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  1. iRetrospect
    iRetrospect
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    Post feedback and suggestions below, enjoy the mod!
  2. iRetrospect
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    Please read before commenting about compatibility issues


    For users of mods which overhauls vanilla perks and conflicts with the "Require Perk" option for Sneak Slide, you can make them compatible by following the steps below:

    Spoiler:  
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    • Navigate to: \meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\
    • Go into the folder "7000" and open the "_conditions.txt" inside
    • On the line "HasPerk("MBO.esp"|0x00000808)", change "MBO.esp" to the name of the perk overhaul plugin and "0x00000808" with the Form ID of the additionally added perk rank by the perk overhaul plugin shown in TESVEdit/SSEEdit
    • Save and close the text file
    • Place the perk overhaul plugin below MBO.esp in your load order


    The direction transition behavior will NOT work for users with 360 Movement Behavior installed simply due to the way that mod changes movement. There is no patch currently available at the moment so I suggest using the following as an alternative instead:


    If you have any CTD issues when using along with Combat Gameplay Overhaul, please check to make sure you have done what is listed below to self-diagnose common user errors:

    Spoiler:  
    Show


    • Is your Skyrim on version 1.5.97? There technically shouldn't be any issues using this mod with older versions but I also can't guarantee there isn't myself.
    • Do you have the latest version of Nemesis Engine installed and made sure to update before launching it? Update it if you have not.
    • Did you make sure to check the CGO patch during installation of this mod? The patch is necessary if you want my behavior changes in conjunction with CGO features.
    • If you have done all of above properly but you still have CTDs or other glaring issues, I suggest you try to test things out on a new save with ONLY CGO and this mod installed. If this resolves the CTDs/issues, then there must be some other mods that could cause conflict which I am unaware of and it would be helpful for users to narrow down the conflicting mod and report it here. Otherwise, if CTDs/issues still persists, then I honestly am not sure what's wrong with your game.

  3. DovahK1
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    Using TDM with this
    only idled stop is working, anything else just like the animation is resetting which sometime causing t pose and if my armor has smp it will stretch the armor for a sec, any solution?

    seems it's because i used the tdm version, lemme try the core, the question is will it work with tdm installed too?
    1. rozebeanz
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      I'm curious, any update on this?
    2. DovahK1
      DovahK1
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      tried the core still has the problem, seems tdm is the one caused it, i disabled the directional movement while drawn and it kinda fix it, but why right? the name of the mod is true directional movement, i ask on tdm but got no answer, maybe someone will fix it soon.
    3. rozebeanz
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      Thanks for checking man, and yeah it's incredibly unfortunate.
      I'm having an issue with switching weapons mid-sprint. I posted a comment asking about it earlier.
      Have you had this issue as well?
    4. DovahK1
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      What kind of issue? T-pose? or something else when switching mid sprint? if you want to get rid of that sprint stop animation here Movement Behavior Overhaul - No Sprint Stop at Skyrim Special Edition Nexus - Mods and Community, i didn't try it though.
  4. rozebeanz
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    AmazIng work with this mod! Great stuff
  5. 7isek
    7isek
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    HOW TO    GET RID OF THAT SPRINT STOP ANIMATION???????
    1. rozebeanz
      rozebeanz
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      .
  6. KingKaliber01
    KingKaliber01
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    I have Open Animation Replacer, dTry's Key Utils, ran Nemesis, and everyone is still T-posing. Then I just uninstalled this mod and everything is back to normal. I really don't know what I'm doing wrong.
    1. marooniee
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      same man, i had this issue a while ago and i got this problem again now that i've reinstalled
    2. khazhak
      khazhak
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      i think it's only compatible with the outdated DAR :C
    3. totallynotmg
      totallynotmg
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      everything compatible with DAR should be compatible with OAR
    4. Sytere
      Sytere
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      @totallynotmg Absolutely not, you would need a OAR patch
    5. myztikrice
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      Absolutely yes, there is no such thing as an OAR patch
  7. NolaNalon
    NolaNalon
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    while sitting and aiming a bow, when standing up, the character accelerates when moving
  8. HappyMexicanGuy
    HappyMexicanGuy
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    does this affect horses?
    1. totallynotmg
      totallynotmg
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      no
    2. Thijmen2017
      Thijmen2017
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      What on earth gave you the impression this would affect horses
  9. Grungebro
    Grungebro
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    have Nemesis installed plus this but this mod does not show up to check the box in nemesis
    1. KonkDroid
      KonkDroid
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      I have the same thing, also affecting Pandora
    2. kennythejetsmith6
      kennythejetsmith6
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      I installed this mod before having Nemesis, so I reinstalled this mod and it showed up on the mod list
  10. shipmate
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    Pandora users with TDM experiencing A Pose when rapidly changing between sprinting/not sprinting:

    Priority in Pandora matters (I don’t use Nemesis so can’t help you). This priority order has eliminated all A posing associated with sprint stop for me:

    Pandora Base
    Payload Interpeter
    MBO
    TDM
    The rest of your stuff.
  11. drift123
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    Is it possible to get the MBO transition behavior to work with True Directional Movement installed? I checked the FOMOD TDM patch and it seems like only the sprint stop animations are used from this mod. When I uninstalled TDM and chose the core files for this mod, it seems like only the Sprint stop animations are working, but the transition behavior defaults to vanilla game. So I'm not sure how to get this working properly. I'm on v1770 of Skyrim SE with both Mouse and keyboard and xbox controller. I have Open Animation Replacer and DTry Key Utils installed, but I used the Mega version in the sticky post for DTry Key Utils.

    My end goal is to have this transition behavior with 360 turning.
    1. Im trying to do the same thing and I can't get it to work either. I have no idea what the problem is and I don't have many mods installed yet so I can't figure out what else to do to make it work :(
  12. Folacore
    Folacore
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    I get a Warning (1017) in Nemesis saying the .txt files int the sstop folder path don't exist. Does anyone know how to resolve this?
    1. Zedekura
      Zedekura
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      its just a warning launch as normal or do as it says and locate the files and delete them or change them if you want the sprintstop
    2. hoangdai94
      hoangdai94
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      @Zedekura Tanks for your reply, it made me really confused...