Skyrim Special Edition

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  1. TMPhoenix
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    Compatible homes:
    If you know any compatible homes, please post a link below.
    Note: Gentester has moved her mods to: https://www.afkmods.com

    Dragons Keep by ToppDog
    Aethernautics- A Space Travel Mod by Trainwiz - DarthVitrial
    The Northern Star Retreat - Revisited by ArchimageKhan
    Skyfall Estate (SE) by Ld50365
    Blackthorn - A Buildable Town in The Rift (SE) by Ld50365
    Frostvale Estate (SE) by LD50365
    Skystone Castle SE by Lazz
    Silian Manor (SE) by Ld50365
    Castle Valdmire (SE) by Ld50365
    Silverstead (SE) by Ld50365
    Dragonstead (SE) by LD50365
    Orc Hearthfires by ghastley
    Redspire Manor (SE) by Ld50365
    Skyfall Estate - Buildable Edition (SE) by Ld50365
    Solstice Castle SE by Lazz
    Moonstone Castle SE by Lazz
    Winterstone Castle SE by Lazz
    Breezehome by Elianora, with compatibility patch: Eli's Breezehome Optimization Packages and Patches by KhrysINXS
    Lake Haven by Cynndal
    Daedric Castle SE by Lazz
    Argonian Hearthfires by ghastley
    Shadowstar Castle SE by Lazz
    Radun Castle by ThoraSoldier
    Valkyrja Castle Whiterun by jpitner
    Bridge Farm SE by Gentester
    Aspen Manor SE by Gentester
    Darkwater Lodge SE by Gentester
    Candle Pond Ranch SE by Gentester
    White River Cottage SE by Gentester
    Elysium Estate by thejadeshadow
    Clockwork (SSE) by Antistar
    Solitude's Redoran Manor by jpitner
    Snow Elf Palace SE by Lazz
    Valkyrja Outpost Riverwood Player Home by jpitner and Stoaty6666
    Dwemer Manor SE by Lazz
    Proudspire Manor TNF Beds Plus by soupdragon
    Breezehome TNF Beds Plus by soupdragon
    Silvermoon Mansion by Mandragorasprouts
    Bathing Beauties or Beefcake - Luxury Suite SE by Migal and OldMansBeard
    Ayleid Palace SE by Lazz
    TeXarium by TonyKralj
    Deus Mons - the Castle of Miraak by Amras Anarion
    Underground Bathhouse and Paradise Valley by Andragon by skubblebubble
    Ayleid Haven SE by Lazz
    The Grand Bathhouse SE by Undivide
    Morthal Home SE by Lazz
    Birchwood Manor SE by Cynndal
    Pinecrest Estate SE by Cynndal
    Ayleid Sanctuary SE by Lazz
    Windyridge - Player home near Winterhold by Mandragorasprouts
    Riftvale Lodge by Cynndal
    Whiterun Home 3_0 by JohnnyQuest101
    Riverside Lodge by Lupus78
    Mammoth Manor by Lupus
    Vlindrel Hall TNF Beds Plus by soupdragon
    HoneysideTNF Beds Plus by soupdragon
    Ivy Shores Manor by KiokothePirate
    Hjerim TNF Beds Plus by soupdragon
    A Follower Pack SSE.7z by ElectricWarrior77
    Valkyrja Estate by jpitner
    Sky Haven Temple Restored And Expanded SSE.7z by ElectricWarrior77
    Ayleid Citadel SE by Lazz
    SeaPoint Settlement by LeianneG
    Dragonfall Castle SE by Lazz
    Winterhold Restored by Mannenyuki
    Azura's Dawn SSE by Antiscamp mnikjom
    Leaf Rest SSE by aukmat + mnikjom
    Kynesgrove_Divayth Cottage by JohnnyQuest101
    Wyvern Rock Castle by Ayedail
    Peregrine Highwatch HFX for SSE by sa547
    Whiterun Manor by matini123
    Dragon's Den by DakindofKind
    The Mystic Order by toddhisel
    Crystal Creek Mansion by chrishpz
    Dragon's Rest by Akanthawr
    DragonBridge Manor by Dramanya
    Wind District Breezehome - Reborn by Kyubitron
    Midwood Isle SE by DdsLedg
    Bjartholm - An Apocrypha Home by jdc997
    Amiguitos CLUB HOUSE SE by MoRZiLLo
    Rayek's End - Hearthfire Multiple Adoptions Support by untoldmonkey
    The Sidrat - Beneath the Infinity Tree by dafydd99
    MrsTank's Waterfall Cabin by MrsTank5407
    Dragons Blood Castle by ErvielSchmerviel97
    Domus Imperatoris SE by thaalesalves
    The Treasure of Riverwood Manor by Wahnfried1883
    Souira Family Version by Hypn0sef
    Mausnthamz - Der Aetherische Bund by mausetot
    Mystical Home by RSS90
    Heartwood Castle by SpleenofGod
    Fyr Manor Special Edition by DarthVitrial
    Mountain Shadow Manor by centred
    The Enigmatic Tower by DemonicTurkey
    The Riverwood Rest by Julsagan and Twistyone
    The Hoarder's Chest - Rebuilt by PowderedSugar
    Torchsys - Player Home and Enhanced Torches by KhrysINXS replaced by Thur Vonun
    Pinegrove Lodge - Family house by Elianora
    Crystalwind Estate and the Waterfalls of Rielle by WastelandWarlord99
    Kyneswatch by SpleenofGod
    Hearthfire Cellars Fully Upgraded SE by KhrysINXS
    Chronepsys's Nirn Falls Manor by Chronepsys
    Everglade Homestead - A Player Home Near Morthal by RainstormWander
    Thur Vonun Sanctum SE by KhrysINXS
    Kaidan's Home - Autumnwatch Refined by livtempleton LadyRaine Loni4ever
    Pinewater Lakehouse by MarkedLucario
    Magelight Keep by GoatMistress
    Mist Fall Keep Re-Mastered by HELLJUMPERS21
    Seastone Bluff by GoatMistress
    Chronepsys Home - Elysium Falls - A Snow elf Sanctuary by Chronepsys
    Mirele Bismath Reborn by Marshmalo

