Skyrim Special Edition

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dualsun

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dualsun

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981 comments

  1. dualsun
    dualsun
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    for most people asked questions:
    1.
    Q: In the XP32 installer there are still patches for older verion of this mod (Guardian or Weapon Master), if I'm using PCA - Weapon Master, should I choose the corresponding patch or none?

    A: xpmse installer contain my pca preset animations option, but it should from previous (old) version, my recommended is skip it, ofcouse you always have your own choice. you may think the previous version is better!? Idk.

    2.
    Q:I am recommended to disabling all style fitting animations within XPMSE MCM, Does that mean no more random styles among NPC if using PCA?

    A: If you a advanced user, you can manually drop my pca file in to xpmse animation folder if you know how to arrange them. And you can even defined my animations to your own dar folder/dar condition/making your own random animations setup, you can re-defined what animations only for player use, what animations only for npc use, what for male, what for female etc....

    for more detail, please check dar nexus page description.
  2. doritos1987
    doritos1987
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    Could someone please tell me what's the mod and name for the armor at picture "Slayer 1373"?
    I searched through clothes mods list but couldn't find it.
  3. DustDemon
    DustDemon
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    the 2hm4 from pictures is not in the install options?
  4. hoangdai94
    hoangdai94
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    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
  5. Arizonapoggers34
    Arizonapoggers34
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    i downloaded this mod and its requirements fnis, nemesis you name it, the mcm isnt showing up please help
  6. ZeroHunter13PC
    ZeroHunter13PC
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    Hello, it's compatible with Open Animation Replacer??
    1. silamon
      silamon
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      As far as I can tell, OAR is fully backwards compatible with dar. At least I have not had a mod that didnt work with it yet.
    2. Graciatus
      Graciatus
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      Doesn't work for me (using OAR for Immersive equipment) my character just T-Pose when drawing bow.
    3. xLenax
      xLenax
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      That's because you clearly don't have the faintest idea of what you're doing or installing. There's no OAR for IED. There's  Weapon Styles that uses OAR to provide equip/unequip animations for IED. That's one thing and has nothing to do with it.

      This mod requires XPMSSE to work. That's probably your issue with t-pose. That or you installed some other animation requiring nemesis/fnis and forgot to run it. Or you installed XPMSSE and didn't run nemesis/fnis.
    4. etnavek
      etnavek
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      nah g i did that and its still making me tpose any ideas
  7. petergryphon93
    petergryphon93
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    What is the sprint forward animation file located in the folder? Whenever I'm sprinting forward unarmed, my character runs forward like she's holding a sword and the 1 arm behind back animation while unarmed looks weird.

    Edit: Found it in your other mod, "Pretty Combat Animations (PCA)- Weapons Master ((SE Regular)
  8. sidfu
    sidfu
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    2 things i recommend
    1. go ahead and move to using OAR as you can have more control and put the whole mod into OAR without needing to replace base game
    2. don't put priority so high. for normal combat animations yu want them probably in first 10k area not  16,030,198
  9. KingstonPrince7
    KingstonPrince7
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    You know... you should add animations that fits the new BDO idle, they look fine with the old Leviathan 2h animations, but a version by you would be cool.

    Amazing animations!
  10. daedalusxxi
    daedalusxxi
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    Looks like animations for using bow or alternative bow running, basically every animation bow realated break Archery Gameplay Overhaul and pops up the problem with arrow on tip of hand. Any fix for this? Using FNIS and the patch for this mod in it.
  11. PoriyaRad780
    PoriyaRad780
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    Can i use nemesis instead of fnis?
    1. ArchGuardianAngel
      ArchGuardianAngel
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      I use Nemesis :) they do the same thing :) 
      its just Nemesis is alot better then the other one