Sorry to hear of rammccoid's untimely death earlier this year... I was a fan of his work for several years dating all the way back to my days of playing Skyrim LE... SOUL also works really well alongside this one:
I loaded SOUL for personal use into my game prior to it crashing & burning on me a few weeks ago. Still rebuilding my game & it's painstakingly slow since I've "graduated" to using CBBE 3BBB Lite config for maximum performance... Testing each SMP-enabled outfit in-game to ensure there are no issues whenever I begin to actually play the game since I do not add/remove mods in the middle of a playthrough for obvious reasons.
DSAMG will also work for SSE so long as one unpacks the BSA & converts the plugin to Form 44 using the SSE CK...
Lol same on my end. Got the game going again. It stopped launching and died on me a few days ago. Using the lite 3BBB as well. Too many smp physics for my rig to handle with my other mods as well otherwise.
Luckily for me, I don't plan on using any SMP outfits on anyone except for my character & maybe one or two followers... Get too many SMP outfits going in-game & fps will slow to a crawl no thanks to Bethesda's broken OUTDATED game code/engine. The same old 16 bit code (Windows 2000-based) from TES III: Morowind is used in every single Bethesda title to date. Sadly, this will include Starfield & TES VI. Beyond ridiculous.
I thought I had read that they will have to make changes and updates to the engine thanks to Starfield. They couldn't get the flight to work properly without doing so
It's my pleasure, just make sure to leave kind words on the original mods page. The authors grandson likes to read the kind comments once in a while and i'm sure he'd appreciate it.
That was very much incorrect actually. Just reuploaded the 1k version and fixed it. I packaged the 2k version in with it outside of the data folder. Thanks for bringing that to my attention
What do you mean by it's just a copy/paste? Did you not run CAO or Nif Optimizer on the files? Then what's the point in releasing it on SE page? We just download it from LE page and run either of those tools by ourselves. Ignore this if you've already optimized it for SE. And yeah, heard the news sometimes ago. RIP Ramccoid. His contribution to the modding is unforgettable.
24 comments
https://www.nexusmods.com/skyrimspecialedition/mods/12106
DSAMG will also work for SSE so long as one unpacks the BSA & converts the plugin to Form 44 using the SSE CK...
When these frail shadows we inhabit now Have quit the stage, we'll meet And raise a glass again together In Valhalla
thank you , kind regard
I have a question, though - the 1k file is larger than the 2k, and there seems to be folders in the 1k not present in the 2k. Are both files correct?
Thanks for your work Shad0wAng3l09.
This mod is now featured on my True Graphics and Immersion List
And yeah, heard the news sometimes ago. RIP Ramccoid. His contribution to the modding is unforgettable.