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- I'm Glad You're Here - a follower and spouse appreciation mod - SSE
I'm Glad You're Here - a follower and spouse appreciation mod - SSE
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Version3.2.3
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- Manual
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Activity logs
This page was last updated on 12 June 2023, 11:02AM
- Changelogs
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Version 3.2.3
- Fixed an issue (introduced in 3.2.2) whereby animations were broken for Lucien Flavius
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Version 3.2.2
- Fixed a rare but longstanding issue whereby a menu would pop up after initiating GYH dialouge
- (part of the above) Removed "Exit dialogue" option from the MCM and hardwired to true
- (part of the above)[for mod authors] Forcing/forbidding exit dialogue via GYH scripts is no longer supported and should now instead be handled by your own esp. Check the updated article.
- Game loadup greetings no longer happen if the game is loaded up into immediate combat
- Letters now immediately arrive flagged as player property to try to fix a rare issue whereby they could become marked as stolen
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Version 3.2.1
- Fixed an issue whereby dogs not in the DogFaction could be misidentified as humans
- Fixed an issue whereby animals could write the player letters [won't fix saved games]
- Added a toggleable workaround to the NPC debugger that can "fix" NPCs that the dialogues don't show for due to being stuck in a scene. See FAQ!
- Warning message if trying to edit Children with the NPC debugger
- Added compatibility patch for A Cat's Life
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Version 3.2.0
- Added a configurable delay before the load-game welcome back hugs
- Added support for hugging horses [experimental]
- Removed animation list from pets and replaced with toggleable animation pool instead (same framework as it is for followers and spouses). This now allows to randomize pet animations.
- Removed "Use follower settings" animation option for pets, added "Salute" as an option [These changes allow you to salute your dogs without allowing hugging air which was previously unavoidable]
- Removed "Disable Follower Dialogue for Spouses" option from MCM (feature hardwired to true)
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Version 3.1.3
- Added a fallback method to fix a rare issue whereby the welcome home player tracking could get out of sync if the player was moving through cells extremely rapidly [only for new games, doesn't fix saved games that already encountered this issue]
- Further improved on the known issue that when transforming to VL or WW form while your spouse is in the same cell and the "Wedding ceremony hug" is armed in the MCM, the spouse initiates a hug upon transformation - this no longer happens in exterior cells, the issue is now limited to just interor cells. If you frequently transform in and out of beast form while your spouse is a follower in interior places, you still need to disarm the "wedding ceremony hug" in the MCM.
- Added voiced variance to FemaleDarkElf
- Added voicelines to MaleBandit
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Version 3.1.2
- Added a feature so that if you load up a saved game in the cell as your spouse, they will welcome you back to the game with a hug! (can be turned off in MCM)
- Fixed an issue whereby saving and exiting the game while the courier was bringing a letter could corrupt that letter (and in some cases the courier as well)
- Implemented the child-recognition fix from 3.1.1 to forcegreet events as well
- Restored the Hearthfires Multiple Adoption patch - now children adopted with this mod can forcegreet as well
- Fixed an issue whereby loading up a 3.1.0+ version on a pre-3.1.0 save, or by transforming to werewolf or vampire lord with wedding-ceremony hugs enabled and already having at least 1 spouse could cause an unexpected forced hug animation
- Fixed an issue whereby the NPC debugger was able to manipulate the welcome home list while the feature was turned off in the MCM
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Version 3.1.1
- Improved on a soft incompatibilitiy issue whereby mods that invalidate the game's IsChild check could cause children NPCs to be misidentified
- Fixed typos
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Version 3.1.0
- Added a feature that the newlyweds will hug each other after the vanilla marriage ceremony. Can be turned off in the MCM, enabled by default
- Added voices for: MaleSoldier, MaleGuard
- Relationship editor renamed to 'NPC Debugger', and enhanced with new options and tweaks: it can now also directly edit an NPC into the Welcome Home feature's or the Letter feature's tracking lists and blacklists.
- Added two new options to the hug roles setting: Random, and Height-based Random. Random will pick a role randomly (friendy or romantic), and Height-based random will first check the height difference between player and NPC, if large it will optimise, if negligible it will pick a role randomly.
- Fixed an issue whereby if the blacklists for the letters and welcome home were longer than the
- Fixed an issue whereby generic NPCs wouldn't appear on MCM lists
- Fixed an issue whereby misc sounds woulndn't play when rumble was disabled
- Added an option so that mod authors using GYH to hug their NPCs can specify and force hug roles for their NPCs (see updated article for mod authors)
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Version 3.0.0
- Added new animation for children (Embrace Child)
- Fixed the known letters issue about shown "take" option. Not backward compatible change.
- Letters left in exterior areas are now deleted when maintenance is happening
- Fixed M'rissis conditional dialogues triggering indoors
- Fixed Auri's maintenance response time
- Fixed an issue whereby Auri could be midifentified as romanced
- Added voiced lines to Gelebor and Lachance
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Version 2.3.0
- Added voiced patch for M'rissi's Tails of Troubles
- Serana no longer sends vampiric-themed letters if she has been cured
- Fixed a small glitch some MCM tooltips
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Version 2.2.2
- Added new letters themes (3)
- Automatic dialogue exit settings are now ignored when using a gamepad. They never really worked with gamepads in the first place, but allowing them to try could cause issues in certain setups. This is fixed now by completely excluding them when not using a keyboard as input.
- The boon expiration notification is now only shown if the NPC is still your active follower.
- Micro-optimizations to the welcome home script
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Version 2.2.1
- Fixed an issue whereby a background NPC could wander into the game world
- Removed wild edit from the CWTestHold vanilla test cell
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Version 2.2.0
- Added Letters From Home feature [see new article]
- Added voiced patch for Triss Merigold by zzjay
- Added misc sounds to animations
- Improved the Relationship Editor and added a feature to flag friends always huggable
- Added an MCM option to help the height-optimized setting "better guess" player height
- Fixed an issue whereby animals may have used the wrong animation
- For mod authors: Added option to help the height-optimized setting better guess your NPCs height if you are using my framework. See the updated How-to article.
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Version 2.1.1
- Fixed an issue whereby notfications couldn't be toggled in the MCM
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Version 2.1.0
- Added a "Relationship Editor" for users to be able to quickly correct misidentified npcs without the need for console commands
- Added a patch for IFD Lydia to retain her voice when that mod is used
- The 'stack days' option is now enabled by default
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Version 2.0.0
- Added a new hug animation called Embrace, made by Novum-Semita. List of available animations are now: Vanilla hug, Salute, Embrace.
- Removed "animation type" list options in the MCM, removed "enable animation" option, these are replaced by:
- Added animation pools for all types of NPCs (opposite/same gender follower, spouse, child). On each dialogue, an animation is now randomly chosen from the pool of enabled animations. (Limits work as expected: enable just one to have always that one play only. Disable all to disable animation).
- Added height-optimized setting for hug roles (new default for followers): with small height difference between NPC and player it uses the previous defaults, but if the height difference it large, it switches to the other hug roles which might look better.
- Added environment-aware responses to Serana. Some lines were made with xVASynth - added new MCM key to enable/disable lines which use xVASynth assets.
- Added voiced patch for Lucien Flavius
- Added voiced patch for Rumarin from iNPC
- Added "Adaptive" option for the auto-exit dialogue settings to Spouses and Children as well. Auto-dialogue exit after a welcome home forcegreet is now handled with a different, new setting.
- For people with several spouses: Removed the "deadtime" from the welcome home hugs: Previously only 1 spouse at a time could be active in a single cell - now all spouses will forcegreet the player, one by one, without the need for cell reloads in between.
- Improved the interface for the tracking list management in the MCM.
- Added support for other mods using the mod's scripts to force-select an animation instead of a random one from the user-enabled pool in the MCM. (currently used by Lucien)
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Version 1.5.0
- Added a new Salute animation for followers. You can customize whether to hug or salute followers based on gender, or you can also randomize the animations.
- Fixed issues whereby the MCM (and possibly other scripts) could not properly update from pre-1.4 versions
- Fixed an issue in the MCM whereby the spouse boon duration menu could not be opened
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Version 1.4.3
- Added support to allow other mods to disable the mod specifically for their followers through their scripts and load other dialogue in their place
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Version 1.4.2
- Fixed an issue whereby warnings would randomly pop up on every cell change with a multiple-kid adoption mod installed: fixed instances when it showed even though it shouldn't have, now only shows just once (and not every time) when it should show, and even then it's now printed to papyrus logs and not as an in-game message.
