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This page was last updated on 13 March 2025, 6:37AM
- Changelogs
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Version 3.1.1
- Implemented Embers XD style firepit for Jarl's Longhouse in Falkreath.
- Fixed No Magick Particle Lights option not working with the default flame style.
- Fixed No Magick Particle Lights option not being applied to some dragon shouts/spells.
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Version 3.1.0
- Improved flames that appear on actors so that they are smoother now.
- Improved smoke from fires for smoother animation and less popping.
- Added an option to not use the Master for users who do not use DynDOLOD.
- Added a customization option to reduce actor flames for improved 1st person visibility.
- Updated the Houses Shops and Inns SE patch to be load order agnostic.
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Version 3.0.9
- Embers XD now comes with a Master (esm) and a plugin (esp) to get around large reference warnings (does not apply for Lux Orbis and Enderal options).
- The installer now features a customization option to install glow maps for ENBSeries 0.503 and newer.
- Fixed various Mathy's Medieval Torch patches so that they also install appropritate wall-mounted torches in all installation combinations.
- Fixed giant campfires when using yellow flame style with or without orange embers customization option.
- Added a patch for Holds The City Overhaul.
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Version 3.0.8
- incinerate spell no longer leaves lingering light spots behind.
- Added "Proper Wield" option for Medieval Torch (Torches Add-On).
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Version 3.0.7
- Optimized fire spell hand effects.
- Added a patch for Sneak Tools.
- Added a patch for High Fantasy Pack - Mihail Monsters and Animals (SE-AE version).
- Updated the patch for JK's Skyrim - LOS2 - Capital Windhelm - ELFX Exteriors.
- Updated the patch for JK's Skyrim - LOS2 - ELFX Exteriors.
- Updated the patch for Lanterns of Skyrim II.
- Updated the patch for Another Riverwood provided by MonkutPaik.
- Updated the patch for TNF Skyrim House Remodel.
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Version 3.0.6
- Reduced Heartfire oven's particle light leaking.
- Added Cultured Orc Furniture - ElSopa's HD Medieval Anvi SE installation option.
- Fixed installer bug affecting "Minimize Light Leaks" option.
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Version 3.0.5
- Fixed a crash when using Simplicity of Snow and Seasons of Skyrim related giantcampfire01off.nif.
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Version 3.0.4
- Fxied alpha blending of fireplace ashes using textures/clutter/woodfires/ash01.dds.
- Added Survival Mode and Survival Mode Improved patches to the installer.
- Updated patches for Eli's Breezehome and Capital Windhelm.
- Added a patch for Lanters of Skyrim II with ELFX Exteriors.
- Added a patch for Legacy of the Dragonborn.
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Version 3.0.3
- Improved fire placement in Proudsprire Manor.
- Added a customization option to place Solitude fires into braziers.
- Fixed Rest By Campfire patch partially not working when "No Parallax" option was chosen.
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Version 3.0.2
- Restored "Vanilla Flames" flame style.
- Fixed inconsistencies with "Vanilla Flames" flame style.
- Improved fireplace particle lights to reduce the chance of light leaking plus they probably also look a bit nicer now.
- Optimized fire pit particle lights (all options, i.e. even when not using the "Optimized" option).
- Fixed default flame style torch flame not looking as intended when using Smoking Torches (odd fire articles "circling" the torch).
- Fire spells hand effect is now slightly smoother (less jitter-y).
- Added a patch for Schlitzohr's Riverwood.
- Fixed a dirty edit in the ELFX patch.
- Improved Enderal plugin to make it fully compatible with Enderal.
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Version 3.0.1
- Removed all sound effect edits due to them causing unexpected bugs.
- Retired "Quieter Braziers" option due to it not doing what it's supposed to.
- Campfires are now larger and have more logs.
- Fixed inconsistencies with Inferno campfires.
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Version 3.0.0
- Added new "Embers HD Flames" style.
- Retired "Vanilla Flames" style as woefully deprecated.
- Static lights are now used for select braziers with the "Optimized" option, improving performance in the worst case scenarios.
- Reduced the amount of torch particle lights for the "Optimized" installation option (Torches Add-On).
- TorchSconce01 now always uses the high-poly torch model (Torches Add-On).
- Added an installer option for Enderal.
- Added a patch for Goblins and Riekrs - Mihail Monsters and Animals.
- Minor consistency fixes here and there.
