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xSHADOWMANx or Sumwunn at github

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xSHADOWMANx

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349 comments

  1. xSHADOWMANx
    xSHADOWMANx
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    Locked
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    Not working?

    Try excluding DINPUT8.dll from your antivirus.
  2. ChristopherC71
    ChristopherC71
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    This can be installed with Vortex if you manually classify the Mod Type (right hand side panel) as an "engine injector". This deploys the Mod to the Skyrim root folder just as you need to do with a SKSE or an ENB install.

    I need need this mod for Achievement Enabler.
    1. mshawnee
      mshawnee
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      Thank you!
    2. vrtag
      vrtag
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      Hi after installing it with vortex what do I do?
    3. CoffeeSnep1453
      CoffeeSnep1453
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      Thank you too!
    4. TheArcaneInfinity
      TheArcaneInfinity
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      I didn't know how to do this until a few minutes ago myself, YAY lets all learn together! XD

      • In Vortex drag the ZIP to the "Drop Files" area of Vortex(at the bottom of the app window), it will Auto Install & Enable the mod, thats ok, continue below...
      • Locate the new Mod in the Vortex Mods section.
      • Double-Click on the Mod name to open the right side panel.
      • Scroll down on the right side panel until you see MOD TYPE drop-down box.
      • Change the mode type to ENGINE INJECTOR.
      • Click the arrow pointing to the right at the bottom to dismiss the panel.
      • !!IMPORTANT!! For best results, if when you downloaded it into Vortex manually, if it AUTO-ENABLED, you should disable it, and then re-enable it to see the changes take effect.
      • If you did it right, your setup in your Skyrim folder should match the description of the author. See the manual instructions to compare.
      • Profit??
      Example Image:
      https://ibb.co/C1gSs5f

      -Enjoy.
    5. Spacefrisian
      Spacefrisian
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      Probably the same with Mod Organiser 2, just hit "install mod from archive" on the toolbar (2nd icon), than drag it in place and enable it.
    6. guy21
      guy21
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      Thank you
    7. NaevysKrisvalur
      NaevysKrisvalur
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      For this to work in MO2, one would need to use Root Builder
    8. xZadder
      xZadder
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      Thanks alot.
    9. RodrigoNazareth
      RodrigoNazareth
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      Thank you very much!
    10. Krystel14
      Krystel14
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      You are a life saver omfg
    11. Camaleos
      Camaleos
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      Thank you TheArcaneInfinity
    12. Brainfued
      Brainfued
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      Vortex users: 
      Vortex settings usually default to auto installing and enabling mods once they are downloaded.

      For those who are not aware, there are three "stages" from getting a mod from nexus to your game folder.
      First stage, downloaded, mods are first put into a makeshift downloads folder in the Vortex file system. 
      Second stage, installed, the mod is moved to a staging folder within the Vortex file system. Some mods have fomods that guide you through the installation process.
      Third stage, enabled, the mod is moved to the game folder.

      You will need to adjust the mod settings after installing but before enabling. If your Vortex auto enables it, simple disable it, make the necessary change, then reenable. 

      Edit:
      The advantage of installing it this way is that you'll get notified of updates
    13. DEVASTATER42
      DEVASTATER42
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      This will probably be the most visible thread and I believe Arcane infinity's steps foolproofed the ones I am going to share so after doing all the steps mentioned there follow this for your file paths setup EXCLUSIVELY for XBOX Gamepass on PC for skyrim Special edition I had so much trouble was about to give up even had steam open to by their version of it but this guide will save you the 40$ they figure its worth. 

      1. Download the mod enabler with Vortex and this .dll//
      when you download the achievement mod enabler and this .dll loader they will be in separate places both locations and setups are wrong well mostly on the part of the achievements mod enabler, the .dll will be wherever you placed it most likely regular downloads folder.

      2. There should be a folder near the top in the main file folder of the game called SKSE this is going to come from your download of the mod enabler if you took the defaults when downloading. Take note to remember that game pass skyrim will not/cannot utilize this as its restricted essentially.

