Skyrim Special Edition

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CaBaL120

Uploaded by

kryptopyr

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64 comments

  1. RatB0Y68
    RatB0Y68
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    • 306 kudos
    A lot of the ground textures are shiny. How do I add alpha channels to the normal maps in paint.net?
  2. xcodes321
    xcodes321
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    • 0 kudos
    does this work for oldrim or just for special edition?
    1. visiou
      visiou
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      • 2 kudos
      This is a port of oldrim mods. Original mods are listed in the description. You can't use that mod on oldrim due to it not supporting BSAs.
  3. Tkohr
    Tkohr
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    • 43 kudos
    The landscape has clearly the best parallax effects of all time.
  4. TrevvSparXx
    TrevvSparXx
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    These look great with Noble Skyrim! Thanks :)
  5. KatCut
    KatCut
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    • 6 kudos
    does this have parallax?
  6. LordCroquet
    LordCroquet
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    • 0 kudos
    Thank you very much for the textures. ^^
    I love the style of the aMidianBorn texture mods!
  7. Felrave
    Felrave
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    • 0 kudos
    Can this be used with Noble if it overwrites the common files between them?
    1. piotrburz
      piotrburz
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      • 8 kudos
      These are just retextures, its fine to mix them. Yes you will be fine.
  8. pigsarehairy
    pigsarehairy
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    can we get a non bsa version of the aMidianBorn stuff so i can actually select which textures i want to use
    1. GTheGenerous
      GTheGenerous
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      Textures from bsa can be quickly extracted by using BAE
  9. WINDWAIK3R
    WINDWAIK3R
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    • 6 kudos
    Thank you kryptopyr, GTheGenerous, and most of all CABAL. Skyirm is 'born again.' LOD is the only thing I would look forward too, auto conversion from DynDlod a no go. Otherwise 100% good to go :D
    1. fullarmor2
      fullarmor2
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      Perfect Terrain LOD , looks good with this. I'm currently using both.
  10. cricodul
    cricodul
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    I wonder if this works ok with Enderal SE... This has a .esp file. I found a comment from reddit that says "retextures should work without any issues, as long as they only replace meshes and textures and don't require an .esp"
    1. slygeezer
      slygeezer
      • member
      • 78 kudos
      This mod's esp file is empty, it's sole purpose is to load the mod's bsa file. So no problem.
      You can check this yourself by opening a mod in SSEEdit. Empty esp files have only a header, nothing else.