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Dlizzio and isoku

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deleted93399393

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277 comments

  1. AElderScrollsFan
    AElderScrollsFan
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    For anyone who uses Water for ENB textures with RW2, you need to download both versions of this patch, then hide the meshes from the Water for ENB patch, and the textures from the RW2 patch. At least that's what worked for me! Fixed tysm!

    Note*** Using Cathedral Weathers, Rudy enb for cathedral weathers (and required mods)
  2. Runescribe
    Runescribe
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    This mod is good but Water Effects Brightness and Reflection Fix by wSkeever is better.
  3. andymash70
    andymash70
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    Since this is a waterfall fix, can I ask why there is an "energy ring" texture into the Effects' folder?
    I mean.. what's an energy ring has to do with water/splash fixing?

    Just asking, because I have my own made fx_energy ring and I don't want to be replaced:
    https://prnt.sc/MiXIGhKPOxUB
  4. TfYouMeanNuhUh
    TfYouMeanNuhUh
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    removing the optional dynDolod file caused the models shown in the loading screen to turn red(not pure red just with a red hue) and the landscape snow color is off-color too

    will try again with the removed mod installed and update soon(hopefully)
  5. galaxy94
    galaxy94
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    if anyone has purple water in creek meshes and can't figure it out, this mod is the culprit.  Replace this mod completely with Water Effects Brightness and Reflection Fix.  
    1. UhhhMerica
      UhhhMerica
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      I did and am still having the same issue, any other culprits it could be?
    2. galaxy94
      galaxy94
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      did you actually remove the mod?  You can't overwrite it because I believe it has an incorrect texture path.  You just have to use this mod instead.  I also don't use water for enb though, I use simplicity of sea with cathedral water.  I believe natural waterfalls and rally's water foam also have specific settings and load orders to be compatible so make sure you read carefully if using.
  6. UhhhMerica
    UhhhMerica
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    I was having an issue with purple creek bed textures, I went through all my mods to see what was causing it and came to this one as it was the only mod I had with that reported issue, I removed it and still am having the same issue, no idea what's causing it now. 
  7. pledex
    pledex
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    this works but only on relatively close water. anything super far away is still bright. anyone know of a fix?
  8. Tenz81
    Tenz81
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    is this fixing also these little mxcreek of whiterun? I don't see the mxcreek (mxcreekflatlong01_lod.nif) files in the archive
    https://ibb.co/s52qkPG
    1. wbell03
      wbell03
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      Has anyone got an answer on this yet? These meshes are added by Water for ENB, but it looks like they are still left unfixed.
  9. cincydba
    cincydba
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    So far, this works fine with Natural Waterfalls and Wavy Waters - Water Parallax for ENB. 
  10. Reym26
    Reym26
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    It doesn't fix it. 
  11. Mahler322
    Mahler322
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    I dont understand. Ive had this working in the past idk what i did to screw it up but ive tried every methodon here and i cant get it to work. all waterfalls still bright white with realistic water 2. and distant waterfall lods are flashing between the natural realitsic water and bright white....