    Also look at the list of homes that are compatible with the Skyrim 32 bit found here.

    The mod is still in beta. Reports so far are mostly good. Mod seems to be working.
    Some people have reported that there is some missing audio. I'd appreciate it if you could report which lines seem to be missing.

    Non English users: Update to version 3.0.1 or higher to fix an issue with the translations.

    How to manually change the last name:
    1. Open SSEEdit
    2. Right click the mod list; click: select none
    3. locate the lastname esp and select it and click ok to load; wait until loading is finished.
    4. Open up the lastname esp in the tree on the left; open up the message sub tree; it should contain 6 messages; 1 for each kid.
    5. select a message.
    6. in the right view right click the full name field that says something like: "<Alias.ShortName=Child1> Dovahkiir"; the first time you do this you get a warning dialog that tells you this can be dangerous; just click ok.
    7. edit the last part of the name; so replace Dovahkiir with whatever last name you want; leave the first part in place or the kids will lose their first name.
    8. click ok when done.
    9. repeat 5-8 for all 6 messages.
    10 close the application. When closing the application you will be asked to save modified esps. Be sure that only the lastname esp is checked and then confirm.

    You may have to move the kids around for the new last name to be picked up.
  2. TMPhoenix
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    Console version:
    PS4 - not going to happen, since it doesn't support scripted mods, or translated mods, or mods with custom audio. Thank Sony for that one.
    XBox - XBox 1 version here
  3. Umgak
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    Released a compatibility patch for Prince and the Pauper here.
  4. KingKiwi1st
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    So I'm trying to move my spouse into elysium estate and the bless my home spell is registering the beds but no matter what i can't get the dialogue to move to a new house i only get the dialogue for vanilla homes, can anyone help me with this?
    1. TMPhoenix
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      Try moving the mod to the end of your load order.

      And if the spouse is using a custom voice: talk to one of the kids instead.
  5. nordnemesis
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    With these last 2 updates I seem to be getting adoption glitches in created player homes more and more. For instance, I'll get Runa staying at the orphanage but repeating she needs to get her things and say goodbye to everyone. Same for Lucia, but she or Sofie, they will move in, but repeat the need to get my things and say goodbye to everyone line, and never move from that spot. I use the BTH spell as I take ownership of any home, it shows the correct number of beds, but more and more, Im getting that glitch. If I use normal thane homes, no issue at all.. Is anyone else having this issue? Is it a LO issue? Ive never had this happen before, so I dont think its a LO issue, and I use Loot and Vortex plugin sort that uses Loot as well.
    1. TMPhoenix
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      Place the mod at the end of your load order. LOOT places it way too high up.

      That might help.
    2. Pennydropt
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      You need to put this in big bold letters in your description page! I thought it wasn't working until I put it at the bottom of my load order :-)
    3. Penguinman7707
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      how do i do this in vortex?
    4. TMPhoenix
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      I suspect drag and drop. Haven't used vortex in a long time.
    5. majatomicmaja
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      Eventually, this is what worked for me in the console: 

