Skyrim Special Edition

824 comments

  1. skyfall515
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    **New main file update as of 8/3/2023**

    - The terrain issue by Dragonsreach / Cloud District has been fixed. You no longer need that separate mod. 
    - Rob’s bug fixes is now included. You no longer need that separate mod. 
    - Rob improved and reworked all navmesh, improving compatibility with all other mods. Thanks Rob! 
  2. TrippyPapii
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    Great mod, you will get a slight loss in performance just outside the gates though even on a super PC. But if you dont mind I say go for it
  3. schoober
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    For anyone having trouble with flickering meshes at night time, it's probably because the number of guards wearing torches and exceding the engine's limit. 
  4. MaximilianPs
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    Would be great if someone could make a patch for Open Cities🥹
    1. Trojan78
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      Hey buddy. I ask you if you have the same problem?  I have OC and in my game the door disappears and appears, the view of the first houses at the entrance also disappear until you pass the door frame. Is it the same for you?   Have you found any patches out there that fix the problem?
    2. MatrixMods
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      sounds like you have eFPS installed?
    3. JustAnotherAdventurer
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      Im having the same issue as Trojan, don't have eFPS installed, only the two mods, OC and Fortified Whiterun. Not sure what the issue is but I do get the exact result he describes here
  5. mikechaosangel
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    Is there a patch for Capitol of Whiterun  Expansion  Exterior Compatibility version 1.3 ? There is ruble on the path to get to a guard tower between the plains district and the wind district added by Capitol of Whiterun Expansion mod. Everything else seems to be compatible between the two mods except this location. At least the version I'm using.

    I did do a kind-of dirty fix. I made sure capitol whiterun expansion plugin is loaded after this mod and then I disable and markfordelete a part of the ruble using console commands. not a solid fix but at least there is no collision to the door.
  6. charlesmartelmail
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    Yeah, if you could replace the regular guards with stormcloaks in the event they win, that would be amazing 
  7. charlesmartelmail
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    Does this not work with stormcloak victory?  Keep getting whiterun guards spawning that fight stormcloak guards
  8. PonyTailSama
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    1. Datness
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      no
    2. Alvoltz
      Alvoltz
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      no. like sorry but wtf
  9. GartosCZ
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    Will someone make compatibility patch for JK whiterun Exterior?
    1. robertgk2017
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      A patch isn't needed.  Both mods are natively compatible with each other.

      I did an update for FW and JKs, as well as Ryns and the JKs Ryns combo.  Specifically setting up their navmesh edits to natively work together without a patch.
  10. Sillydude2023
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    There is still the issue with the flickering walls and ceiling in the gatehouse at whiterun, seems to be the same issue that "Shesurus" posted pictures down in your comments. i also notices the bell tower flicker. i tested this out just running fortified white run and no other mods, and the problem persists.
    wondering on a fix? 
    1. IamTT
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      look up flickering mesh fixes
  11. sucram0707
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    is it possible to add a patch for white run valley ?