Please do not forget to reinstall this patch every time Diziet updates his mod. Diziet's mod will reinstall the po3_papyrusextender64.dll so you will need to delete it each time.
Latest Diziet has no files that you need to remove, unsure if he using your solution to fix it but no skse files or mcm files in his mod what I could see when open it up. Is about to insyall and test it in a bit, setting up a new VR playthrough and is going thrue all my mods used in my SE play to see what works and not. 300+ and is half way now. So far this and a few more was preventing VR from even starting. Will come back with my findings. It might be that this patch is obsolete.
my game crashed whenever i use the actual diziet mod. I use this mod with it but it does nothing to help. MO2 also says that this mod, diziets mod and papyrus mod interferes with each other.
Edit: Nevermind I don't know what the f*#@ is crashing my game at first when I disabled the mod it worked but now when moving around the mods seeing if theres a possible solution all three of them were turned off and something else crashed my game. I have no godamn clue what the f*#@ to do
I've never heard of Diziet's mod, but I'm intrigued and impressed that you figured out how to make a scripted mod SkyrimVR compatible by recompiling the scripts-great job!
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Edit: Nevermind I don't know what the f*#@ is crashing my game at first when I disabled the mod it worked but now when moving around the mods seeing if theres a possible solution all three of them were turned off and something else crashed my game. I have no godamn clue what the f*#@ to do