Skyrim Special Edition

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Cooleoj

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Cooleoj

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  1. Cooleoj
    Cooleoj
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    If you find any bugs or compatibility issues please report them over at my github with as much detail as possible. Screenshots are appreciated.
    https://github.com/ErikJohnsson/DungeonsRevisited/issues

    If you want to support me you can do so by donating to my patreon.
    https://www.patreon.com/cooleoj
  2. Cooleoj
    Cooleoj
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    DEPRECATED, USE THIS: https://www.nexusmods.com/skyrimspecialedition/mods/51798
  3. GazSalford
    GazSalford
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    Any plans to release your Revisited series as a single download?
  4. GoddRighteousOward
    GoddRighteousOward
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    @Cooleoj...please come back...your dungeons enlargements are like heaven on earth!
  5. Kreyd
    Kreyd
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    I'm waiting for a ALL IN ONE pack of Cooleoj dungeon and ELFX compatibility patch to actually start to play the game again ^^

    I hope it's still on the way, thanks for your work!
    1. hauntedabyss
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      Alot of people are @cooleoj any news? Hows life?
  6. prs722
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    So I had your Bleak Falls mod for a while, and I was just browsing the nexus and I found this, looked on your profile (Cooleoj) and saw that there were 5 other Revisited mods. I had to download them all; the vanilla dungeons are too short, too linear, and too boring.
  7. nicolaec99
    nicolaec99
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    I see that this only edits the interior not exterior and white river watch reborn edits the exterior only are they both compadable? 
  8. GoddRighteousOward
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    @Cooleoj

    Are you planning on expanding any more dungeons?  You are the ULTIMATE GREATEST DUNGEON EXPANDER.  Please come back!  We need you!
  9. JustIChris
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    Wtf, these are amazing. They really feel like a part of the game and like they were always like this to begin with. Really well done.

    Do you have any other ones planned and if so which ones? Just so I can avoid them so I play your versions of them instead lol
  10. SirArtilleur
    SirArtilleur
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    Question... would it be wise / simply possible to merge all of those dungeons Revisited all together as they are, via Zmerge... or would be more clever to ask for a mod well crafted, to be sure there will be no problems ? 'Cause i'm getting personally gettin' clunched with the space remaining, and I try my best to merge all that can be. x)

    If anyone did this, thx to confirm... finally got rid of the dark face bug, don't want to take to much risks by moving someone, make all collapse, without assurance...
  11. MissShaoHuan
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    Is this mod compatible with Skyrim Realistic Conquering? Either the AIO version or its separate version: https://www.nexusmods.com/skyrimspecialedition/mods/26396? I assume it is, and will maybe have overlapping objects at worse but thought I'd ask to make sure.
    Thank you for another revisit!
    1. ra2phoenix
      ra2phoenix
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      Hard navmesh conflict as SRC adds some furniture when it's tidied up, but I'll see if I can patch it this weekend.
    2. Tryggve
      Tryggve
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      + 1 for SRC compatibility l;)
    3. SaintDiablo
      SaintDiablo
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      Did that patch ever get made? I use that mod too. Also is the navmesh issue a big problem as in I can't have it installed? I can live with NPCs getting stuck if thats the only issue it causes.
  12. zerefnosekai
    zerefnosekai
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    is there any plans down the line to make a merged plugin with all dungeon overhauls?