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SarthesArai

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hishutup

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113 comments

  1. carbamoylase
    carbamoylase
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    Ok, an update from my previous post. Dawnguard map markers is an esp but it is flagged as an esm and Nexus Mod Manager wont let anything before it.

    So...

    Went with this load order

    Dawnguard Map Markers
    Map Markers Complete with DLS and open cities skyrim patch
    Stones of Barenziah quest markers

    This seemed to load saves fine and work.

    Hope this can help people.
  2. Adoniis
    Adoniis
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    This doesn't cover the Soul Cairn, which sucks major *** =(
    1. gientke
      gientke
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      Agreed
    2. carbamoylase
      carbamoylase
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      Dawnguard map markers does add map markers for the soul cairn. but it may conflict with this mod. Please see my other post for load order on March 28th 2019.
  3. carbamoylase
    carbamoylase
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    Saw that people were getting CTDs and other game problems. My experience in oldrim (skyrim legendary edition) with this mod is as follows. Don't if this has been previously been identified as a conflict but this mod seems to conflict with the "stones of barenziah quest markers" mod. Get loading screen then CTD if this mod is lower than the other in the load order. But if I put this mod in the load order above the stones of barenziah quest markers mod then it seems to work ok and no CTD on game launch. Not sure what happens when stones of barenziah quest be comes active. Will give a try and let people know. But working OldRim load order is for me:

    Map Markers Complete
    Map Markers Solstheim
    Stones of Barenziah quest markers

    Hopefully this is helpful to people. with people were getting CTDs and other game problems.

    As this mod includes all DLC ( downloadable content) as well I wonder if it also conflicts with the mod "Dawnguard map markers"

    I have been hesitant to use this mod I don't want to nerf my game but i was going to try this load order in SSE (skyrim special edition) and see what happens.

    map markers complete with DLC and open cities skyrim (OCS) patch
    dawnguard map markers
    stones of barenziah quest markers

    Will try to test soon and see what happens.
  4. Bambacha
    Bambacha
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    If I don't use OCS at all, is this mod safe to use? Or is OCS a mandatory requirement in order for this mod to work?
    1. Kedavix
      Kedavix
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      Open Cities Skyrim (also known as OCS) is not a requirement to install this mod. You can safely use Map Markers Complete without OCS. What the mod author means is, if you decide you want to use both, it is unnecessary to install a separate compatibility patch for OCS.
  5. xenakis69
    xenakis69
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    Your mod broke my game. Game simply exits on loading, on all saves, even old ones. I removed the mod and the problem persists. HELP.
    1. Kedavix
      Kedavix
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      26 December 2018, 9:36PM
      Your mod broke my game. Game simply exits on loading, on all saves, even old ones. I removed the mod and the problem persists. HELP.

      First, the mod author provided useful statements on the main page.
      What this mod cannot cause:
      Crashes(I'd be very surprised as the mod is pretty simple)
      Water flow issues(All map markers are in the persistent CELL, so they cannot affect water flows)
      "Enemy" markers on compass(I checked this myself as all map markers have a type)

      Second, this community frowns upon removing any mod mid-game. There are exceptions but they are few and distinct. Last, you wrote "HELP" without giving more insight into which other mods you run and whether you've tested this mod on a new game save.
  6. Whisperedn7x
    Whisperedn7x
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    Have mod installed no map makers are showing up where should this be in LO?
  7. theicedevil
    theicedevil
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    Could you please... with sugar on top... include the whole name of the mod, Open Cities Skyrim, instead of the super vague abbreviation. Sorry, but I'm just a little irritated I had to take five minutes of my time trying to find out what OCS stood for, when it could have taken two seconds to type out the whole title "Open Cities Skyrim" in the description.

    Anyhow, love your mod. Endorsed.
    1. abbyshire
      abbyshire
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      I'm glad your response was at the top, saving me 5 minutes. Looked in Posts to see if I could find what OCS meant.
    2. LuciferXBlack
      LuciferXBlack
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      I too share the same opinion... Lol I am tired of going to a mod and people listing abbreviations of other mods... A newb like me can't remember every abbreviation so I end up wasting more time searching around to find out what said abbreviations mean.

      So thanks to those who plastered this post to the top! At least you saved a some frustrated newbs a few minutes...
  8. Moosenoob
    Moosenoob
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    Is there any way to know how many markers it adds exactly? I'm curious because I want to use the Experience mod which gives you XP for discovering locations so I can tweak it for balancing purposes.
  9. not0fthiswor1d
    not0fthiswor1d
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    when it says "Complete" does it leave them undiscovered until you've reach them or does it simply complete your map?

    EDIT: I found the answer on the original mod page for Legendary Edition Skyrim. Maybe add that same note to the bottom of your description.

    Additional Edit: for some reason I am getting a SKYUI error with one of the map mods... Considering the Quality World Map mod seems to work.. I'm not getting any of the Icons on the map.

    I suspect SKYUI is having an issue with this mod.. I'll try putting it at the bottom and get back to you.

    Edit once again... So Deleting this mod, and the Pastel Icons seems to get rid of the Error code.. Not sure if there is a work around.
    1. Ianana
      Ianana
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      @not0fthiswor1d I just had to remove Pastel Map Markers to get rid of the SkyUI error code message. I still have this on installed without any error message. Too bad, since I really hate the markers now. So boring. Miss pastel colors. Oh, and this mod is Just slighty below the middle of my Load Order. Give it a try again without Pastel Map Markers and see if your error goes away.
    2. StarshipGhost
      StarshipGhost
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      There is a different version of Pastel Markers specifically for SkyUI.
    3. ashleyclark
      ashleyclark
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      If you are using the MCM, in the Mod Configuration you can go into SkyUI and on the last tab, Advanced, click on the Map Marker on the right hand side to take out the "X" and you will no longer get the error message. Hope that helps
    4. DankRafft
      DankRafft
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      ashleyclark, that "solution" removes the error message but also the ability to search on the world map. Just use the mod StarshipGhost has mentioned and you're good to go.
    5. sirknimrac
      sirknimrac
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      back in the day... gods that sounded old... i always had that error when using skyui and any map icon mod. Dont know why.
    6. Sorlomon
      Sorlomon
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      The issue is the mod isn't updated correctly. (though an above post says there's an alternate version that works)

      The fix is the mod author using SkyUI's BSA file "mapmarkerart.swf" instead of the main game's "map.swf". It's specifically for people who want to change the markers in some way while being functional with SkyUI. Otherwise, as others have said, removing the error will ONLY remove the error, it won't solve anything. You won't be able to use the map search function. I had to learn this the hard way making my mod. ;)
  10. KALEL7
    KALEL7
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    I read the description for both "Skyrim Map Markers" mod and the description for this mod, but I'm not sure if I understood their intent correctly. Could someone kindly help me understand? Thanks.
    1. elr0y7
      elr0y7
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      It adds map markers for points of interest that aren't usually on your map, and that don't notify you when you've reached them.
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