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Author notes
Do what you'd like with this, but be sure to credit Jaxonz for creating the mod and credit insaneplumber for porting it. I only uploaded it.
- Swapped to a port that actually works. This was ported properly to SE, actually works, and was done by insaneplumber.
* Note to self: Leave the porting of mods that require SKSE to people who know how scripts work.
Version 1.0SE
Initial port.
- Resaved plugin in the CK64.
- Deleted the SKSE checker script, then repacked the BSA.
- Converted into an ESL in xEdit.
Few things to note! Read first!
This port is provided as-is. The original author, Jaxonz, left the modding community several years ago.
The current version was ported by insaneplumber. I thought my port worked, but it didn't. Be sure to update.
Hopefully this'll help out with MCM loading issues. :)
Original description:
Goodbye Missing or Lazy Mod Menus! MCM Kicker automatically updates SkyUI menus from problematic mods!
Have you ever loaded a cool mod only to never see it's configuration menu show up in SkyUI? Did you update a mod and not see the new features in MCM? Jaxonz MCM Kicker fixes that.
Why It Happens It is an easy mistake (that I have made myself a few times), but some modders forget to implement proper initialization and update code for SkyUI's MCM menus.
This can often be resolved by opening the command console and typing: setstage SKI_ConfigManagerInstance 1
Oisaco1 came up with the great idea of creating a mod for that, and this is the result.
Features
Checks SKSE version and proper installation
Checks SkyUI version and proper installation
Fixes missing SkyUI MCM mod menus
Forces updates of SkyUI MCM mod menus
Politely waits for SkyUI and well behaved mods to do their thing first
Only runs at game load and then gets out of the way