Skyrim Special Edition
Help us shape the future of the Vortex mod manager by taking our survey

File information

Last updated

Original upload

Created by

HHaley

Uploaded by

Dlizzio

Virus scan

Safe to use

Tags for this mod

520 comments

  1. xoApexWolfox
    xoApexWolfox
    • supporter
    • 5 posts
    • 0 kudos
    Sorry if this question has been asked before but should Shadows.esp be loaded before or after ELE? I know it says to use loot in the description but my load order is a bit "specific" so any help would be appreciated.

    Thanks in advance! :)
  2. mikemc2
    mikemc2
    • member
    • 245 posts
    • 2 kudos
    Just discovered something really interesting about this mod (at least this is happening to me).
    When returning from your initial Dragon fight and you get the initial call from the GreyBeards, with this mod running I get an immediate CTD on the screen shake part of that call.

    Now for troubleshooting I started a new game and uninstalled EVERYTHING that was not just mesh / texture updates leaving this one on (to my mind, just a graphics update so no harm).

    I got to the GreyBeard point again and CTD. So I examined the handful of mods I had on (all graphics and no scripts, with the exception of Legacy of the DragonBorne). I carefully uninstalled each mod one at a time and reloaded the save game just before the CTD. I was only able to get past this part when I uninstalled Shadows and the ELFX Patch for Shadows.

    Weird part is this does not make sense because this is JUST a graphics update and should not have any kind of scripting?

    I love this mod - enjoy the added depth to the lighting. If someone could take a look into this, that would be awesome. Or maybe share if they have seen the same issue and share their way of fixing (shy of removal of the mod).

    Thanks
    1. Dlizzio
      Dlizzio
      • premium
      • 176 posts
      • 59 kudos
      My next update may fix that issue but I am not sure which mod is causing that.
    2. kojak747
      kojak747
      • premium
      • 1,739 posts
      • 370 kudos
      Nothing to do with this mod - that CTD on camera shake is just a vanilla bug, loads of folk get it, nobody knows what causes it, sometimes it happens concurrently until you uninstall mods, sometimes it doesn't happen at all, sometime sthe only way round it is to COC straight into Dragonsreach.

      Just Skyrim things.
  3. CageyPower8619
    CageyPower8619
    • premium
    • 51 posts
    • 0 kudos
    Is it possible to make this compatible with vivid weathers since the mod also changes indoor lighting also?
    1. LordHades1997
      LordHades1997
      • member
      • 22 posts
      • 1 kudos
      I use vivid weathers too and this works fine alongside it. Just let this mod overwrite.
  4. FatalityGrogen
    FatalityGrogen
    • member
    • 156 posts
    • 2 kudos
    I don't understand why this mod adds many things that have seemingly nothing to do with windows. Candlehearth Hall in Windhelm for example, there are tables added on the west wall. Mod also touches shadows cast by fires changing them to omnidirectional causing unsightly shadow striping. See Warmaidens in Whiterun to see an example. Great mod otherwise.
  5. wolf1053
    wolf1053
    • member
    • 11 posts
    • 0 kudos
    so will this also effect the new modded interior places just curios
  6. sm0rtb
    sm0rtb
    • member
    • 85 posts
    • 9 kudos
    Hello,

    Can you advise should I let your meshes to be overwritten by
    Skysim Particle Patch for ENB
    ELFX
    1. Dlizzio
      Dlizzio
      • premium
      • 176 posts
      • 59 kudos
      let this mod overwrite Skyrim Particle Patch for ENB

      and elfx is not compatible but if you are using it let elfx overwrite this mod.
  7. Kulharin
    Kulharin
    • member
    • 8,215 posts
    • 86 kudos
    I suppose Distinct Interiors would not be compatible?
    1. Dlizzio
      Dlizzio
      • premium
      • 176 posts
      • 59 kudos
      That one might be but you would have to try it out yourself.
    2. 103Sakamoto
      103Sakamoto
      • supporter
      • 255 posts
      • 8 kudos
      There were clutter and fruniture conflicts in Candlehearth Hall, but seems like fixed in 4.5.
  8. BlueGunk
    BlueGunk
    • premium
    • 6,171 posts
    • 67 kudos
    Such a brilliant mod! Thank you for the updates, support, and your continued work on it!
    1. ctuck61
      ctuck61
      • premium
      • 606 posts
      • 6 kudos
      Agreed
  9. Pfuscher
    Pfuscher
    • supporter
    • 4,893 posts
    • 1,661 kudos
    I love the fact, that this mod gets updates and updates. Great work
    1. ctuck61
      ctuck61
      • premium
      • 606 posts
      • 6 kudos
      Agreed
    2. QuagaarWarrior
      QuagaarWarrior
      • supporter
      • 640 posts
      • 1 kudos
      Agreed! Great work Dlizzio!
    3. Dragens
      Dragens
      • supporter
      • 1,689 posts
      • 68 kudos
      yes ! I hope some day he/she gets to the currently "maybe" stage of adding new lightsources or fixing vanilla ones like Relighting Skyrim.
  10. oyvveg
    oyvveg
    • member
    • 109 posts
    • 2 kudos
    What changes from this mod should i keep if i make a patch for for example the great ciity series or other interiors that are changed by mods.

    How do i add the changes from this mod to added interiors from mods, lighting template and such like the crf patch for ele does?