Skyrim Special Edition

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lyoko1

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lyoko1

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About this mod

This mod let's you create your own plane of oblivion and teleport in and out of it at any moment, it also let's you trap souls there and summon dremora to do deals. It can work as either a player house or a player campment.

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This mod let's the player create their own plane in oblivion, this plane is a small pocket dimension in the form of a floating island floating in the void.

The player can summon himself to their plane from anywhere whit a spell, and then they can use the same spell to return to the place they where.

The Plane's island comes whit a bundle of features and can be used as a user home or as a traveling encampment, you can even soul trap your enemies in to your plane.


  • A portable home in the form of a plane in oblivion that you can summon yourself into
  • The island comes whit all crafting tables, including the atronach forge in a way
  • Lots of storage containers
  • You can soul trap your enemies to your plane instead of a soul gem, but only white souls.
  • The souls of the enemies you trap merge, transforming in to Soul Points that you can retrieve from the Soul Bank
  • You can use the Soul Points to recharge Soul Gems or the Azura Star if you want to use them in to enchantments.
  • You can also use the Soul Points to trade whit Dremora that you can summon(BETA WIP)
  • You can perform rituals whit a special ritual site
  • The easiest of the rituals is basically the atronach forge without using Soul Points
  • You can also perform rituals to summon a dremora merchant to sell your stuff for gold or to hire dremora mercenaries(WIP), this will cost you Soul Points
  • The plane also comes whit farm plots, those may not work very well.
  • To create your plane you must have at least 300 mana, it will also cost you permanently 3 points of health, magicka and stamina.




The idea behind this is to give to endgame mage characters a base that fits such a character whit features that are fit for such a character.

You will sacrifice a part of your character to create his plane, exactly 3 points of health magicka and stamina, this is supposed to represent that the realm is not just some place of oblivion, it is a new plane made by themselves whit a part of themselves and that the plane and themselves are one and the same.

In the Plane you can do all crafting, there are all the crafting tables of the game, including the atronach forge, there is also the Soul Bank on which you can store souls to use later, you can also soul trap souls directly to the soul bank so you don't waste soul gems, there is as well a special ritual site in which you can do various things.

When you approach and interact whit the ritual site you will be prompted to start the matrix or to place items for the ritual, this ritual is the atronach forge, so those are the items for the atronach forge, after that you can enable the matrix, then you will be prompted whit various options, i think the only one that works properly is the ritual one, that activates the atronach forge, the others the only one that may work is the dremora merchant but it may not work very well, i will expand over the ritual place over time.

The plane has a lot of storage containers so you can organize all your stuff, there is also themed storage containers like a chest whit soul gems that are good to store the things they represent and help you organize yourself.

The plane cannot house your followers nor your spouse, this is a solitary realm where only his master lives and only dremora visit, even if you do not use it as your main house it can still come in handy as a secondary house you can go in the middle of a dungeon to sleep or to store items so you liberate your inventory of carry weight.

The lore is a little sketchy, in my first mental idea, you acquired the spell from Hermeus Mora and the materials for the Soul Bank from the ideals masters(this is also the reason why when you try to use planar soul trap on a black soul, it is sent to them instead to your realm), but because of the scope i bored and abandoned development midway 2 years ago, now i have taken the mod, repaired some bugs and added a little bit of fluff and released it so it is not collecting dust on my hard drive, this is also the reason why some things are still kind of buggy or non functional, like the rituals, there is also a bug with the planar soul trap that will absorb the soul when the effect wears off even if you have not killed the enemy, 2 years ago i was not capable of solving it, and now i have completely forget papyrus script, if i see enough interest in the mod i may take it upon myself to finish it.






Just use MO2 or Vortex and let it autoinstall it, there is optional thing that will let you create the plane without cost, no magicka requirements and not debuff, i do not recommend this, as the debuff is not that bad, it is symbolic more than anything, and this house may be a overkill for a early character.




Once you continue your playthrough or start a new one whit this mod installed a new spell book will be in you inventory, read it to learn the spell to create the plane.

Without perks you need around 300 magicka to make it, and after doing it you will lose 3 points in your totals health, magicka and stamina permanently, this is more symbolic than anything, there is an alternative version on the installer if you prefer it to be free, anyway, you will 50 seconds to call the spell, after casting it successfully a new spell "Conjure Yourself" will be added to your summoning magic column, use it to travel between mundus and your plane, it works to exit your plane too, you will return to the place you use it, so you can enter midway in a dungeon and return to the dungeon.

Once inside the plane, on top of the crafting table there is a spell book, planar soul trap, use it to learn that spell that will let you trap souls without soul gems to your Soul Bank on your plane, the soul bank is the giant ass crystal, you can use it to charge soul gems whit soul points, science souls get converted to soul points you can capture a lot of lesser souls to fill a single giant soul gem, buy you cannot trap black souls, if you try, those will be sent to the ideal masters.

You can use the ritual matrix to perform various summoning and to do the "ritual" that is the atronach forge whit a less fancy name.



Old Videos from two years ago mid development:
Video 1:

Video 2:




I accept ideas, specially ones to do this more lore friendly or ideas for rituals to spend the soul points in, maybe even spells that use soul points or whatever.