- Fixed singular loading of saved .dll files from slot 6 onwards - Single loading of dxd11.dll files from saved slots now carry across a d3dcompiler_46e.dll if one is not present. - Added new single deletion feature: Double click the filename in the detected files list to remove it. - Removed * from the FILES DETECTED message - Changed the 'ENDORSE' button to match the recent nexus design - Added new Recent Endorsements and stats page
plus other misc fixes/changes
Also, an FYI for any: If you have any ENB files that aren't being picked up by this tool, select them from your game directory and click and drag them onto the detected files area (or, I think anywhere). The manager will write the file names to the files list automatically, any duplicate file names and you will be notified they already exist in the files list.
This will work for single files in the root game folder only (or where you have the game directory set to), This doesn't work with folders yet. Folders nameswill need to be written manually by opening the files list and writing a new line.
This is probably a stupid question. But when you use this to delete your current ENB set-up, does it also delete your ENB binary? Meaning, will I need to download the binary again before swapping to a separate ENB?
Admittedly operation of the program is a bit awkward at first. I call it ENBM for convenience.
The idea is to set up an ENB in SSE main folder, like it is always necessary with any ENB: 2 Boris DLL's plus whatever the ENB preset provides. Possibly have some auxillary folders for yourself elsewhere on your PC where you manage different setups of the same ENB, or use that for a repository/archive of what you downloaded. In any case, when you have the setup ready, tested and tweaked to your liking and it is all installed in the SSE main folder, then you run ENBM.
1.) You save the whole ENB setup to any of the 50 slots. Click on an empty slot and say Save. ENBM will save all the relevant files and subfolders based on its files list. Then manually check in Explorer if the save is indeed in that slot subfolder which is whereever you installed/dumped ENBM files on your computer 2.) When you have thus saved the setup, only then you hit Remove in ENBM. This deletes all relevant ENB files from the SSE main folder. But you have the saved copy in the slot. 3.) Now install whatever different, but again FULL ENB setup, including Boris files in SSE main folder. You may want to save the Boris .dll's in your private auxillary subfolders to not always download them from Boris again. 4.) Then save that new working setup to a different slot in ENBM. Rinse and repeat as often as you like (max. until all 50 slots are occupied).
The point of all of this is to Remove all ENB crap from the SSE main folder and restore any of your ENB setups from ENBM slots when you want to change ENB's. You must hover with the mouse over the slot line in ENBM, then you will see some little buttons on the line that you can click. It takes a bit getting used to understanding how it operates, but it is quite easy. It is basically a file copy/move/delete utility that looks out for ENB files specifically.
You can also set up ENBM to keep the 2 Boris .dll's always in SSE main folder (there is checkbox to tick in the ENBM) and not remove them when you do a Remove. I however always Remove/save/load everything.
Can't remember if I ever commented here before but.. I've used this for countless games (not just bethesda) over the years and it's always worked perfectly for me. Thank you so much!
Same for me as well. This is new. I suspect some recent Windows update is the cause since obviously the ENB Manager has not changed since 2019. However, I did not find a solution so far.
Disabling my anti-virus (the built in one from Win10) did not resolve the issue.
Looks like it's connected to the endorsers page. Guess some Nexus API access is blocked or something. Pretty sure it won't affect other functionality in the app other than having to dismiss that error message when starting the app.
I get the error message when opening the manager. I clicked through it to continue. I save the profile I have in my SSE folder with Silent Horizon 2 + Boris .494 ENB. Even though I hit save in the slot when I close the manager when I re-open it the just saved slot is no longer named. I'm assuming the profile was not saved. Anyone else still having issues with this? Am I forgetting something? Lack of use (or need to) will do that, I guess...
EDIT: Hmmm... it looks like the files are actually located in the slot folder as I intended, the name is just not showing up on the in the slot on the GUI... I could be wrong...
The issue of slots not retaining their name only appears to be on the last slot of each set (slots 10, 20, 30 , 40 and 50). I just don't use those slots.
Needs updating? Kaspersky flags the link as malicious (goofy, cause when checking the pastebin link there's nothing there/it's empty). Or the link's just down rn
I love this tool and it saves me the stress of if I accidentally mess something up, but I was wondering, is it possible to change the amount of slots it gives you? I've only saved 5 so far and don't plan on using much more, but it clutters up my Skyrim folder regardless. Maybe if it only put folders in the skyrim folder if the folder contains something? Its not a big deal but would be nice haha
some EnB required edits in skyrimprefs.ini I think that it should be optional to also manage this file so each enb profile can set it in a certain way.