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Version 2.9.8
- More optimized particle lights for the "Optimized" installation option.
- Added a customization option for quieter brazier fire effect audio.
- Added a dedicated patch for Capital Windhelm Expansion.
- Added patches for Goblins and Bolgans from the Mihail Monsters series to the installer.
- Updated all Lanterns of Skyrim II patches to fix fire clipping through the large braziers.
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Version 2.9.7
- Fixed another type of a toggleable brazier to stop it casting light before toggled on.
- Fixed the texture format of a number of normal maps (thanks to Fuzzlesz again).
- Added patches for Mihail's Minotaurs and High Minotaurs to the installer.
- Updated patches for Tamriel Master Lights and Lanterns of Skyrim II.
- Updated the patch for ENB Light Magic Hand Effects.
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Version 2.9.6
- Added a customization option to reduce the ember glow even more.
- Fixed default flame using an incorrect texture, possibly causing semi-transparent squares.to appear around flames.
- Flames no longer clip through the bottom of Qwafee's braziers.
- Improved campsite blending at Fort Dawnguard.
- Fixed one type of a toggleable brazier (seen for example in Castle Volkihar).
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Version 2.9.5
- Improved particle light positioning to reduce light leaking downwards.
- Improved consistency of particle light intensities.
- Added more logs to fireplacewood01burning.
- Various minor fixes.
- Added a patch for Houses Shops and Inns SE All-In-One
- Added a patch for EEK's Immersive Whiterun.
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Version 2.9.4
- Added Embers XD embers and flames to oil traps missed previously.
- A red square should hopefully no longer appear on actor flames.
- Fixed a bug with Incinerate spell affecting Burnt Orange and Golden Yellow flame colors.
- Added a further customization option to remove the fake yellow glow completely.
- Added patches for Windhelm Braziers BOS and Windhelm Braziers BOS + LOS2.
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Version 2.9.3
- Improved Incinerate spell (Magic Add-On).
- Reduced light leaks at Candlehearth Hall.
- Fixed flickering fire outside High Hrothgar.
- Replaced removabletorch01.nif with a higher poly one from STAC (Torches Add-On).
- Added heat distortion to the standard forge used in many places (Forges-Add).
- Heat distortion is now symmetric (not that you will probably notice...).
- Added a patch for Realistic Lighting Overhaul Exteriors.
- Added a combo patch for Cultured Orc Furniture + ElSopa's HD Medieval Anvil SE.
- Added a patch for Beyond Skyrim - Bruma.
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Version 2.9.2
- Added a new customization option "Minimize Light Leaks" that attemps to eliminate light leaks at the expense of less impressive particle lights.
If you come across a bad case of light leaking in a specific location please don't hesitate to let me know. - Improved fireplaces at Fort Neugrad Prison and Fort Sungard Annex to reduce light leaks.
- Reduced fxfirewithemberslogs01.nif ash size to prevent clipping through braziers.
- Added a new customization option "Minimize Light Leaks" that attemps to eliminate light leaks at the expense of less impressive particle lights.
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Version 2.9.1
- Fixed floating campfire outside Whiter River Watch.
- Campfire brightness is now consistent when using Inferno with SMB92 tweaks.
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Version 2.9.0
- Wall of Flames flames no longer flicker.
- Ground around non-burning giant campfires no longer flicker.
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Version 2.8.9
- Added built-in support for HDT-SMP Force Fields by jg1.
- Fixed giant campfire light glow shaders, removed redundancy.
- Improved placement of embers in Nightcaller Temple.
- Fixed incorrect color space of a number of textures affecting 1K and 2K options.
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Version 2.8.8
- Reduced the intensity of fireball explosion glow and made it a lightsprite like other similar effects.
- Fixed the black glow of fireball explosion affecting certain installation options.
- Added a patch for Breezehome TNF - Trapdoors of Whiterun SE.
- Fixed bright glowing edge as seen in most standard forges.
- Fixed floating fireplace fire at Heljarchen Hall.
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Version 2.8.7
- Optimized campsite rocks (23k tris > 8k tris).
- In main version campsite rocks are now 4K (giant fires uses the same textures so larger res feels justified).
- Fixed oversized mx_emberscold_g.dds included in 2K (Lite) and 1K versions.
- Fire FX shaders should now have more consistent colors when using the default flame type.