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Version 1.4.1
- Hotfix for 1.4.0: Added the sneaking and scene exclusion to spouses as well. (1.4.0 only had it for followers).
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Version 1.4.0
- Fixed a CTD issue with Alternate Start's Mara Statue and possible some daedric shrines as well. Therefore updating to 1.4.0 is really recommended!
- Added a Welcome Home feature for spouses and kids: after a specified number of days have passed since the player last saw them, they will welcome the Dragonborn with a hug when they next meet. Values, settings, are all customizable in the MCM.
- Added randomized variance to the FemaleSultry voicetype
- Hugs can no longer be initiated while an NPC is in a scene, or while the npc or the player are sneaking
- Added option (and enabled by default) to automatically sheathe weapons before the hug
- Reorganized the MCM with new pages
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Version 1.3.1
- Quick release to just add the new Mirai voiced patch. (It won't yet show in the MCM, but it will already work.)
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Version 1.3.0
- Boon durations can now be customized
- Dogs are now in general referred to as "pup", retained "boy" for Dawnstar dogs
- Added option in MCM to use JaySerpa's Pet the Dog Animation with the provided patch
- Reduced amount of script updates on savegame loadup
- Added option to automatically unequip NPC shields
- Fancier MCM
- Added voiced patch for Kaidan 2
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Version 1.2.0
- Added native voiced support for Inigo and Auri. Kudos to their respective authors for the voice files.
- Merged Sofia Patch into the main file. DO NOT USE THE OLD SOFIA PATCH! You're welcome for the freed up plugin space :)
- Added new, randomized replies to the following voicetypes: Serana, Femalecommander (Aela), FemaleYoungEager (Ysolda), FemaleEvenToned (Lydia). Variance is applied to all features (follower, spouse, gift (see below))
- Added feautre that if a follower is spammed with hugs, they get bored of it for the time being, and the responses reflect this. Currently the only NPC with this feature is Inigo.
- Added option to give a gift to your spouse with customizable reply features. Appropriate gifts depend on the class of the NPC. Note: instruments are valid for bard-type npcs, for this te mod edits 4 instrument objects. Clothing and Clutter fixes have been carried over. (Lute, 2 Flutes, Drum) Gift reply voices are WIP and most npcs use a shared dialogue response for now.
- Added optional gameplay boon for hugging your follower/spouse/children (different effect for each). Hugging a follower applies the boon to the follower, hugging a spouse applies the boon to both player and spouse, hugging a child applies the boon to the player.
- Added optional petting animation for animal followers. (replaces hug animation)
- Added option to force selected view for the animations. Default is a forced 3-rd person view if hugging a child, but it's highly customizable.
- Added voiced dialogue for children followers
- Fixed a reply of adopted male children
- Added 'adaptive' goodbye option for followers, which is the new default. If a hug animation is played, there is automatic goodbye, if it's not played, then there is no automatic goodbye.
- Added option to disable for the hug animation for the opposite sex. (By request, for completeness' sake).
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Version 1.1.1
- Fixed the errors of the Sofia patch, and it's now available again.
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Version 1.1.0
- Initial SSE version. Equivalent to 1.1.0 in LE.
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- Author's activity
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June 2023
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12 Jun 2023, 11:02AM | Action by: WhiteWolf424242
Mod edited
'For mod authors - Give your follower hug lines with my mod --no patch plugin required'
January 2023
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19 Jan 2023, 5:47PM | Action by: WhiteWolf424242
Changelog added
'Change log added for version 3.2.3'
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19 Jan 2023, 5:47PM | Action by: WhiteWolf424242
File added
'Glad You\'re Here - Main File [version 3.2.3]'
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19 Jan 2023, 11:27AM | Action by: WhiteWolf424242
Mod edited
'For mod authors - Give your follower hug lines with my mod --no patch plugin required'
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18 Jan 2023, 11:39PM | Action by: WhiteWolf424242
Mod edited
'For mod authors - Give your follower hug lines with my mod --no patch plugin required'
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18 Jan 2023, 11:38PM | Action by: WhiteWolf424242
Mod edited
'For mod authors - Give your follower hug lines with my mod --no patch plugin required'
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18 Jan 2023, 11:33PM | Action by: WhiteWolf424242
Attribute change
'Description changed.'
