Skyrim Special Edition
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Musicroller

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MusicRoller

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About this mod

Changes Neisa to use the default skeleton, body meshes, and body textures.

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This is a bug-fix and body-override patch for Neisa by Firestarfan12. This mod was created by request coming out of a private forum discussion with another user.

Neisa, though an interesting character, has numerous issues, including armor/clothing compatibility problems, some really awkward English content, mesh and texture errors, and other items. Firestarfan12 is working on a number of those.

This mod addresses 2 specific issues:
1) Problems caused by her custom skeleton
2) Changing her body as requested in the discussion mentioned

Custom skeletons in NPC mods are rarely a good idea:
1) A custom skeleton is completely unnecessary for most follower mods. It's a habit authors picked up years ago that has carried forward long past when it made sense. NPCs with unusual relative body proportions, that benefit from a custom skeleton for movements, are rare.
2) Custom skeletons are frequently not kept up to date with the standard skeleton, so they tend to be missing bug fixes and improvements
3) A custom skeleton frequently breaks armors and clothing; issues include
  • Body parts, especially breasts and belly, that 'melt' to the ground
  • Body or armor/clothing physics problems, including physics hairs implemented as armor, in particular
  • Breasts poking up through the shoulders when crouching
An example of the last problem looks like this:

Coco's 2B Wedding outfit is gorgeous, but no amount of flowers is going to make it look good on Neisa's custom skeleton.

To avoid these problems, this mod changes Neisa to use the default skeleton. If you want to fix her yourself without changing her body, or want to fix some other NPC mod that uses a custom skeleton that it doesn't need, simply load the ESP into SSEEDit and change her Race record's 'ANAM - Female Skeletal Model' sub-record to the default value "actors\Character\Character Assets Female\skeleton_female.nif".

No problems have been noted with the default skeleton, but not using the custom skeleton may cause trivial differences in body proportions. That's a decision you'll have to make: if you see differences, and don't like them, don't use this patch.

The second aspect of this mod is changing Neisa to use the installed default body mesh and textures. Depending on what's installed, using default textures may cause a texture mismatch at the head/body junction. A quick way to at least try to resolve that is:
  • Copy her facgeom and facetint files (00001D97.NIF and .DDS) into the path where Racemenu can see them: SKSE\Plugins\Chargen
  • Run the game, open Racemenu, change gender and race if necessary, and import the head
  • Adjust skin tone and head colors as desired
  • Export the head
  • Copy only the DDS file back to the facetint path
For more significant texture mismatches, other approaches may be needed.




My Donation Point policy:
1) 50% goes to Doctors Without Borders.
2) If my mod is a patch, NPC based on a preset, or otherwise derived from mods from other authors, 40% is split between the authors of those mods. If my mod does not depend on another author's work, the 40% goes to the Red Cross.
3) 10% goes to me.