Skyrim Special Edition

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Created by

Adhordal

Uploaded by

Adhordal

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About this mod

Bromjunaar, the mysterious sanctuary of the dragon priests where Konahrik lies dormant under lock...
Is now your very own inter-dimensional retreat, complete with an alchemy and enchanting table, fully equipped smithing station, bookshelves and safe containers.

Permissions and credits
Changelogs
There was nothing wrong with Bromjunaar, but I wanted my very own magical hidden lair to craft in peace and store my books.


Description

This mod makes changes to Bromjunaar, adding an Enchanting Table, Alchemy Table, Forge, Armor Workbench, a Sharpening Wheel and appropriately labelled storage for each crafting station. Additionally every existing storage has been made safe for storage.
The shelves in the main chamber have been turned into functional bookshelves.
There is a sleeping roll and storage near it.

The Enchanting Table


The Alchemy Table


The Smithing Station



Installation
I recommend downloading and installing with Vortex, NMM or MO2.
If you'd rather install manually, there are two files
in the mod:
  • Data/Scripts/PS01_CleanUpSkeleton.pex
  • Data/Scripts/WoodenMaskAnywhereSCRIPT.pex
  • Data/PriestSanctuary.esp
Get these in your Skyrim SE folder and it should be fine.

WARNING:
If you have anything stored in the sanctuary (the one you teleport to when you put on the mask, not the one in the Labyrinthian), collect everything, leave the sanctuary and save before installing this mod. Anything not in chests should be safe, but don't take any chances.

Compatibility
There will be compatibility issues with any mod that makes changes to the labyrinthianpriestsanctuary cell, otherwise anything should be fine. It seems to have no issue in my ~140 mod setup.

Recommendations
I highly recommend "Skywyze Bromjunaar Anywhere" from Skywyze:
https://www.nexusmods.com/skyrimspecialedition/mods/35991
That mod allows you to access the sanctuary from anywhere in the world as long as you have the mask, and it seems to work pretty well.

I've implemented the wooden mask teleport from anywhere into the mod. It changes the script on the Wooden Mask enchantment so it doesn't check for distance to the sanctuary when teleporting and also places a marker to wherever the player is when equipping the mask so you can return to exactly where you were. Otherwise, the wooden mask functionality is unchanged.

This is my first mod and...