Skyrim Special Edition

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registrant

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registrant

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468 comments

  1. deletepch
    deletepch
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    Please note that I am not the author of this mod. All credits go to registrant.
    While I will try to maintain and do bugfixes for the mod, any requests regarding the models or adding new items will not be supported by me.
    Also a standalone version for each items to pick and choose will not be provided by me. It is technically feasible but frankly quite tedious to do and I currently don't have the time or interest for it. If anyone interested in doing that can ask for registrant's permission and feel free to use the translated plugin as a base.
    I may add some patches for some mods. But it will be best if the users can learn to make custom patch themselves since everyone have their own preferences.
    Finally, out of respect to the author, I won't provide supports for requests like replacing the current models or removing certain items. Learn SSEdit to customize the mod if you really want to do that.

    Have fun everyone!
  2. deletepch
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    2.0 Update is here. Cheers and thanks registrant for the awesome new artifacts!

    *The patch for Legacy of the Dragonborn is provided by registrant with my English Translation. I don't personally use LOTD so I cannot provide further supports.
  3. registrant
    registrant
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    Version 2.0 (russian) released. LE, SE.
  4. deletepch
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    Highly Recommend to check out Immersive Load Screens for ArteFakes by Zira.
    This patch edits the 56 load screen messages added by ArteFakes. The messages have been rewritten for immersion and still get their points across.

    Just use it!
  5. ManOfTheHourisJustice
    ManOfTheHourisJustice
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    Yep, the texture is fucked so how do I fix this?
    1. Otomi97
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      +1
    2. Otomi97
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      went to Zedit to find it's id for to delete it. but its not there for me
    3. Otomi97
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      im stumped
    4. calfurius
      calfurius
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      I'm stumped as well tbh. A lot of artifacts in my game all have black textures and I'm not sure what's the cause.
    5. xbk123
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      Extract artefakes bsa. Check the nif files. Artefakes uses vanilla textures (from vanilla signs for example for shields meshes). If you use texture replacers that are different that vanilla (not it terms of quality but completly different painting for signs for example) then uv may need to be adjusted. Im not sure its the culprit here with this sword but it is for example with artefakes and skyking signs. So, worth checking.
  6. dahoom
    dahoom
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    Comment Removed
  7. airfirers123
    airfirers123
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    Hello, im using skyrim ae version 1.6.1130
    Does this mod safe if using with ?
    Unique Items Tweaks - Improved Miscellaneous ArtifactS  https://www.nexusmods.com/skyrimspecialedition/mods/33723
    Artificer - An Artifact Overhaul https://www.nexusmods.com/skyrimspecialedition/mods/99619?tab=posts&BH=0
    1. Diegu1n
      Diegu1n
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      un mod modifica solo la apariencia mientras que el otro solo stats por lo que no debería haber problema , de todas formas informa si pudiste ( toda info se agradece ) 
  8. registrant
    registrant
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    Video from 12/29/2023, 4:42 - "Artefakes by deleteph". And before it was "by registrant". Has something changed in this life? :)
  9. Mylaur
    Mylaur
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    LOOT finds 2 deleted references, should you clean it ?
    1. Bangtastic
      Bangtastic
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      +1
  10. Haloman424
    Haloman424
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    the mod author could have done better with the ghostblade. Its just a bound sword not very creative. The only unique think about it is the hilt.
  11. fustru
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    Does anyone use this with the latest Legacy of the Dragonborn version without issues?
  12. Seky32
    Seky32
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    Hi...can someone please tell me can Artefakes be added mid playthrough and then make a bashed patch?
    1. Heimond
      Heimond
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      It won't break your game, but if you got some of the weapons already they might retain their vanilla models.
  13. Heimond
    Heimond
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    For everyone having their weapons randomly turning back to the vanilla models, it seems the issue is with the updated plugin, since i reverted back to the main file plugin+USSEP patch weapons stopedd going back to their vanilla models.
  14. uncalquera
    uncalquera
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    Hi,

    When installing this with NMM it's not installed in the appropiate folder, instead it goes into "Data\ArteFakes SE", so it has to be manually moved into the correct folder. Otherwise, great mod, gratz and thanks for sharing :)