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16 Jan 2023, 2:08PM | Action by: WhiteWolf424242
Mod edited
'For mod authors - Give your follower hug lines with my mod --no patch plugin required'
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14 Jan 2023, 4:47PM | Action by: WhiteWolf424242
Mod edited
'For mod authors - Give your follower hug lines with my mod --no patch plugin required'
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14 Jan 2023, 4:45PM | Action by: WhiteWolf424242
Mod edited
'For mod authors - Give your follower hug lines with my mod --no patch plugin required'
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14 Jan 2023, 4:43PM | Action by: WhiteWolf424242
Mod edited
'For mod authors - Give your follower hug lines with my mod --no patch plugin required'
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14 Jan 2023, 4:29PM | Action by: WhiteWolf424242
Changelog added
'Change log added for version 3.2.2'
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14 Jan 2023, 4:28PM | Action by: WhiteWolf424242
File added
'Glad You\'re Here - Main File [version 3.2.2]'
December 2022
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07 Dec 2022, 6:12PM | Action by: WhiteWolf424242
Changelog added
'Change log added for version 3.2.1'
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07 Dec 2022, 3:24PM | Action by: WhiteWolf424242
Changelog added
'Change log added for version 3.2.1'
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07 Dec 2022, 3:23PM | Action by: WhiteWolf424242
File added
'Glad You\'re Here - Main File [version 3.2.1]'
November 2022
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10 Nov 2022, 10:34AM | Action by: WhiteWolf424242
Attribute change
'Description changed.'
October 2022
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16 Oct 2022, 11:21AM | Action by: WhiteWolf424242
Attribute change
'Description changed.'
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15 Oct 2022, 5:35PM | Action by: WhiteWolf424242
Attribute change
'Description changed.'
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15 Oct 2022, 5:29PM | Action by: WhiteWolf424242
Changelog added
'Change log added for version 3.2.0'
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- Mod page activity
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April 2024
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25 Apr 2024, 7:08PM | Action by: SargesHeroesN64
Tracked
'I\'m Glad You\'re Here - a follower and spouse appreciation mod - SSE'
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25 Apr 2024, 4:56PM | Action by: benjibenassi
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25 Apr 2024, 3:17PM | Action by: OnsideAbyss6
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25 Apr 2024, 12:20PM | Action by: djc8265
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25 Apr 2024, 6:31AM | Action by: Jumber8
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25 Apr 2024, 6:08AM | Action by: IshidaHayato
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25 Apr 2024, 3:00AM | Action by: Roamingrapier97
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24 Apr 2024, 7:14PM | Action by: Orleis
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24 Apr 2024, 6:31PM | Action by: kinakomochimonoyochi
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'I\'m Glad You\'re Here - a follower and spouse appreciation mod - SSE'
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24 Apr 2024, 1:32PM | Action by: jacarr55
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24 Apr 2024, 4:18AM | Action by: LaDidac
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23 Apr 2024, 8:36PM | Action by: Ava095
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23 Apr 2024, 5:09PM | Action by: EvilMicroraptor
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23 Apr 2024, 1:59PM | Action by: ostlegendarystalker
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23 Apr 2024, 1:28PM | Action by: waterdhavian
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23 Apr 2024, 11:01AM | Action by: Arcaside
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23 Apr 2024, 7:36AM | Action by: soubikenobi333
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'I\'m Glad You\'re Here - a follower and spouse appreciation mod - SSE'
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23 Apr 2024, 6:33AM | Action by: Vishess21
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'I\'m Glad You\'re Here - a follower and spouse appreciation mod - SSE'
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22 Apr 2024, 11:17PM | Action by: iStayxWack818
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'I\'m Glad You\'re Here - a follower and spouse appreciation mod - SSE'
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22 Apr 2024, 7:52PM | Action by: BluRaven101
Untracked
'I\'m Glad You\'re Here - a follower and spouse appreciation mod - SSE'
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