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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credit to edhelsereg as the creator of Kohnarik's Accoutrements. Permission to create patches and improve features on KA are open.
Credit to skyrimaguas as the creator of Unique Dragon Priest Masks. Assets used with permission.
Credit to Pondcypress as the creator of Apophisis and Carnage24K as the user who ported it to SE. Asset use permissions are open.
Credit to Lyreha as creator of Masks of the Dovah Sonaak. Permissions are open.
I created (from scratch/vanilla) my own versions of some mesh assets, most notably 'Improved Closedfaced Helmets' (slit version) and 'Dragon Priest Masks for Beasts'.
Donation Points system
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Changelogs
Version 17.6
Added a patch for Gemstone Dragon Priest Masks.
Added an ESP for Dragon Priest Mask Retex.
Changed some NIF Properties to attempt to troubleshoot a bug.
Changed an incorrect object effect in Improved Dragon Priest Masks.
Version 17.5
Added patch for Dragon Priests Retex
Added patch for SimonMagus's "Artificer" mod.
Added patch for 23BLUENINJA's "Artificer" mod.
Added an option for no DLC masks with Vestige.
Version 17.4
Slightly improved clipping on human/elf dragonborn acolyte masks.
Version 17.3
Redid all acolyte masks except the collectable one (haldriin?) from KA. They should clip less with hoods.
Added combined RoM - ICFH patch
Added a patch for Vestige artifact/unique overhaul.
Version 17.2
Added correct masters to MLU and MLU Miraak patches so LOOT will sort them correctly.
Version 17.1
Added combined RoM_Beast patch.
Version 17.0
Re-organized FOMOD.
Added Morrowloot Ultimate patch.
Added Konahrik The Priest patch.
Version 16.9
Fixed some incorrect descriptions.
Made a patch for those who use IDPM AND Beast Race Masks.
Version 16.8
Added Dragon Priest Mask Quest compatibility.
Version 16.7
Fixed an issue causing Hevnoraak to not appear when using the Improved Dragon Priest Masks patch.
Version 16.6
Added patch for Northborn Fur Hoods
Version 16.5
Fixed an incorrectly converted LOTD mask
Fixed an incorrect LOTD mesh path. I hate alternate textures.
Fixed an incorrect texture path on the LOTD Haldriin ground mesh.
Version 16.4
Added patch for Curse of the Dragon Priest.
Version 16.3
Fixed incorrect normal map texture for Unique Dragon Priest Masks.
Version 16.2
Fixed some incorrect descriptions in RoM patch.
Fixed a bug where Volsung mask would appear hooded under some conditions.
Version 16.1
Fixed invalid reference in RoM Patch.
Version 16.0
Added 'Dragon Priest Masks for Beasts' compatibility patch.
Added 'Miraak Follower' compatibility patch.
Version 15.9.1
Fixed several keywords not forwarded to the RoM version of the wooden mask.
Version 15.9
Fixed the Dragonborn acolyte masks not showing up on NPCs.
Fixed boned up texture path for the Konahriik's Accoutrements craftable moonstone mask. Guess what, it was an alternate texture. I hate alternate textures.
Version 15.8
Separated the mesh paths for player and NPC Miraak masks
Added the option of hoodless NPC Miraak.
Version 15.7
Added LOTD patch.
Version 15.6
Fixed incorrectly packaged installer files for Konahriik's Accoutrements.
Version 15.5
Fixed some more KA unique meshes which were invisible/alternate textures incorrectly applied.
Fixed a wrongly named mod in the installer- thanks to FGCool for pointing that out.
Version 15.4
Patch by request for KA and Apophysis run together- just select both in the installer, it should work.
Fixed some KA meshes which didn't save properly in Outfit Studio. LET ME KNOW IF ANY OTHER KA UNIQUE OR ICFH BEAST RACE MESHES ARE INVISIBLE.
Version 15.3
Fixed bugged install directory for Magnus Robe.
Version 15.2
Added beast race meshes to Improved Closedfaced Helmets, narrow and and wide eyed versions.
Version 15.1
Konahriik's Accoutrements, take 2. Fingers crossed I didn't miss anything this time.