I can see where you're coming from friend but you gotta understand that sometimes you just need to google the answer. I don't like having to go searching all over for stuff like this either but sometimes you gotta do it.
Sometimes when you don't have anything good to say, it's better to say nothing at all, this is one of those moments. You can ask for instructions as well instead of just complaining and acting like a brat. Same amount of effort, but making you a lot less unpleasant.
oh stop simping, is that hard to put clear instructions on how to use it ? really ? instead we got the usual rambling about nothing for pages and pages instead of clear instructions that take what ? 5 minutes for him to type ? what's the big deal ?
oH yEaH iF yOuRe NoT HaPpY YoU cAn Do iT UrSeLf kekekekekeeee
hover over one of the lines corresponding to the slot number
hit save. ENB is now saved
hover over the slot name again to see the SAVE - LOAD - DELETE buttons, in that order. (save overwrites the slot, load will load that saved enb, delete will clear that slot. you have 50 of them to use)
the big ass remove button cleans your games root folder from ENB
double clicking a file name in the found files list will promt for a file deletion if you want to do it that way
As a journalist, this is the quote that gets published. Part of my job is to keep asking questions like I don’t get it until people are so frustrated they blurt out a clear, blunt-force response anyone can understand just to get rid of me — and that’s what goes in the paper.
"As a journalist..." Lol, you are demonstrating that you do not even read stickies because this information is already sticked in the 2nd sticky since TWO AND A HALF YEARS AGO. I wrote it.
I have a question: I'm using any ENB preset with such performance configs and INIs. But every time when I starting my game with dxgi.dll + d3d11.dll as actives (for ENB or ReShades, ofcourse) - my FPS going from 244+ to 10-15 maximum. What is it? How I can fix that? Which SKSE or DLL plugins can make those troubles? Why I have ton of freezes and monitor stucks for 2-4 sec delays? Why other boost plugins didnt helps? Why most performance friendly configs still lagged as hell? It's very very very very very very very very uncomfortable thing... But I'm want to play with ENB, not in raw Skyrim on DirectX9 engine, like LE. I tested much of presets, settings, INIs, addons etc, but still have that problem... Have anyone notice what is going on?
Spoiler:
Show
(again) It's not cos:
- heavy scripting and long loads - ton of mods - Skyrim.ini and SkyrimPrefs.ini - full HD - HDT or SMP - papyrus (or something around)
If somebody start guessing about that and after writing not-helped comments. My d3d9.dll own assembly with 3K+ active mods flying on 244+ FPS. I figurated ONLY the ENB troubles. (Quote words, again x2).
So it seems like you need to reinstall the ENB binary every time after saving and removing a setup.
Would it theoretically work to save the ENB Binary itself as a slot, say SLOT 1? And then simply install a new preset and save that in another slot? Thereby having a 1 click operation to reload your basic ENB files from SLOT 1 for the next install?
You can simply install the entire folder that you have when downloading ENB from the enb website enbdev.com and then save this as a "Nothing" in Slot 1, and then alter settings or whatever and save those to a different slot after making the changes.
446 comments
- Fixed singular loading of saved .dll files from slot 6 onwards
- Single loading of dxd11.dll files from saved slots now carry across a d3dcompiler_46e.dll if one is not present.
- Added new single deletion feature: Double click the filename in the detected files list to remove it.
- Removed * from the FILES DETECTED message
- Changed the 'ENDORSE' button to match the recent nexus design
- Added new Recent Endorsements and stats page
plus other misc fixes/changes
Also, an FYI for any:
If you have any ENB files that aren't being picked up by this tool, select them from your game directory and click and drag them onto the detected files area (or, I think anywhere). The manager will write the file names to the files list automatically, any duplicate file names and you will be notified they already exist in the files list.
This will work for single files in the root game folder only (or where you have the game directory set to), This doesn't work with folders yet. Folders nameswill need to be written manually by opening the files list and writing a new line.
