Skyrim Special Edition

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Massycraft - PhenomFazMFQ

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PhenomFazMFQ

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12 comments

  1. AgentTheory
    AgentTheory
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    I'm using your version of this because it works better than my version. There has always been a ctd when entering the temple of miraak cell in solstheim, both in Oldrim and SE. Do you know how to fix that? I don't see anything in the log. I have to uncheck tropical skyrim to get inside the temple. Somebody told me once it was due to a bad mesh.
  2. AgentTheory
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    I've been playing with Tropical Skyrim ever since it came out. I converted it to SSE for my own use, and TSOP as well. I let the Rainforest Project (made for SSE) overwrite the Soolie mesh and texture files which solved a lot of problems except for a palm tree trunk that appears blue because the texture is missing (luckily this is a rare tree) and a missing mesh that makes one type of bamboo appear with no stalk. This one is fairly common. Did you solve these problems?
    1. Aramide
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      Is your Project Rain Forest(SSE) in between your converted Tropical skyrim and TSOP?
    2. AgentTheory
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      I don't activate the Project Rainforest esp. I just use that mod it to overwrite the TS files so TS will use the new meshes and textures and keep all the atmospheric effects.
  3. Aramide
    Aramide
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    Does this mod get rid of the snowing weather effect? If not what mods do?
  4. brokenbird1
    brokenbird1
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    will the original mod from le work for sse out of the box?
    1. deleted80856678
      deleted80856678
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      i'm also curious about this
    2. PhenomFazMFQ
      PhenomFazMFQ
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      Unfortunately no. The original mod will have to be converted to work with SSE. I have it working but it's my personal conversion copy as I do not have permissions to convert the original Tropical Skyrim for SSE yet.
    3. deleted80856678
      deleted80856678
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      That's a shame. I was super excited about using this mod but I have no idea how to convert.
    4. brokenbird1
      brokenbird1
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      same. oh well, maybe the original author will do it at some point in the future.
  5. Amardon
    Amardon
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    Do the birds still fly into and out of the ground? :)

    I loved this mod back in the day. I might try your version. Nice work, all of you!
  6. mfvicli
    mfvicli
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    Made a copy of my MO preset, installed the original mod, converted the esp's in CK, then installed both this and that. Everything seems to be mostly in working order. I used BethINI's 'High' preset and Ominous ENB. I got around 30-50 FPS depending on the area and switching off the ENB didn't really seem to do much. Here are some screens. I then tried your INI. I had to make it 1920x1080, but once I did that and turned off my ENB I surprisingly got full 60 FPS, so well done in that regard. I am unsure if TS is compatible with JK's Skyrim. I didn't check all the cities, but Winterhold has some lines running across the sky. There are also traces of snow on some trees and other objects, though that may be due to my placing of this mod below other texture replacers (I have only a few) in my mod list. I unfortunately do not like the look without my ENB. Everything is simply too bright. I also am concerned about long term usage with this mod and some errors it may cause. I originally uninstalled this because some of the trees were blocking entrances to dungeons.