- Lite version is now simply called "2K" to make it easier to see how it compares to 1K version.
- Fixed accidental absolute path in the installer script.
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Version 2.8.6
- HOTFIX: Fixed fire spell hand fx for default flame option.
- Red quads no longer show up in the fire spells hand effect.
- Added non-sticky torch light option for the new default flame.
- Added Inferno and vanilla flames support for Mathy's Skyrim 3D Cooking patch.
- Added a patch for Hearthfire Crispy Dumplings by Kadraeus, with fire support from Iqbalev.
- Removed duplicate smoke effect affecting Giant Campfires Cast Shadows patch for default and orange flame.
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Version 2.8.5
- Fixed lighting inconsistency between certain campsites and surrounding terrain.
- Forwarded a few missing USSEP record changes to Embers XD plugin.
- Fixed patch for Mathy's Skyrim 3D Cooking not working for the new default flame.
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Version 2.8.4
- Fixed normal map texture missing when choosing certain installation options.
- Fixed clipping ash and embers in the Dragonsreach firepit.
- Fixed Magick Add-On fire shader texture reference to point to a custom Embers XD texture.
- Improved Magick Add-On fire shader color consistency for Orange and Default flame options.
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Version 2.8.3
- Campsite embers no longer flash on/off when rotating camera when using orange flame style.
- Fixed campsite parallax bug of the Inferno flames option.
- Added a patch for Rest By Campfire and Rest By Campfire - Base Object Swapper (patch will work for both).
- Updated Lux Via patch with some fixes.
- Added a patch for EEK's Bannered Mare.
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Version 2.8.2
- Updated orange flame option with the improvements of the new default flame.
- Campfire flames are now slightly bigger.
- Fixed overly dark ashes.
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Version 2.8.1
- Added parallax support for the campsite and giant bonfire terrain (and a customization option to disable parallax).
- Added Embers HD style glowing embers beneath fires (default flame only).
- Torch flame now stays pointing up during animations (default flame only).
- Added more fitting smoke effect to giant fires (default flame only).
- Updated ELFX Exteriors patch to fix a number of floating braziers fires in Markarth.
- Improved the look of campsite ashes and blending.
- Changed the "Guardian Stones" campsite terrain to match the rocky beach around.
- Updated Lux Via patch with some minor fixes.
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Version 2.8.0
- ELFX Exteriors patch is now automatically selected when applicable.
- It's no longer possible to use the "Alternative Torch Flame" option with the default flame color (looks bad).
- Added vanilla campsite rocks customization option to the installer.
- Added vanilla campsite rocks support for the new default flame color.
- Added support for shadowcasting giant fires patch for the new default flame color.
- Added support for "No Torch Light" customization option for the new default flame color.
- Improved Flames impact effect to make it look more like one big explosion.
- Improved torch smoke (thicker, less like steam) and added an option for brown, almost black smoke (new flame only).
Note that torch smoke is now controlled by lighting (direct, ambient and point) intensity parameters under [PARTICLE]. - Removed fxglowfillrndlitmid and fxglowfillroundmid tweaks since they are causing issues with other mods.
- Fixed a number of misplaced fires for example in Volkihar castle.
- Sneak Tools Legacy Patch is now included in the generic Legacy Compatibility Patch.
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Version 2.7.9
- Added a new default fire color option with improved shading and animation.
- Added a few additional fixes to the Lux Via patch.
- Fixed double glow in the Inferno option so glow brightness should be back to normal again.
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Version 2.7.8
- Improved flames animation.
- Improved Fireball spell effect.
- Added a new firescroll effect to Flames spell.
- Replaced Silver-Blood Inn campfire with ordinary fireplace fire.
- Removed red glow from the flames and removed the "No Red Glow" patch as deprecated.
- Improved some fireplace fires and adjusted some fire sizes based on where they're used by Lux etc.
- The default inn firepit fire is now more atmospheric, smaller and more spread out, instead of a burning inferno.
- Non-sticky torch flame is more transparent.
- The "Disabled Helgen Glow" option now goes by a more appropriate name "No Burnt Wood Glow".
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Version 2.7.7
- Added a customization option to disable particle lights for Magick Add-On.
- Updated Goldenhills Plantation patch to add a fire to the upstairs fireplace.
- Improved Jorrvaskr firepit to reduce repetition of fires.
- Restored animated particle light to campsites.
