A 4k more lore friendly retexture of Tel Mithryn and the surrounding mushroom trees using HQ textures.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This mod includes meshes from from ELFX by anamorfus and also from the Agence Smooth High Poly Mesh mod by Renegade79. As always i am grateful for any assets by other mod authors out there.
Donation Points system
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Changelogs
Version 1.2
Repackaged with the small update and added an optional 2K version.
Version 1.1
Updated mushroom tree meshes to correct some pretty obvious seams and a UV error underneath on one of the mushroom tree meshes.
Version 1.0
Initial Release.
4K retexture of Tel Mithryn and the surrounding mushroom trees using textures acquired from Poligon website, more lore friendly and higher quality than my other Tel Mithryn retexture, includes some meshes and also the lods required for proper lod generation with Dyndolod or whatever. Textures saved using BC7 compression.
More like the original, as opposed to my other Tel Mithryn retexture which completely altered the look for a more brighter fantasy style.
I've uploaded an improved LOD model as the vanilla is awful, i use DYNDOLOD 3 and SE resources and the LOD model i have looks actually broken from a distance, only for use with this mod as the texture paths are altered from vanilla. Although if you change the texture paths back to vanilla it would be fine.