendary Edition Nexus does just that!

And the author has graciously given open permissions on their file! If you like the mod, please go thank them with an endorsement on the original page. I ported this for myself and it works like a charm. I've also flagged the ESP as an ESL, since it's a teeny tiny file.

After the quest "No One Escapes Cidhna Mine", if you side with Madanach, you will actually "join" the Forsworn faction. All Forsworn and Hagravens in the game will befriend the player.

Here's the description from the original mod page, for more details:
Spoiler:  
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This is a ludicrously simple Forsworn mod. All it does is tweak the Forsworn related factions to make Forsworn games easier. After siding with Madanach, all Forsworn will be friendly towards you and your followers. In addition, Forsworn are now friendly to goats, chickens, and horses, fixing the annoying issue where Forsworn would slaughter any livestock added to areas they inhabit. These changes apply to the Druadach Redoubt faction, Forsworn faction, and Forsworn Dog faction, so any mod that adds new NPCs using those factions will benefit from it. One nice side effect of the tweaks is that if you run into the Forsworn attacking any mounted NPCs, the horse won't get killed, and you might get a free horse out of it.

This mod does not make Forsworn warpaints playable. I recommend using RaceMenu for that. I didn't want to edit any race records.

This mod does not make any changes to quests, locations, NPCs, race records, or character creation. It is meant to be as compatible as possible. Feel free to use your favorite mods to overhaul Redoubts or Forsworn leveled lists. Pretty much compatible with everything*. Forwards USLEEP edits for compatibility.

* Follower mods that use unique standalone systems may not work. This is due to how the Skyrim engine handles followers who don't use vanilla factions. YMMV on this. The best fix is to edit the factions yourself to include an incompatible follower's custom faction. Most alternate start mods are compatible, too, but Skyrim Unbound might not be. If you have any trouble with an alternate start, just do the Cidhna Mine quest to join the Forsworn as usual.

You can do literally anything you want with this mod! Permissions are all granted. No credit needed.


Let me know about any problems and I'll do what I can :)