About this mod
A simple mod that extends torch light range, without making torches unrealistically bright.
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Translations
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- Changelogs
Everyone agrees vanilla torch light does not have enough range - many mods already fix that.
However, in my opinion they tend to go too far and make torches too powerful, removing the sense of danger that makes dungeon delving fun. Some extend torch range so much that it causes more flickering mesh glitches (due to the 4-lights-per-mesh engine limitation). Most also either retain the cold green-ish vanilla torch light color, or change it to a bright sodium street lighting color. Yuk!
So, this mod increases torch light range, but not too much, and goes for a more realistic dim brightness and red-ish color.
I was going for the look of a real torch as shown in this video: https://youtu.be/UJfaZswThVI?t=459
Features:
- Torch light range doubled to 1000 (was 512 in vanilla).
- Max brightness next to player lowered slightly.
- Brightness drops a bit more gradually further away from the torch.
- Color of torch light tweaked to be more red-ish.
- Torch flicker effect slightly increased, without making it too annoying.
- Torches last for 15 minutes now (was 4 in vanilla). Note that simply un-equiping and re-equiping a torch resets this timer.
This mod only edits the light properties of the standard torch. It does not change anything else.
It can be installed or uninstalled safely at any time.
Some lighting/weather mods (like ELFX) include their own torch edits, so make sure to put this mod lower in your load order.