Adds an atmospheric, necromancy themed player home in the mountains near Fort Greymoor.
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Changelogs
Version 1.3
As per a user request I added 6 more tormented souls to the planter dimension to slave away for all eternity. And I even managed to carry the changes over to both versions. How neat is that? (Say hello to them under images.)
Version 1.2
Replaced the buggy fur rug with a normal one.
Added version with the hole in the tower walled off by user request. Don't freeze your butt off anymore. (Check the images for a preview.)
Version 1.1
Completely remodeled the entrance. Should look much better now, most notably NOT GREEN for all those who use Textures that stick to the vanilla color scheme.
Version 1.0
Initial Release
Orkey's Refuge
"In the mountains near Fort Greymoor, just off the road, lies a small passage. Though what lies behind is so much more than a mere cave, a place where darker forces may carry on undisturbed."
Orkey's Refuge aims to fill a void on the Nexus regarding homes befitting of Necromancers and/or dark Sorcerers while simultaneously not going overboard, keeping it simple enough to be convenient. The previous inhabitant has seemingly met an unfortunate end so it stands empty, waiting for a new master to call it their own.
Mods used in the Screenshots: Cathedral Modlist, Majestic Mountains and Underground by T4GTR34UM3R, Rustic Clutter and Furniture by Gamwich, SMIM by Brumbek