      3. Copy the Dinput8 file from the unzipped download of this .dll by itself and place it into the main file folder of the game where Skyrim SElauncher is there should be other .dlls there so you will know you are in the right place

      4. Near the top of main file folder for skyrim (again where SkyrimSELauncher is) there will be a folders called Creations/Data/Mods/Plugins/Skyrim Creations and Mods here should be empty but data will show many files especially the other mods you have downloaded and installed through Nexus/Vortex and Plugins will most likely have the achievement enabler .dll and like 3 other files inside it along with a little stamp that says managed by vortex or something along those lines.

      5. Take that entire folder that says plugins with the Achievement enabler and cut it with the right click options to completely remove the file and go into the folder from before that said "Data" at the top, then paste the entire cut out plugins folder into the data folder if there is another plugin folder already inside the Data folder delete it or overwrite its gobbledygook.

      6. Go back to the .dll file you unzipped and enter the Data>Plugins>Sumwunn folders until you get to the 1KB "configuration settings" file named DIILoader and copy this file by itself.

      (I mention it under this description instead of ".ini" because for some reason my computer does not typically call out .ini files and yours might not either)

      7. Take that copy and return to the game main file folder enter through Data> (your new plugins folder) Plugins> Sumwunn > and paste where you see the achievementModsenabler.dll files this worked for me on my next boot of the game no achievement warnings and everything was there.

      *** Notes I did open a save with mods marked with (M) to be sure mods were present and active in general before continuing to trouble shoot the achievements enabler

      If the game mentions that your creations club is active and its identifying all your mods through creations go there first and disable as they stay that way and I believe creations is close enough internally that with that active it will always recognize it as modded the only active mods should be straight through vortex.

      Outside of that it should be free and clear, remember Git Gud and if, you dont chew BIG RED then F*** You


  3. HadToRegister
    HadToRegister
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    This is still working as of 1.6.1170
    1. RodrigoNazareth
      RodrigoNazareth
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      i need to know
    2. TheDjaximus666
      TheDjaximus666
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      He said it does.
    3. AmbientMusic
      AmbientMusic
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      mo2 asks to direct to the data folder, which is normally easy and instantly works, but not for this mod.
  4. Jsizzle92
    Jsizzle92
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    will this work with the microsoft windows version of SSE?
  5. DroogonQurza
    DroogonQurza
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    Hello! I am using mod organizer instead of vortex  and when I have this mod enabled it shows an error that says it has no valid game data. Is that normal or is there something wrong?
  6. Sinnerr69
    Sinnerr69
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    What is the difference between this DLL Loader and meh321's DLL Loader? Can I use them both at the same time or should I just use one or the other?

    Well I've tested running Skyrim using both and I haven't seen any issues. But I get the feeling I should not be running them both with out expecting any future issues. 
    1. NaevysKrisvalur
      NaevysKrisvalur
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      Use both if on 1.5.97. If on any newer version use only this, as meh321's DLL Loader can only work up to 1.5.97 and never beyond that.

      Edit: Didn't see that I was replying to a 1 year old comment, but I'll leave it here so that others can see it if they are wondering.
    2. Escathion
      Escathion
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      Just saw it, lol. 

      Thanks! 
  7. Nachuack
    Nachuack
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    So what do I do with the plugin/Sumwunn/dllloader.log file that pops up, every time I stop playing, in MO2 overwrite?
    1. francis01101
      francis01101
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      wondering the same. I am noob
  8. ShadowMoses1098
    ShadowMoses1098
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    Doesnt work, you cant extract the file. Leave this one dead.
    1. Ashrayne
      Ashrayne
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      This is nonsensical. Of course you can extract the file.
  9. Roadhouse699
    Roadhouse699
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    Hold on a damn minute, there are TWO Shadowmen?
  10. Frestodigitation
    Frestodigitation
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    The skyrim Data Folder?
  11. Oswaldoros23
    Oswaldoros23
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    A Update please.
    1. juanono
      juanono
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      +1
    2. brumfondl2
      brumfondl2
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      I have this loaded on 1.6.1130 and it is working no issues with the Achievements mod.

      I playing on Steam you may want to creat a txt file called steam_appid.txt that should be in you main Skyrim Special Edition folder anf then put 489830 in the new file. This should re-link the game to Steam so it captures you played time, etc.
    3. NightFlash618
      NightFlash618
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      how exactly would one do this? I started to have issues with the new update. got all my mods up to date, and still no luck with the achievement mod working. The game works and doesn't give me the popup for modded saves. but achievements do not unlock