I guess you could say this is a remaster of my old "Imperial Ranger Armor". Armor has the same damage resistance as dragon scale, but slightly higher value and lighter weight. Newly merged/rigged vanilla meshes, retextures - basically as far as I can go without actually learning how to use blender.
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Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
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File credits
NordWarUA made some of the meshes, but his mod says everyone has permission to re-upload them. My friend Thog from Beyond Skyrim: Illiac Bay sent me a tutorial he made on how to convert something from 0 weight to 100 weight in outfitstudio which was really helpful.
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Every time I play Skyrim, I generally wind up wanting to wear different late-game armor, but not wanting to wear anything from vanilla or anything that's already been made. You think your pre-game modding process is tough with you installing 150 (though tbh it seems like 1500 for a lot of you nowadays mods with Vortex and occasionally commenting "this doesnt work plz help" on mod pages? I make a bunch of my own stuff for every playthrough in CK, outfitstudio, and GIMP.
Jokes aside, this mod includes a Cuirass (re-meshed, re-textured), Gauntlets (re-meshed, re-textured), Boots (re-textured), a Cowl (re-textured), a shield (mesh by NordwarUA, re-textured) a sword (mesh by NordWarUA, re-textured), a mace (re-meshed, re-textured), and a dagger (new scabbard by NordWarUA, re-textured).
They can be crafted at a blacksmith forge with the "Dragon Smithing" (for armor) or "Ebony Smithing" (for weapons) perks, use mostly dragon scales and leather components, have high-tier protection (for light armor, at least), and use ebony weapon and dragonscale armor keywords for integration with other mods such as True Armor.