This page was last updated on 27 October 2024, 5:14PM
Changelogs
Version 1.51
Castle dour and Temple spires have updated UVs so they don't have seams
Grates for castle holes have their UV's Updated so they are higher resolution, also react as metal
Optional invisible walls plugin added
Some collision boxes replaced with actual collision
Version 1.5
New custom meshes for Castle and Temple of the Eight Divines
New meshes for 3 ground areas
Reworked mesh for execution quarter area
Fixes and navmesh renumbering by Robert and Czasior
Reworked house closest to the small windmill (north side of town), now the house is connected with a custom stone bridge instead of a wooden ramp
Improved collision for many objects
Fixed interiors not working for Thieves Guild radiant quests
Version 1.4
-Fomod installer
-USSEP patch now esl flagged
-Missing roofs in many interiors fixed
-Small gap next to Temple exterior filled with black plane
-Traffic jam next to market Stalls fixed
-two NPCs who used to hang around north docks, now do so on the south docks 1.41 navmesh correction, since some navmeshes were disconnected in 1.4 due to renumbering