Skyrim Special Edition
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Mangekyoumadara1987

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MANgamez

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1139 comments

  1. mangekyoumadara1987
    mangekyoumadara1987
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    oie-o-Zoy-Hqw-N815g.png

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    Yes. Any Mod EXCEPT ASIS SPELL,PERKS,and if you use my Potions also ASIS POTIONS is compatible.

    You can still use all other ASIS features. 

     

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    Any questions regarding the Stuff mentioned in the FAQ answer themselves and will not be answered by me.

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    I will be able to fix that bug IF you tell me precisely what is going on and where its going on. This mod currently has more than 20 plugins, so if you wanna get said bug fixed, you need to tell me in which Plugin I have to search.

    I know thats annoying yeah, but its nothing compared to what I would have to do if you are not precise.

     

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    Be gentle and kind in the comment section. If you consider this Mod or any of the integrated ones as good work, be sure to show your Gratitude on any way you like.

    The Modding process is mostly very boring and repetetive work, yet there are dozens of Authors providing us with awesome Content for free.

    Be sure to respect that

  2. mangekyoumadara1987
    mangekyoumadara1987
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    LE VERSION NOW AVAILABLE:


    EEOS LE VERSION

  3. MANgamez
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    Check out This Mod.

    It is THE perfect addition to EEOS and way to underrated. Lets change that!
  4. fibrewire47
    fibrewire47
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    this mod was awesome but sadly no Vokrii support.
    1. MANgamez
      MANgamez
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      Vokri kinda works out of the box and doesnt really need any further support bruhh
  5. alastorstorm00
    alastorstorm00
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    Hi There,

    Before I say anything else: I am a dummy. How this stuff works is WAAAAAY above my head. I just usually follow youtube modding guides but for the most part I have been lucking out.

    This mod has been working. I see all the enemy NPC's using spells they didn't use before. However, for some reason Drauger have stopped using shouts on me or my followers. They (rarely) use them on other NPC's (e.g. bandits fighting against drauger), but I have absolutely no idea why they stopped using them against me. I believe this is on my end for sure, for I is a dummy.

    If anyone is patient and feeling particularly helpful and wants to explain where to begin to fix this great. Otherwise I guess I will have to live without draugers spamming me with unrelenting force lol. 
  6. Anskor
    Anskor
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    Edit:Nevermind, fixed my issue
  7. fibrewire47
    fibrewire47
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    will you please add support for

    Vokrii
    Mannaz
  8. mythochondria
    mythochondria
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    Can we get a patch for sacrilege and vokrii? love your work btw
    1. sweatyelephantballs
      sweatyelephantballs
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      +1
    2. fileclipper
      fileclipper
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      SPID mods I know of for these are Vokrii perks for NPCS: https://www.nexusmods.com/skyrimspecialedition/mods/47055?tab=description

      and SPID INI Reworked for some Sacrilege support: https://www.nexusmods.com/skyrimspecialedition/mods/51094
  9. urshak91
    urshak91
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    Works with Vokrii ?  =)

    https://www.nexusmods.com/skyrimspecialedition/mods/26176?tab=description
  10. Pandoriux
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    Can anyone improve all the .ini so that enemies with low magic lvl wont get distributed? This will make the game more immersive. I know there is some mod that make you unable to cast spell without reaching certain magic lvl but npc AI aint smart, they gonna keep spamming that failed spells.

    I guess i can do it but i'm too lazy, where are you immersive-enjoyer lads, come help me
    1. assasinxtg
      assasinxtg
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      I believe you... You can do it!
    2. Blackspine18859
      Blackspine18859
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      You might try Fizzle. If you use it, enter the following command into the console <set fizzle_unequipfailedspell to 1>. That might do the trick for you. 
  11. Twilson1992
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    I'm sorry if these have been answered elsewhere, if someone takes the time to reply it would be very appreciated.

    Will followers use Invisibility? And will they use spells that I give them or only ones given by the mod?

    Thank you
    1. nodude2016
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      Does this mod affect followers? To do this, you need to create a separate rule indicating your followers.

      Example for all NPC:
      ;Potion of Prolonged Invisibility ( Invisibility04 ) 
      Item = 0x3EB41~Skyrim.esm|NONE|0xE3A56,0x5091C,0xBC09E,0xE3A59,0x0402929A,0x1BDB3,0xAA0A4,0x29DA9|50|NONE|1|10

      Example for your followers:
      Item = 0x3EB41~Skyrim.esm|NONE|0x5C84D|50|NONE|1|10

      0x3EB41 - Potion Long Invisibility ( id 0003EB41 )
      0x5C84D - PotentialFollowerFaction [FACT:0005C84D]
    2. MANgamez
      MANgamez
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      @nodude2016

      thanks for all your answers to my posts :D
      here you are wrong though, eeos affects followers and enemies alike, no need for seperate ini files
    3. nodude2016
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      here you are wrong though, eeos affects followers and enemies alike, no need for seperate ini files
      yes, maybe I was wrong in assuming that he only needed it to work with followers.
      But if my answers caused you to appear and you want to continue working on this mod - isn't that magic?! ))
  12. wurzajk6c6
    wurzajk6c6
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    Is there any mod similar to this one but more recent? Since this one hasn't been updated for a while.
    1. nodude2016
      nodude2016
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      wurzajk6c6 Didn't update - because there's no point in it - everything works!
      Pay attention to this mod too Magic Is Not For Everyone. It prohibits magic to those who should not have magic (farmers, innkeepers) or you can prohibit magic to bandits ( 1h,  2h, rangers) and draugr (separate add-ons are installed)
    2. MANgamez
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      yeah, updates are not really necessary, the mod is built so it doesnt really get affected by updates
    3. hoangdai94
      hoangdai94
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      @
      MANgamez Do you plan to support newer magic mods though ? :)
    4. wurzajk6c6
      wurzajk6c6
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      Oh, ok then!
    5. MANgamez
      MANgamez
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      Maybe at some point, but currently the game isnt installed and neither are any tools or programs.
      I guess I dont have to tell you how time consuming skyrim modding can be, and there are just soo many other games to play and things to do in life. So i guess even if i will integrate new mods at some point,that point isnt anywhere in the near future
    6. hoangdai94
      hoangdai94
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      @
      MANgamez Fair enough, thanks a bunch for this new update anyway !
  13. jz3515
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    how do i make my own rules to add for a magic mod or another ability?? alot of cool magic mods out there, and i would love to add them through the eeos mod...

    im using stormcrown and i would like to have it over thunderchild, but in the fomod only thunderchild is the option for shouts...
    1. nodude2016
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      You can create such a file yourself using Notepad:
      mod nameSpellsForNPCs_DISTR.ini

      Spell = 0xAAAAA - mod name.esp | NONE | 0xJJJJJ0 , 0xJJJJJ1 ,  0xJJJJJ2 , 0xJJJJJ3 | 40 | NONE | NONE | 25

      0xAAAAA - id Spell in mod name.esp
      0xJJJJJ0 - id NPC Faction, recipient of this Spell