Changes the dungeon music and effects that play in the Ragged Flagon and Ragged Flagon - Cistern cells to "Tavern" and "Town" music and effects. ESL-flagged.
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It annoys me that the background music and ambience that plays in the Ragged Flagon and the Ragged Flagon - Cistern (Thieves Guild Headquarters) is from a "dungeons" category. These aren't dungeons! One's a tavern and the other is the living quarters for a relatively normal, joinable guild! I'm supposed to be a highly talented, suave, professional thief, not a bandit hiding out in a hole somewhere in the wilds of Skyrim! Hearing dungeon music and ambience while I'm playing as a Thieves Guild member really takes me out of the mood. No me gusta.
So, I made a few small changes: The Ragged Flagon cell (RiftenRaggedFlagon) features tavern music (MUSTavernB) and a different acoustic space (IntRoomStoneLargeAcousticSpace). The Ragged Flagon - Cistern cell (RiftenThievesGuildHeadquarters) features "town" music (MUSTownTest) and a different acoustic space (IntRoomStoneLargeAcousticSpace).
I made this mod for myself (and my wife) using xEdit because I really, really cannot stand this bug (or, uh, peculiar artistic choice?) and I didn't see any mods on the Nexus — neither any of the Thieves Guild mods I use nor the Unofficial Patch — that fix it. I'm sharing it for the same reason. Also because I wanted to rant about it a little bit. Hopefully someone gets some use out of it. Sounds way better and works exactly as intended in my game. Let me know about any problems.