Version 15.0
Added two Kohnariik's Accoutrements craftable masks which I missed. Thanks errorpdf for pointing that out.
Version 14.9
Dragon Priest NPC Mask Fix 2: Electric Boogaloo
Version 14.8
Fixed Dragon Priest NPCs not being able to wear masks.
Added mask for Rahgot NPC outfit which was missing in vanilla.
Version 14.7
Fixed some copying typos what cropped up in latest update.
Version 14.6
Changed magic effects on acolyte masks to match vanilla instead of IDPM.
Version 14.5
added Immersive Dragon Priest Masks support as optional ESP.
Added Immersive Armors hood support as optional ESP.
Version 14.0
Adjusted position of non-ICFH Dragonborn DLC acolyte masks to reduce hair clipping.
Version 13.5
Adjusted position of ICFH meshes to center better on default eyeballs.
Version 13.0
Added patch for Magnus Robe.
Version 12.5
Did a fix for UDPM invisible masks. All other patched mask mods checked and functional.
Version 12.0
Added wooden mask which slipped through the cracks until now.
Fixed texture bug in Dragonborn acolyte mask- f'd up inventory texture for one mask.
Fixed texture bug which caused all Dragonborn acolyte masks to display same texture.
Version 11.5
Widened eye slits on ICFH masks.
Version 11.0
Fixed ICFH slit meshes. Other minor fixes.
Version 10.0
Added RoM patch.
Version 9.0
Added Masks of the Dovah Sonaak patch. Added Improved Closefaced Helmets (no beast races) patch.
Version 8.3
Fixed a ONE CHARACTER typo which caused Vortex to bork itself.
Version 8.2
Fixed ARMA record for the armored fur hood from IA which HOPEFULLY squashed the invisible mask bug.
Version 8.1
Added Awesome artifacts patch.
Version 8.0
Added Dovah Sonaak patch.
Version 7.0
Patched in several vanilla mage hoods and the Mythic Dawn robes.
Version 6.0
Added Apophisis patch. Optimized FOMOD code.
Version 5.0
Fixed a ONE LETTER TYPO in a variable name in FOMOD which resulted in a blank install for all options. *double facepalm*
Version 4.0
Incorporated Unique Dragon Priest Masks patch.
Added hoodless Miraak Mask
Version 3.0
Incorporated Konahrik's Accoutrements patch.
Version 2.0
Added dunmer outfit from dragonborn. Packaged into FOMOD installer.
***I recently suffered a dead hard drive and my backups were also corrupt. I lost all my mods back to the most recently uploaded Nexus versions. Work on bug fixes will be delayed by an undetermined amount of time.***
Thisis an ongoing effort to bugfix HDPM and create compatibility patches for the many many dragon priest mask mods out there.
Check the 'Requirements' list for mods patched to work with HDPM. All patches available in the FOMOD installer.
Before you submit a bug report: Move all ESP files associated with this mod, in order, to to bottom of your load order. Additionally, move all relevant mods to the bottom of your install order. LIKE THIS.
FAQ
Q: I run four different artifact/unique mods at once and I want this option from one and that option from another... A: NO. Pick one unique overhaul and stick with it. They are by nature incompatible with each other. I have enough trouble with combined patches multiplying exponentially adding beast race and Miraak compatibility to all the patches.
Q: There's clipping and it bothers me. A: There's only so much I can do. ESPECIALLY with the Dragonborn acolyte masks. They are shit and they will clip with hood x or hair y no matter what. I can only minimize the problem.
Q: But the eye holes in ICFH... A: I aligned the masks with the most vanilla player character face I could. The game does not base mask position on eye position and I cannot account for a whole Nexus full of face presets.
Q: But muh hair/hood/dick... A:Hair or hoods or whatever will always clip. If you move the mask to eliminate one clip, another will manifest.
Q: The heads are invisible. A: An unpatched mod is overwriting my changes or I made a mistake. Report it as a bug. In the bug section. If you are using a bashed patch, the patcher may have overwritten my changes. They tend to do that and if you are good enough at modding to use a bashed patch, you are good enough to go into SSEedit and fix it.