781 comments

  1. larrabee53
    larrabee53
    • member
    • 6 posts
    • 0 kudos
    I just had to heap some praise where its well deserved, as this mod is superb and then some. Playthru was flawless without even the slightest hiccup, which ive only experienced with but a few mods of this scale. Kudos for the very obvious attention to Lahar and Lamashtu and thier dialog, which meshed beautifully with the storyline and didnt come off wooden or stilted in the least. Beyond that the entire environment of tunnels , castle , and dwemer city are pretty jaw dropping and the attention to detail is well beyond what most mods of this size offer. The castle itself is laid out in a manner thats logical and easily navigated, with a decor and color scheme that's really a cut above, as well as being loaded with its own unique features, and unlike many castles actually feels warm and inviting . Ok yeah so I laid it on thick, but thats only because its that enjoyable and Im impressed....thank you for all the hard work that went into this mod, its definitely made my all time favorites list.
    1. antistar
      antistar
      • supporter
      • 6,051 posts
      • 916 kudos
      Well thanks - glad you liked it.
  2. superskunk
    superskunk
    • member
    • 4 posts
    • 0 kudos
    This mod looks so awesome, apparently I can't make it working. I apologize in advance if the following issue has been mentioned already, however, I did not find a solution at all.

    My mod-list is quite long, and quite similar to the nordic-guide. When I install Clockwork via Vortex, my game is just not starting. It's the only mod where this is happening and I just cannot figure out why. When I activate the skse-exe nothing happens. Deactivating the mod and the game will start normally. I checked LOOT and so on, no warnings/no errors/no dirty plugins/no identical to master records etc...

    I would appreciate any suggestion

    Thanks in advance
    1. antistar
      antistar
      • supporter
      • 6,051 posts
      • 916 kudos
      I don't think I've had a report of that before.

      Clockwork requires all DLC to be installed and active - which presumably you have since this is the Skyrim Special Edition version. Beyond that I'm not sure what might cause this. Hitting the plugin limit? A corrupted download? If it's not the former, you may want to try re-downloading and reinstalling, in case it's the latter.
    2. superskunk
      superskunk
      • member
      • 4 posts
      • 0 kudos
      Thank you for answering immediately (great support)!

      During the last two weeks I haven't had any time to go on with modding Skyrim. At this point, I'm quite sure it is not your mod but rather an SKSE issue since I keep getting weird SKSE64 errors now.
      It was not the plugin limit most probably (approx. 30 active to this time, with an RTX GPU etc.), but a corrupted download is a good hint as my internet connections sucks balls….

      I will do a clean install and see if that helps. However, I may annoy you a little more if i cannot help myself, I promise!
      Until then, thanks for your work & effort and have nice holidays etc.
    3. antistar
      antistar
      • supporter
      • 6,051 posts
      • 916 kudos
      No problem; hope you sort it out.
  3. DarthVitrial
    DarthVitrial
    • supporter
    • 706 posts
    • 8 kudos
    I remember a while back you said you were working on an update, is that still planned? I've been holding off starting a new game lately while waiting for the new LotD, but if Clockwork is getting a new update soon I'll hold off longer.
    1. antistar
      antistar
      • supporter
      • 6,051 posts
      • 916 kudos
      It's still planned, but not soon; I'm still flat-out busy with WARS for FO4.
  4. CrimsonTide19
    CrimsonTide19
    • member
    • 4 posts
    • 0 kudos
    Can't wait to try the mod during the weekend! Been watching some videos of the first parts of the story and it looks awesome.
  5. GilneanWay
    GilneanWay
    • member
    • 3 posts
    • 0 kudos
    My kids have gone missing, and I can't find them. I used Bless Home twice (paranoia, yay!) before moving my girls in, and then I went to get Blaise from the Solitude Stables (seriously, the poor kid was living outside), and....now all three of them are missing, so this is either the world's most annoying game of Hide and Seek that dad did not agree to, or something's gone wrong. For now, I'm just going to assume it's Hide and Seek and hopefully not a mod error (or, worse, those damn gilded got out of the caves and came after them.)
    1. antistar
      antistar
      • supporter
      • 6,051 posts
      • 916 kudos
      I don't think I've had a report of that before. Basically I added Multiple Adoptions support according to its tutorial, and gave it a few quick tests. I've never used much of anything in Hearthfire all that extensively, though.

      You could try using console commands to move the kids to your position (when in the castle); there's info on how to do that here.
    2. GilneanWay
      GilneanWay
      • member
      • 3 posts
      • 0 kudos
      The issue appears to have resolved itself after three in-game days. I'm just going to assume my kids decided to play hide and seek. Thanks for the tip regarding console commands, though, I was able to use them to retrieve Lydia from a ravine. XD
  6. redbadgernexus
    redbadgernexus
    • member
    • 74 posts
    • 0 kudos
    Your mod is so well thought out, it's incredible. Some stuff seems out of place first, but towards the end everything ends up pretty coherent and logical, and even somewhat lore-friendly (well if you don't count real-world paintings).
  7. antistar
    antistar
    • supporter
    • 6,051 posts
    • 916 kudos
    It's always great to hear that people are enjoying the mod; thanks everyone.

    (And cool - thanks BigBizkit.)
  8. BigBizkit
    BigBizkit
    • Community Manager
    • 3,864 posts
    • 205 kudos
    Hello there!

    Thank you for sharing your excellent mod with the Nexus Mods Community!

    We like it so much we're going to promote your mod on our Social Media.

    Look out for your mod appearing on our Facebook or Twitter over the next few days!

    Keep up the awesome work!

    - Nexus Mods Staff
  9. HelenBaq
    HelenBaq
    • supporter
    • 7 posts
    • 0 kudos
    I'm blown away by this mod. Amazing work! Thank you so much for making it. Best player home I've ever had and to have it introduced through such an engrossing and well-written quest line is more than I could have hoped for. <3
  10. MrWunderbear
    MrWunderbear
    • member
    • 16 posts
    • 0 kudos
    Just finished this mod and loved it. The scale was fantastic and I found it a fitting mod.
Top