      stopquest BYOHRelationshipAdoptable
      resetquest BYOHRelationshipAdoptable
      setstage BYOHRelationshipAdoptable 0
    6. TMPhoenix
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      That's not a quest that necessarily plays nice with resetting it by script, so you may see issues doing that.
  6. Noxiless
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    I don't have the bless home spell and I couldn't find any fixes for it
    1. majatomicmaja
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      Did you activate the mod for a new or existing game?
  7. Matrixhats
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    I had some issues and have mostly resolved them, but Ma'isha is still missing! Can I get the ref id to find her?
  8. melissz8
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    I have made the very stupid mistake of starting a game with the mod disabled as I was trying to figure out which mod I was having issues with and after turning it back on I forgot to start a new save, so now I don’t have the bless home spell. Im very far into my gameplay and just bought the home and realized. The house itself is working fine thankfully. Is there any way around this like a ref id or should i give up and start a new save? The spell does come acquired if i start a new save so i know its not the mod and that its just my current save thats the issue
    1. melissz8
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      Update: seems like others also had this problem with no answer. took me sometime, especially having to learn how to use the command prompt. Ive tried multiple ways but this one did worked. I first tried “help bless home 0” which kept not working. So then i tried everything else I could think of or find. Then i thought to search just “help bless 0”. I got a big list of bless spells and added the spell to my game through player.addspell (ref id) after scrolling through them and finding the ref id. Hope this helps others. For my game the ref if was “1D009A17” in my game and its probably like that for you too
  9. Penguinman7707
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    I am having trouble moving my kids into a modded house, I use Cynn's Proudspire Manor as a replacer for proudspire. When i cast "bess home" it gives me the popup saying "registered 6 beds" however when i try to move my kids into the house from whiterun, i tell my kids it's time to move, and select the New house dialogue, my children say "OK I'll meet you there, I leave to go questing in a hold that is neither so that they have time to move, and quest for a couple in game days, but when i arrive at my house after questing, the children are nowhere to be seen, and i find out that they are still at breezehome in whiterun and haven't seemed to move at all. for further context, and in case of incompatibilities, I use these mods on a modified version of the collection "Gate to Sovngarde" that has been modified to be compatible with "Vokriinator Black: Complete" and a few mods for the custom skill framework namely the Pilgrim addon, the companions perk tree, an the skills of survival i also have installed Helps to have a map and a few of it's addons such as helps to have a compass, as well as the Shadow of Skyrim - Nemesis and alternate death system, and Save by Journaling and Sleeping
    1. TMPhoenix
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      Try moving the mod to the end of your load order. Though if the adoption quest is stuck, you might have to go back to an older save and tell them to move again.
    2. Penguinman7707
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      I figured out the problem, the house did have 6 beds, but only 1 child's chest. is there a way to set additional containers as children's so that it works proper via the console, like setownership?
  10. Xtoverus
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    I adopted 2 kids, but when I go for third I have no dialogue option to adopt them.  I have this pretty close to the bottom of my load order.  I've cast Bless home, on a Modded Proudspire Manor.
    Idk what else to try.
    1. StrawberryEvil89
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      I have the same problem
    2. TMPhoenix
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      PM me your load order.
    3. Sofieg99
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      Did you find a solution for this?
    4. UsernamesAreInLowSupply
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      Hi, I put the mod at the bottom of my load order and am still having the same issue as op. Has anyone found a fix?

      EDIT I fixed my issue!
      It still didn't work after I used
      stopquest BYOHRelationshipAdoptable
      resetquest BYOHRelationshipAdoptable
      setstage BYOHRelationshipAdoptable 0
      but when I went back to my home, I discovered that somehow it had unbought the child's bedroom. Used noclip and my 2 children were stuck behind a wall in an empty room! Gave me a good laugh. Rebought the room from Falk and it worked! Was able to Alesan home where he belongs <3
  11. Sarv9208
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    Does anyone know if you can adopt several in Windstad Manor, and other Manor?
    1. Plasmaphoenix001
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      i have tired so many mods and ill be honest these are the best for multi adoption HoneysideTNF Beds PlusHjerim TNF Beds PlusBreezehome TNF Beds Plus ect, just beware the update has caused old bugs to return. like children becoming unadoptable and getting stuck in dialogue loops. unfortunately hearth fire extended does not come with Beds plus. 
    2. TMPhoenix
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      You can use any home that supports adoptions to adopt the max of 6. If there are not enough beds some of the kids won't go to sleep though.
  12. vsirfvsirf
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    The mod does not work correctly if it is installed after the adoption of two children? (I don't want to adopt anymore, but the spell "Bless this home" didn't appear)
    1. TMPhoenix
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      Yes, the adoption system shuts down after you've adopted the maximum, and cannot be restarted properly.

      The spell should appear after installation regardless. Keep in mind that if you use a non-english version of the game, the spell should be translated as well.

      If it does not show up, that usually means you've not activated both the esp files.
    2. uwuzulu
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      ok well ive activated both esp files and that spell is still no where to be found
    3. TMPhoenix
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      PM me your load order.
  13. jwildbur777
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    Hey sorry this isn't that big of a problem but I was wondering if it had been reported anywhere else if somebody had a similar problem: I have 4 kids in Lakeview, and despite having enough beds in my house for all of them they don't sleep in one of the designated children's beds in the family room, and instead compete with the steward/guard for one of their beds. This results in usually either a child or steward/guard standing around all night at a used bed despite enough beds existing for everyone. Anybody know if there's a way I can fix this?
    1. TMPhoenix
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      Try moving out and back in. That should reset bed assignments. The order in which the game decides to assign beds is not something that is easily influenced.