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omg1234

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69 comments

  1. wonszlol
    wonszlol
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    • 4 kudos
    Doesn't work for First-Person.
    1. swervinboy
      swervinboy
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      • 4 kudos
      Yeah. No sound for first person...

      I also have this mod 

      First Person Dodge Animations for TK dodge
  2. ECCNN
    ECCNN
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    • 0 kudos
    Available versions of Pandora

    https://www.nexusmods.com/skyrimspecialedition/mods/145316
  3. CacoDemon0
    CacoDemon0
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    Possible to get a version that supports the TK Dodge Pandora Patch?
    Am otherwise stuck without any dodge sound effects, as the Pandora patch needs to overwrite this mods files to work.
    1. 347398908
      347398908
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      • 1 kudos
      +1
    2. MoniiaLx
      MoniiaLx
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      Someone on the Pandora patch page said that it works by removing the 8 ways patch. I did not tried it by myself.

      EDIT : Didn't work
  4. Tetsainya
    Tetsainya
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    Can you add sound for first person also please? Or is there anyway can I add it manually?
    1. homra65
      homra65
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      +1
      The sound is not working in first person 
    2. homra65
      homra65
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      • 0 kudos
  5. CarlSlime
    CarlSlime
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    Bless this mod. When I noticed there was no sound effect it was driving me crazy for weeks.
  6. Mofoswaggins
    Mofoswaggins
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    Doesn't work for animation replacers sadly. 

    *EDIT MAJOR*
    JUST WANTED TO LET YALLS KNOW THAT SKYPIA MADE A SOUND PATCH FOR DYNAMIC DODGING. IT NOW HAS TK DODGE WITH SOUND GO CHECK IT OUT WOHOO
    1. hoangdai94
      hoangdai94
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      • 174 kudos
      @
      Mofoswaggins I can't find the sound file in the Dynamic dodging mod folder, are you sure about it ? But from the changelog of its mod page, it seems it had thought...
  7. uncalquera
    uncalquera
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    So, one question, if hte mod is called "Sound for TK dodge" and TK dodge is obviously required, why is it not listed under "Requirements"?
  8. SkpC9
    SkpC9
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    The TK dodge RE - stagger dodging when target lock fix only works if I use Tk dodge standalone in nemesis. But with Tk dodge standalone I can't block while attacking.
    Edit: NVM, I forgot to lock when testing.
    Edit2: I made an addon for the stagger fix. When no direction key is pressed, player will roll backwards(same as when not staggered by default). I also made another addon to fix stagger dodge when not locking, for use with vanilla style for Drawn in TDM. Whoever interested can check this link.
  9. CYBERxG
    CYBERxG
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    • 5 kudos
    Sound doesn't play when any magic or staffs or scrolls is in the Right Hand.
  10. Jeng1220
    Jeng1220
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    Hi,
    This mod doesn't work for me.
    Could you please guide me how to address the issue?

    The Skyrim AE version is 1.6.64.

    The loading order is:
        1. True Directional Movement 2.2.3 (True Directional Movement-51614-2-2-3-1664411938.7z)
        2. Open Animation Replacer 1.2 (Open Animation Replacer-92109-1-2-0-1687143898.7z)
        3. Animation Motion Revolution 1.5.3 (Animation Motion Revolution-50258-1-5-3-1664395662.rar)
        4. TK Dodge AE 3.18 (TK Dodge AE-15309-3-18-1663095851.7z)
        5. TK Dodge RE 0.55-rc2 (TK Dodge RE-v0.55-rc2-56956-0-55-rc2-1687622372.zip)
        5. TK Dodge RE 0.55 rc3 (TK Dodge RE-v0.55-rc3-56956-v0-55-rc3-1688194322.zip)
        6. dTry's Key Utils 1.1 (dTry's Key Utils AE-69944-1-1-1655790332.7z)
        7. dTry Plugin Updates 1.0.2 (dTry Plugin Updates-85740-1-0-2-1677797424.zip)
        8. Dynamic Dodge Animation 1.2 (Dynamic Dodge 1.2 - TK Dodge RE-0.55-79598-1-2-1686178801.zip)
        9. Sound For TK Dodge SE 0.3 (Sound For TK Dodge SE-39689-0-3-1687777158.zip)

    TK Dodge RE works perfectly in the game.
    I use "step" instead of "roll".

    The OS version: Windows 10 22H2.

    MO2 shows that there is NO other mods overwrite this mod.
    1. omg1234
      omg1234
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      1. [TKDodgeSE sound.esp] must be loaded.
      2. Dodge animations in this mod maybe get covered by other dodge animations mod that requires OAR\DAR, MO2 cannot show overwrite information like this.
    2. Jeng1220
      Jeng1220
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      Thanks for the reply.
      Yes, the Sound For TK Dodge SE was clicked in the MO2.
      I tried putting the Sound For TK Dodge SE at the last one in the list. The TK Dodge is only Dodge mod I use.

      I found out where the problem is!
      The sound only works if I use keyboard.
      It is not triggered if I use gamepad (I enabled the EnableTappingDodge of TK Dodge RE).


      Sorry, to correct what I found.
      The Sound For TK Dodge SE works both keyboard and gamepad.
      The root-cause should be another mod - Dynamic Dodge Animation (I didn't notice that I have un-clicked that mod when testing.)
      The Dynamic Dodge Animation makes this mod malfunction, even if the Sound For TK Dodge SE is loaded after Dynamic Dodge Animation.

      omg1234,
      Thanks for your great mod.
      I would appreciate it if you would fix this issue.
    3. DeleCian
      DeleCian
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      • 3 kudos
      We have the same problem. I even tested it with both of the older version of TK Dodge and this mod, it still doesn't work. It just the Dynamic Dodge Animation being the culprit. It's shame that I can't use it with this mod.
    4. Kulharin
      Kulharin
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      • 700 kudos
      for me it is only working in first person although I have installed both files and have the plugin enabled.

      using tk dodge standalone version from TK Dodge RE 0.55 rc3 + 8 way first person dodge.