Taken out of my complete overhaul Dragonstone - A Skyrim Overhaul, here are only the changes on the races, animals, and monsters.
For people wanting just that...
RACES
======
Races now offer much more specialization, so the choice of race is important to the development of your character.
* Altmer fix: Male height: 1.15 Female Height: 1.12
* Bosmer fix: replaced one-handed skill boost with alchemy. Male height: 1.01 Female Height: 1.03
* Khajiit fix: replaced two-handed skill boost with alchemy.
* Orsimer fix: replaced light armor skill boost with enchanting. New magicka: 80 (-25% regen). New stamina: 145 (+20% regen).
* Redguard fix: New skill boosts +10 one-handed, +5 archery, block, smithing, heavy armor, light armor.
New magicka: 70 (-30% regen). New stamina: 150 (+25% regen).
ENHANCED ANIMALS AND MONSTERS
================================
Animals: Animal behavior has been overhauled. Now every animal has a more rational behavior (there are predators and prey, with a bit improved AI) and every animal has better stats.
Monsters: All the monsters are more powerful (werewolf and vampire NPCs included).
Some animals and monsters (i.e. giants, mammoths, dremoras, bears, sabre cats) are a bit bigger.
For further info, head to Dragonstone - A Skyrim Overhaul
CREDITS
=======
Erkeil Team
Shout out to my Patron tester:
Travis Chadwell
Join me for exclusive content:
For people wanting just that...
RACES
======
Races now offer much more specialization, so the choice of race is important to the development of your character.
* Altmer fix: Male height: 1.15 Female Height: 1.12
* Bosmer fix: replaced one-handed skill boost with alchemy. Male height: 1.01 Female Height: 1.03
* Khajiit fix: replaced two-handed skill boost with alchemy.
* Orsimer fix: replaced light armor skill boost with enchanting. New magicka: 80 (-25% regen). New stamina: 145 (+20% regen).
* Redguard fix: New skill boosts +10 one-handed, +5 archery, block, smithing, heavy armor, light armor.
New magicka: 70 (-30% regen). New stamina: 150 (+25% regen).
ENHANCED ANIMALS AND MONSTERS
================================
Animals: Animal behavior has been overhauled. Now every animal has a more rational behavior (there are predators and prey, with a bit improved AI) and every animal has better stats.
Monsters: All the monsters are more powerful (werewolf and vampire NPCs included).
Some animals and monsters (i.e. giants, mammoths, dremoras, bears, sabre cats) are a bit bigger.
For further info, head to Dragonstone - A Skyrim Overhaul
CREDITS
=======
Erkeil Team
Shout out to my Patron tester:
Travis Chadwell
Join me for exclusive content: