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- So, even though I fixed the referenced perk ID and checked to make sure everything was A-OK with the condition in xEdit (which it seemed to be), when I downloaded the file from the Nexus page it was still coming up with an 'Error: could not be resolved' message with the previously incorrect perk ID. So I've just remade the patch natively in SSEEdit which should hopefully put this issue to bed.
Version 1.1
- Fixed the referenced perk ID.
Version 1.0
- Initial release.
The compatibility issue in question arises when you have the 'The Tower' Standing Stone active and you attempt to interact with a locked door whilst sneaking. You'll find that you're forced to use the 'Tower Key' ability. This patch allows you to activate either the Standing Stone ability or the lockpicking UI. The patch does this by adding a condition to the perk that Simply Knock uses which allows you to knock on doors. The added condition makes the perk take into account whether or not the player has 'The Tower' Standing Stone active, and adds the extra activation option accordingly.
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INSTALLATION
- Manual installation is not supported - If installing through either Mod Organizer 2 or Vortex, ensure that this patch's ESP comes after Simply Knock and Andromeda in the load order - The plugin has been flagged as an ESL, and does not take up a slot in the load order