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Version 2.7.6
- Fixed Alternative Torch Flame option.
- Bug fixes, mostly to Inferno and vanilla flame options.
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Version 2.7.5
- Restored animated glow of brazier flames.
- Braziers and most firepits now cast more realistic, reddish light.
- Fixed too short particle light rendering distance of some braziers.
- Fixed a bug with a certain type of a particle light.
- Flaming familiar flames now match the Embers XD style.
- Fixed orphan glow in Windhelm when using JK's Skyrim.
- Eliminated most of the Bannered Mare kitchen firepitlight leaking.
- Added a patch for JK's Skyrim & Capital Windhelm.
- Fixed floating brazier fire in Windhelm when using Capital Windhelm patches.
- When choosing Inferno or vanilla option, installer now only installs required assets.
- Minor texture optimization to reduce VRAM usage.
- Minor tweaks to Flames spell.
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Version 2.7.4
- New torch flame with smoother animation. Previous one available as "Alternative Torch Flame" customization option.
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Version 2.7.3
- Improved Flames spell.
- Improved Flame Cloak hit effect.
- Improved Fire Storm area effect.
- Quiet Jorrvaskr embers.
- Added a patch for JKs Skyrim & Capital Windhelm & ELFX Exteriors combo.
- Fixed Lite installer bugs.
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Version 2.7.2
- Added ENB complex particle light effect to Flame Atronach.
- Improved Flame Atronach shaders, flame trail placement.
- Added Embers XD style improved giant smoke stack.
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Version 2.7.1
- Cleaned torch flame texture.
- Fixed Flame Atronach trail color.
- Improved Flame Atronach trail animation.
- Fixed a compatibility issue with Thunderbolt HD Lightning when choosing the optimized option.
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Version 2.7.0
- Added Inferno tweaks and fixes kindly provided by SMB92, available as a customization option.
- Fixed default carried torch flame disappearing at distance.
- Added a minor patch for Lux Via.
- The pulsating glow from braziers is now slightly slower.
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Version 2.6.9
- Improved meteor storm effect (now larger with smoke).
- Updated patch for Eli's Breezehome.
- Improved magic hit smoke animation.
- Flying sparks from magic hits now match the chosen flame color.
- Added a patch for TNF Skyrim House Remodel.
- Improved Flames spell effect and added particle lights.
- Flames on characters now match the chosen flame color.
- Improved magic fire hit effect so it looks more consistent.
- Added more optimized effects for the optimized option.
- Magic effect consistency improvements, mostly for yellow flames.
- Fixed patch for Breezehome TNF Beds Plus.
- Added a patch for Arthmoor's Shor's Stone.
- Updated patch for Breezehome TNF Expanded for SSE Redux.
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Version 2.6.8
- Fixed inconsistencies with the yellow flames option.
- Also the embers are now yellow when using the yellow flames option.
- Smoke from magic fire is not as orange when using the yellow flames option.
- Added a customization option for orange embers with yellow flames.
- Fixed a crash when entering Sjel Blad Castle.
- Minor animation fine-tuning.
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Version 2.6.7
- Fixed glitchy particle lighting of fireplaces when using the "Less Sparks" option.
- Improved Fire Storm spell to visually match Embers XD and added particle lights.
- Improved Flame Atronach so that it visually matches the Embers XD style.
- Improved Firebolt projectile.
- Minor animation tweaks.
- Candles are now slightly dimmer to better match the intensity of other particle lights.
- Fixed rectangles being emitted from fire when using Inferno.
- Added compatibility with Thunderbolt - HD Lightning.
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- Author's activity
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March 2025
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13 Mar 2025, 6:37AM | Action by: mindflux
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February 2025
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15 Feb 2025, 7:29PM | Action by: mindflux
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'Embers XD - Patch - Lanterns of Skyrim II [version 3.1.1]'
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'File \'Embers XD - Patch - Lanterns of Skyrim II\' category changed to Old versions.'
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15 Feb 2025, 7:22PM | Action by: mindflux
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'File \'Embers XD - Patch - Lanterns of Skyrim II\' category changed to Old versions.'
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15 Feb 2025, 7:22PM | Action by: mindflux
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07 Feb 2025, 9:10PM | Action by: mindflux
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'File \'Embers XD\' category changed to Old versions.'
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'Embers XD [version 3.1.0]'
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01 Feb 2025, 9:45AM | Action by: mindflux
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