Sadly No Heavy Muscular Walk and Idles was deleted, not hidden but deleted if you truly want it you have to convert the original mod using Cathedral Assets
It won't break anything by nature, you just need to make sure that your animation setup itself isn't broken. I would recommend using a guide if you don't know what you're doing. Animations (assumed having been generated) are plug and play, so long as you obtain the requirements and do your part in patching whatever needs patched. Hope this helps.
Hello, first things first. Thank you very much for making this guide, it is one of the best things I have found in nexus.
Having said that, I am very sorry if someone asked this before but to be honest I don't know how to search the comments to locate a related term or word.
So here it goes. Using the suggested combat and movement animations, is it necessary to install FNIS? Or do I just forget about it? Same with "XP32 Maximum Skeleton"?
Apart from that, just one comment, English is not my natural language but I did not think I had any problem because the guide is very well explained, but ... totally my fault, I saw many times the comment in capital letters of ** REQUIRED BY CUSTOM PATCH ** and I realize that I did not understand anything. There were some mods that said that but I just thought, well, it doesn't matter that I need a patch, I don't want to install this, or it doesn't catch my attention ...
but yes ... after almost four days installing, almost at the end came a small comment
+ AI Overhaul - Obscure's College of Winterhold Patch from this page's files
??? !!! ??? !!!
Now I understand what ** REQUIRED BY CUSTOM PATCH ** means
Anyway, thanks again and thanks in advance for any responses.
If you use the mods in this guide and nothing else, you don't need additional mods. That is to say, neither FNIS nor XP32 Maximum Skeleton are required (if they'd been required, they would have been included in the guide).
"REQUIRED BY THE CUSTOM PATCH" means that the mod is required if you want to use the custom patch that I made to fix conflicts between mods in the guide. While the guide is thought to be installed entirely, there are mods that in theory you could skip and still use the Custom Patch for conflict resolution. Some mods however are needed for it to work properly (typically because they are masters to the Custom Patch, or becuse the edits would make no sense without it) therefore I tagged them, so you know that if you skip it you can't use the CP and have to do the patching yourself from scratch.
I am not sure what the issue is with AI Overhaul - OCW patch. It is an additional patch I made and uploaded here, both for people who use the guide and people who are just looking for a patch between those two specific mods. "From this page's files" means it's a file you can download here from the file tab. Not sure if this is what you wanted to know.
I didn't have an issue with "AI Overhaul - OCW patch", it's just that reading that line was the moment when I realize that a CUSTOM PATCH existed at the file section. Yup, that late in the game.
Hi, I'm dropping by from the Denizens of Morthal page. I saw you mentioned you'd be willing to do a patch for DoM and AI Overhaul if the request was made, and I was curious if you'd gotten around to it yet. I haven't been able to find one, and I don't trust myself to do it. Any chance you'd consider if you haven't got one ready? Thanks for consideration in advance.
Might I ask whether the AIO-OCW patch is still fine to use since there's been AIO updates in the meantime? I see that there are some AI packages from AIO that the patch doesn't include but I don't know if they were left out deliberately (mostly things relating to dinner and eating in general) or only added to AIO after the patch was made.
149 comments
NB - invite updated, now it shouldn't expire.
In my opinion, it fits perfectly with the ember flames
Having said that, I am very sorry if someone asked this before but to be honest I don't know how to search the comments to locate a related term or word.
So here it goes. Using the suggested combat and movement animations, is it necessary to install FNIS? Or do I just forget about it? Same with "XP32 Maximum Skeleton"?
Apart from that, just one comment, English is not my natural language but I did not think I had any problem because the guide is very well explained, but ... totally my fault, I saw many times the comment in capital letters of ** REQUIRED BY CUSTOM PATCH ** and I realize that I did not understand anything. There were some mods that said that but I just thought, well, it doesn't matter that I need a patch, I don't want to install this, or it doesn't catch my attention ...
but yes ... after almost four days installing, almost at the end came a small comment
+ AI Overhaul - Obscure's College of Winterhold Patch from this page's files
??? !!! ??? !!!
Now I understand what ** REQUIRED BY CUSTOM PATCH ** means
Anyway, thanks again and thanks in advance for any responses.
Greetings
"REQUIRED BY THE CUSTOM PATCH" means that the mod is required if you want to use the custom patch that I made to fix conflicts between mods in the guide. While the guide is thought to be installed entirely, there are mods that in theory you could skip and still use the Custom Patch for conflict resolution. Some mods however are needed for it to work properly (typically because they are masters to the Custom Patch, or becuse the edits would make no sense without it) therefore I tagged them, so you know that if you skip it you can't use the CP and have to do the patching yourself from scratch.
I am not sure what the issue is with AI Overhaul - OCW patch. It is an additional patch I made and uploaded here, both for people who use the guide and people who are just looking for a patch between those two specific mods. "From this page's files" means it's a file you can download here from the file tab. Not sure if this is what you wanted to know.
I didn't have an issue with "AI Overhaul - OCW patch", it's just that reading that line was the moment when I realize that a CUSTOM PATCH existed at the file section. Yup, that late in the game.
I found this other that seems good