Skyrim Special Edition

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grVulture

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grvulture

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~2400 new NPCs traveling, working, hunting, adventuring, and fighting the Civil War.

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Taken out of my complete overhaul Dragonstone - A Skyrim Overhaul, here are only the NPCs added to the world of Skyrim.
For people wanting just that...




There are ~2,400 new regular and random NPCs added to the world of Skyrim, in a thoughtful way as to not affect performance or make places too crowded.
A lot of these NPCs are soldiers involved in battles and patrols. Battles may affect performance, depending on your rig and your mods.
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  • Each city, town and village in Skyrim has new respawnable (with different faces and clothes) generic NPCs, with own AI packages and daily actions. They walk, sit, go into shops, temples/Halls of the Dead, explore, interact, work and so on. For lunch but more often during night, a lot of them populate taverns and inns (all this without using scripts). These NPCs have and use PERKS!
  • Lands, roads and paths are populated by Adventurers, Merchants with Body Guards, Travelers, Pilgrims, Assassins, Horsemen, etc. (all this without using scripts). These NPCs have and use PERKS!
  • Mercenaries have been added to some of the Holds of Skyrim.
  • Populated prison cells with guards, prisoners, and... a surprise!
  • Seven unique NPC travelers have been added, who travel by horse.
  • Each hold (only exception Whiterun hold, according to lore) has own Imperial or Stormcloak patrols guarding the borders and entering into cities/villages to search for spies, enemies and bandits. Some patrols go over the borders to spy and attack on enemy soldiers. Some single soldiers (as explorers) travel on enemy territories to spy.
  • There are four great battles along the border of two factions, where more than 200 soldiers fight to the death.
  • In addition, 4 more civil war battles have been added to locations in Skyrim. When a battle is complete the winning faction will head to the nearest fort and either fortify or capture it. When the losing faction returns the two sides will duke it out again.
  • Additional Stormcloak, Thalmor, Imperial, and (some) Hold patrols make sure each hold is under control. When the Civil War is over, the patrols are disbanded.
  • Soldiers are able to heal themselves.
  • Stormcloak soldiers and commanders wear new armor.
  • A lot of random NPC events have been added.
  • Two new factions have been added to the game: Witchhunters which are enemies to all necromancers, and Dragon Cultists which are enemies to the Dragonborn and all who oppose the Dragons.
  • Children are ESSENTIAL.




There are many random events and radiant AI added in this mod.
I will list here the scripted ones, without revealing what they are.
This way you'll look forward to experiencing them in-game.
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  • Dragon vs. Dragon
  • Blades vs. Dragon
  • Blades vs. Thalmor
  • Blades vs. Forsworn
  • Imperials vs. Stormcloaks (Large Battles)
  • Imperials vs. Stormcloaks vs. Dragon
  • Forsworn vs. Stormcloaks
  • Forsworn vs. Imperials
  • Forsworn vs. Thalmor
  • Forsworn & Dead Merchants
  • Forsworn vs. Dragon
  • Forsworn vs. Bandits
  • Forsworn War Party
  • Vigilants vs. Daedra Worshippers
  • Imperials Ambush Stormcloaks
  • Stormcloaks Ambush Imperials
  • Officer Assassins
  • Agents of Penitus Oculatus
  • Synod Agents
  • Protecting the Hold
  • Tavern Brawl
  • Village Mob
  • Makeshift Execution
  • Werewolf Skirmishes
  • Werewolf Hunters
  • Vampire Hunters
  • Remnants of the Morag Tong
  • The Silver Hand
  • The End Times
  • Break for Paarthurnax
  • Thorald's Wrath
  • Amren's Adventure
  • Mjoll's Adventure
  • Freydis's Sword
  • Golldir's Wanderings
  • Erik's Adventure
  • Whiterun Adventurers
  • Riften Adventurers
  • Solitude Adventurers
  • Riverwood Adventurers
  • Markarth Adventurers
  • Dawnstar Adventurers
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On top of those, other Radiant AI is happening along with NPC interactions based on factions, relationships, location, etc.
There are also many travelers, adventurers, patrols, guards, battles, and generic NPCs that are not connected to the above events.



INCOMPATIBLE MODS
==================
The Populated series are already included, except for Populated Dungeons, Populated Solstheim & Populated Dawnguard.
The Immersive Patrols series are already included.
Adventurers and Travelers - Revised Edition is already included.
Dragonstone - A Skyrim Overhaul

CREDITS
=======
Erkeil Team
AlinaHalo
Opaj
TheLoneWarrior
Kitaring
Scrabbulor
No_Aardvarks_Allowed
FraGGy
UnNamed
Guardian 300
Foxia
Exeter
Dimon99
lumps

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Travis Chadwell

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