Skyrim Special Edition

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DarkWolfModding

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DarkWolfModding

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About this mod

I have been working on this mod for the past few days, after hours of hard work (mainly figuring out how to change the atronachs colors to show it in game) and in game testing I present to you Multi-Colored Flame Atronach's. This mod adds 7 new colors of atronach's to the game and have been implemented in a way to feel like they belong in t

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Translations
  • German
Changelogs
*PLEASE READ FULL DESCRIPTION*
*VERSION 3.0 SE IN THE WORKS here's a little preview of the changelog/features

[Version 3.0 - WIP - NOT RELEASED YET]
-Mod Completely Remade from the ground up

-Blank Spell tome books and Atronach Essence (soul gem models)(100% drop from killing the Atronach's) to create the spell tomes (Blank spell tome books are in vendors who sell spell tomes, its a 100% chance just the ammount they have is semi Random)

-Cheat chest (aka Dev Chest) (Requested by Kylegleitz on Xbox One)

-Larger Atronach sizes (1.5x the size for all even vanilla) (Due to how the game works their hitboxes don't change (can't figure out how to fix it) so for ranged users aim at the waist or lower)

-One handed spells/Shorter cast times (Request from Kylegleitz on Xbox One)

- 2K Essence textures (Soul gem textures thanks to Gamwich for letting me use his textures from Rustic soulgems mod)

-Different Difficulty of atronachs (per color) (Novice, Apprentice, Adept, Expert, Master, Legendary)

-Safe Injection into previous leveled actors/lists via scripts

-Colors same as original mod

-Xbox One and PC release

Image Preview - VERSION 3.0:



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[DESCRIPTION]

After hours of hard work (mainly figuring out how to change the atronachs colors to show it in game) and in game testing I present to you Multi-Colored Flame Atronach's. This mod adds 7 new colors of atronach's to the game and have been implemented in a way to feel like they belong in the vanilla game (they can spawn anywhere the original ones do).


[FEATURES]
*7 new flame atronach's integrated into the game as if it was vanilla. (they have a chance to spawn anywhere the vanilla atronach's can, I may make a optional plugin that increases their spawns if its requested)
*All (Shamans, Conjururs) have a 30% chance to spawn with one of the 8 flame atronach's in their known spell list
*All 7 of the new flame atronach's can be summoned by the player with a spell (need to learn the spells from the respective spell books)
*All 7 of the new atronachs have new custom colored fireballs to fit their flame color

[ATRONACH COLORS]
*Red
*Blue
*Green
*Orange
*Yellow
*Purple
*Pink

[CHANGE LOG]

    [VERSION 1.0 SE]
     *Initial Release (made only for special edition as of now)
     *Initial Xbox One support
    [VERSION 2.0 SE]
     *Unreleased version
    [VERSION 2.1 SE]
      *Possible Flame bug fix
      *Fixes a naming bug in one of the spell tomes
      *Changes thrall summon spell to require 2 handed casting


[FAQ's]

Q: How do I get the spell tomes to learn them myself?
A: Here's the chances:
Mage Vendor: 25% chance to sell them
Mage Enemies: 30% chance to have them in their loot table

Q: Will this mod come to consoles?
A: Yes, Xbox One is the only supported console (download link later in description), This mod uses external assets so please don't ask for a PS4 Version, It will not work.

Q: Does this mod replace the vanilla flame atronoch's?
A: No this mod does not touch them at all it simply adds new ones to the game along with the vanilla.

Q: Why is there 4 different files to be able to download?
A: Cuz options that's why.


[DOWNLOAD LINKS]
XB1: https://mods.bethesda.net/#en/workshop/skyrim/mod-detail/3098617
PC:
https://mods.bethesda.net/#en/workshop/skyrim/mod-detail/3098648
http://www.nexusmods.com/skyrimspecialedition/mods/4202/?