I'm starting a Necromancer run through now and came here to ask the very same question, so,would it please be possible at all, to raise the damage on the staff it's self, and make it so the skulls flap about the place? At the moment it looks weird that the dress is almost all flapping about in the wind but the skulls aren't and it kills the Immersion a little.
The staffs are just awesome looking..but I see the power spell is way to weak...so it makes the staff basically useless...The dread zombie spell wont work in high level npcs or monsters... would you please tell me how can I edit the staffs to make them way stronger...I mean the spell...I could use the creative kit to do so... I wish I could reanimate a draugr or skeletons...or even standard guards ,,, but it says that they are too powerful for the spell...please help me with this.
Hello, thanks for it, great mod but, i have a late game requiem character so i was hoping to enchant it myself, unfortunately it is already enchanted... Would it be possible to get an unenchanted version ? That would be awesome !
I know the issue has been mentioned before but I could not find any solution to this: follower cannot use it, just displays it on her/ his back, any way to fix this issue?
88 comments
Any chance for a HDT version with the skulls dangling?
staff it's self, and make it so the skulls flap about the place? At the moment it looks weird that the dress is almost all flapping about
in the wind but the skulls aren't and it kills the Immersion a little.
Would it be possible to get an unenchanted version ? That would be awesome !
follower cannot use it, just displays it on her/ his back, any way to fix this issue?
Else, amazing design, great mod!!