I've enjoyed this mod for a while now, it's earned a permanent place in my load order. Just a suggestion: the Sleeping Giant Inn in Riverwood should keep its stock of alchemy ingredients, because its owner says he has them for sale, plus the place has an alchemy table and Delphine uses it regularly.
In my personal edits I've forwarded only the common and uncommon ingredients sublists, and the common recipes.
yes, please. that would be great!! for immersion sake. i actually tried to make a dialogue option for a cup of water for maximum immersion, only thing i realized was that i have no idea what i was doing.
i actually asked you almost the same thing about 1.5 years ago. to add water from vitality mod.
i love your mod, it has been in my load order forever. i wanted to switch to ineed from vitality mod but was stuck with vitality mod because of this water thing. and i forgot where and how i downloaded your previous mod.
earlier i searched for tavern menu not expecting much, but here it is! imagine my surprise lol
anyway, it will be really truly greatly appreciated as last time, if you could make a patch for ineed
oh that were you. not sure if it actually makes any sense for inkeepers to sell waterskins, considering that they already can fill yours if you have one, but okay.
Hello, just checked in xedit, there is almost no conflict about Formlist in my load order, but I noticed some conflicting with Distinct Interior, as your mod modify some interior cell and reversed some item that Distinct Interior disabled. May I ask if this is intentional to change the ownership of these item?
it's all written in Compatibility section. you can place Distinct Interiors after TMR and the only consequence you'll face with is loss of one apple pie in Ragged Flagon and one apple pie and three creme treats in The Bee and Barb, and of the nice feature of buying them all with removing from the counter.
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But it took out the rum bottles added to the tavern lists from this mod: Unique Stros M'Kai Rum at Skyrim Special Edition Nexus - Mods and Community which I really loved.
Probably easy to fix but I'm sort of clueless at SSE edit
Just a suggestion: the Sleeping Giant Inn in Riverwood should keep its stock of alchemy ingredients, because its owner says he has them for sale, plus the place has an alchemy table and Delphine uses it regularly.
In my personal edits I've forwarded only the common and uncommon ingredients sublists, and the common recipes.
i have 1 request though, if it's not too much, could you please upload a patch for ineed?
i really want to use your mod with ineed, but i have no idea how to make patch.
i actually asked you almost the same thing about 1.5 years ago. to add water from vitality mod.
i love your mod, it has been in my load order forever. i wanted to switch to ineed from vitality mod but was stuck with vitality mod because of this water thing. and i forgot where and how i downloaded your previous mod.
earlier i searched for tavern menu not expecting much, but here it is! imagine my surprise lol
anyway, it will be really truly greatly appreciated as last time, if you could make a patch for ineed
okay! i will just go ahead and download it! thank you anyway kind sir
https://www.nexusmods.com/skyrimspecialedition/mods/39414?tab=description
could i ask for a patch for Sunhelm then? so innkeepers have bottled water(not water skin). if it's okay.
trying to build emersion play through :-)
very sorry to keep bothering you
you can place Distinct Interiors after TMR and the only consequence you'll face with is loss of one apple pie in Ragged Flagon and one apple pie and three creme treats in The Bee and Barb, and of the nice feature of buying them all with removing from the counter.