The idea is to set up an ENB in SSE main folder, like it is always necessary with any ENB: 2 Boris DLL's plus whatever the ENB preset provides. Possibly have some auxillary folders for yourself elsewhere on your PC where you manage different setups of the same ENB, or use that for a repository/archive of what you downloaded. In any case, when you have the setup ready, tested and tweaked to your liking and it is all installed in the SSE main folder, then you run ENBM.
1.) You save the whole ENB setup to any of the 50 slots. Click on an empty slot and say Save. ENBM will save all the relevant files and subfolders based on its files list. Then manually check in Explorer if the save is indeed in that slot subfolder which is whereever you installed/dumped ENBM files on your computer
2.) When you have thus saved the setup, only then you hit Remove in ENBM. This deletes all relevant ENB files from the SSE main folder. But you have the saved copy in the slot.
3.) Now install whatever different, but again FULL ENB setup, including Boris files in SSE main folder. You may want to save the Boris .dll's in your private auxillary subfolders to not always download them from Boris again.
4.) Then save that new working setup to a different slot in ENBM. Rinse and repeat as often as you like (max. until all 50 slots are occupied).
The point of all of this is to Remove all ENB crap from the SSE main folder and restore any of your ENB setups from ENBM slots when you want to change ENB's. You must hover with the mouse over the slot line in ENBM, then you will see some little buttons on the line that you can click. It takes a bit getting used to understanding how it operates, but it is quite easy. It is basically a file copy/move/delete utility that looks out for ENB files specifically.
You can also set up ENBM to keep the 2 Boris .dll's always in SSE main folder (there is checkbox to tick in the ENBM) and not remove them when you do a Remove. I however always Remove/save/load everything.
I've used this for countless games (not just bethesda) over the years and it's always worked perfectly for me.
Thank you so much!
Below is Application error message(sorry English isn't my native launguage)
Disabling my anti-virus (the built in one from Win10) did not resolve the issue.
A bit of Googling didn't turn up anything useful.
I clicked through it to continue.
I save the profile I have in my SSE folder with Silent Horizon 2 + Boris .494 ENB.
Even though I hit save in the slot when I close the manager when I re-open it the just saved slot is no longer named.
I'm assuming the profile was not saved.
Anyone else still having issues with this?
Am I forgetting something? Lack of use (or need to) will do that, I guess...
EDIT: Hmmm... it looks like the files are actually located in the slot folder as I intended, the name is just not showing up on the in the slot on the GUI... I could be wrong...
But so far, it works just fine.
Ha! now it works !! :wallbash:
I think that it should be optional to also manage this file so each enb profile can set it in a certain way.
If you're not going to put the time in to give instructions on how to use this, I'm not gonna put any more time into trying to make it work.
oH yEaH iF yOuRe NoT HaPpY YoU cAn Do iT UrSeLf kekekekekeeee
ok ok bye
Take it from me: Sticky this response.
Lol, you are demonstrating that you do not even read stickies because this information is already sticked in the 2nd sticky since TWO AND A HALF YEARS AGO. I wrote it.
I have a question: I'm using any ENB preset with such performance configs and INIs. But every time when I starting my game with dxgi.dll + d3d11.dll as actives (for ENB or ReShades, ofcourse) - my FPS going from 244+ to 10-15 maximum. What is it? How I can fix that? Which SKSE or DLL plugins can make those troubles? Why I have ton of freezes and monitor stucks for 2-4 sec delays? Why other boost plugins didnt helps? Why most performance friendly configs still lagged as hell? It's very very very very very very very very uncomfortable thing... But I'm want to play with ENB, not in raw Skyrim on DirectX9 engine, like LE. I tested much of presets, settings, INIs, addons etc, but still have that problem... Have anyone notice what is going on?
(again)
It's not cos:
- heavy scripting and long loads
- ton of mods
- Skyrim.ini and SkyrimPrefs.ini
- full HD
- HDT or SMP
- papyrus (or something around)
If somebody start guessing about that and after writing not-helped comments. My d3d9.dll own assembly with 3K+ active mods flying on 244+ FPS. I figurated ONLY the ENB troubles. (Quote words, again x2).
So, any ideas?
Would it theoretically work to save the ENB Binary itself as a slot, say SLOT 1? And then simply install a new preset and save that in another slot? Thereby having a 1 click operation to reload your basic ENB files from SLOT 1 for the next install?