You gotta make as many female soldiers cripples, as well. In Skyrim...the creators beleived in the falsehood of females being military just as much as males.
LMAO I love this! Falsehood? Its a fantasy game. Because they throw in Female soldiers into a fantasy game doesn't mean they thought female soldiers are common in real life aswell... I really don't get the "Female can't be things in video games they commonly aren't in real life".
The imperial legion has mandatory quotas set by the Emperor, after the Elder Council lobbied him. Ulfric's a simp, and his mistress mandated a female empowerment program.
I like the idea about this mod it does bother me seeing all the NPCs in my first play through, every one is perfect which is un real. I have a couple of ideas when I saw your post, like in supposedly in war you don't have some limbs, fingers, & etc. I would say if your missing a leg you spawn with a wooden one ( default ) and you can use the armor skill to make even better ones, like if you have a wooden leg your sprint is reduced by half and maybe a skill chance to be knocked down is reduced by etc, so you increase in the Armor skill to get different Limbs types that increases your movement and have unique abilities. Over all I have yet to download it because I literally went through hell with downloading mods recently but I will for sure get it. Looks promising, if this works with any NPCs that's great! Also there is a mod called "Hall of Creation" that has been recently released as well. Sooo if you want to create a follower with unique asymmetry I suggest it. But I haven't tested it so experience this at your own risk or wait for responses about compatibility for the mods. If you do do this look at the posts under Hall of Creation. Overall I think this mod would be great to have, good work.
Also the whole missing arm deal if it was ever to come I suggest to have either a wooden one ( default ) because say if you made a single arm character at spawn, it wouldn't work with FNIS because you spawn with spells in both hand(s) unless you unequip the spell but just a heads up, good luck with your Mod.
Well, there are some pretty obvious reasons why we don't really see any NPCs who are huncbacks or whatever.
The presence of healing magic, but the lack of other medical expertise, means that either problems can be fixed completely, in which case there won't be any sign of severe injuries, or they can't be fixed at all, in which case the person will simply die. Equally, the lack of any real welfare system means that the severely disabled are probably likely to just die.
Cultural norms and healing magic would also mean that infants suffering from severe congenital conditions, such as those suffering from kyphosis (hunchbacks), would either be cured or abandoned by their parents to die of exposure, as historically happened to many severely disabled babies IRL.
To be honest, if you're wanting to have "lore friendly" assymetric NPCs, I think it would make a lot more sense to focus on those suffering from permanent scarring, or who maybe are missing limbs, or who suffer from other ailments from which there isn't an obvious cure for.
thank you for your suggesting. but if you have played this game for 9 years, when you open the game, you always saw all the male npcs in the game has the muscle body type (the kings, the beggers, the elfs, the orcs, all muscle body...), you might be feeling bored just like me... although my mod is just a tiny preset file, but i think this idea is not bad, and to my best knowledge almost all previous mods have not mentioned this orientation before. Thus, give some reasons to make skyrim diverse again please, not only the face, but also the bodies~~ in addition, i have considered to create missing limbs, but you should consider the animation, becasue a npc cannot move normally if he has one leg right? Thus, the best plan now is to make the body Asymmetry but still kept the legs or hands, that's resonable and immersive right?
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Ulfric's a simp, and his mistress mandated a female empowerment program.
Also the whole missing arm deal if it was ever to come I suggest to have either a wooden one ( default ) because say if you made a single arm character at spawn, it wouldn't work with FNIS because you spawn with spells in both hand(s) unless you unequip the spell but just a heads up, good luck with your Mod.
The presence of healing magic, but the lack of other medical expertise, means that either problems can be fixed completely, in which case there won't be any sign of severe injuries, or they can't be fixed at all, in which case the person will simply die. Equally, the lack of any real welfare system means that the severely disabled are probably likely to just die.
Cultural norms and healing magic would also mean that infants suffering from severe congenital conditions, such as those suffering from kyphosis (hunchbacks), would either be cured or abandoned by their parents to die of exposure, as historically happened to many severely disabled babies IRL.
To be honest, if you're wanting to have "lore friendly" assymetric NPCs, I think it would make a lot more sense to focus on those suffering from permanent scarring, or who maybe are missing limbs, or who suffer from other ailments from which there isn't an obvious cure for.
in addition, i have considered to create missing limbs, but you should consider the animation, becasue a npc cannot move normally if he has one leg right? Thus, the best plan now is to make the body Asymmetry but still kept the legs or hands, that's resonable and immersive right?